vbagx/source/ngc/menu.h
Carl.Kenner 16e3e02d15 GB Palette editing (saving doesn't work yet).
More built-in palettes.
Palettes now fade to white correctly instead of getting brighter.
Star Wars, TMNT, Lord Of The Rings, Wii Controls.
Some (disabled) logging functions.
2009-05-27 17:31:18 +00:00

49 lines
1.0 KiB
C

/****************************************************************************
* Visual Boy Advance GX
*
* Tantric September 2008
*
* menu.h
*
* Menu flow routines - handles all menu logic
***************************************************************************/
#ifndef _NGCMENU_
#define _NGCMENU_
#include <ogcsys.h>
#include "gui/gui.h"
extern GuiImageData * pointer[4];
void InitGUIThreads();
void MainMenu (int menuitem);
void ErrorPrompt(const char * msg);
int ErrorPromptRetry(const char * msg);
void InfoPrompt(const char * msg);
void ShowAction (const char *msg);
void CancelAction();
void ShowProgress (const char *msg, int done, int total);
enum
{
MENU_EXIT = -1,
MENU_NONE,
MENU_SETTINGS,
MENU_SETTINGS_FILE,
MENU_SETTINGS_MENU,
MENU_SETTINGS_NETWORK,
MENU_GAMESELECTION,
MENU_GAME,
MENU_GAME_SAVE,
MENU_GAME_LOAD,
MENU_GAMESETTINGS,
MENU_GAMESETTINGS_MAPPINGS,
MENU_GAMESETTINGS_MAPPINGS_MAP,
MENU_GAMESETTINGS_VIDEO,
MENU_GAMESETTINGS_CHEATS,
MENU_GAMESETTINGS_PALETTE
};
#endif