mirror of
https://github.com/dborth/vbagx.git
synced 2024-12-26 18:51:49 +01:00
565 lines
15 KiB
C++
565 lines
15 KiB
C++
/****************************************************************************
|
|
* Visual Boy Advance GX
|
|
*
|
|
* Tantric September 2008
|
|
* softdev 2007
|
|
*
|
|
* video.cpp
|
|
*
|
|
* Generic GX Support for Emulators
|
|
* NGC GX Video Functions
|
|
* These are pretty standard functions to setup and use GX scaling.
|
|
***************************************************************************/
|
|
#include <gccore.h>
|
|
#include <unistd.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <malloc.h>
|
|
#include <wiiuse/wpad.h>
|
|
#include "images/bg.h"
|
|
#include "vba.h"
|
|
#include "menudraw.h"
|
|
//#include "pal60.h"
|
|
|
|
extern unsigned int SMBTimer; // timer to reset SMB connection
|
|
u32 FrameTimer = 0;
|
|
|
|
/*** External 2D Video ***/
|
|
/*** 2D Video Globals ***/
|
|
GXRModeObj *vmode = NULL; // Graphics Mode Object
|
|
unsigned int *xfb[2]; // Framebuffers
|
|
int whichfb = 0; // Frame buffer toggle
|
|
|
|
int screenheight;
|
|
|
|
/*** 3D GX ***/
|
|
#define DEFAULT_FIFO_SIZE ( 256 * 1024 )
|
|
static u8 gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN(32);
|
|
unsigned int copynow = GX_FALSE;
|
|
|
|
/*** Texture memory ***/
|
|
static u8 *texturemem = NULL;
|
|
static int texturesize;
|
|
|
|
GXTexObj texobj;
|
|
static Mtx view;
|
|
static int vwidth, vheight, oldvwidth, oldvheight;
|
|
static int video_vaspect, video_haspect;
|
|
int updateScaling;
|
|
float zoom_level = 1;
|
|
|
|
#define HASPECT 80
|
|
#define VASPECT 45
|
|
|
|
/* New texture based scaler */
|
|
typedef struct tagcamera
|
|
{
|
|
Vector pos;
|
|
Vector up;
|
|
Vector view;
|
|
}
|
|
camera;
|
|
|
|
/*** Square Matrix
|
|
This structure controls the size of the image on the screen.
|
|
Think of the output as a -80 x 80 by -60 x 60 graph.
|
|
***/
|
|
static s16 square[] ATTRIBUTE_ALIGN(32) = {
|
|
/*
|
|
* X, Y, Z
|
|
* Values set are for roughly 4:3 aspect
|
|
*/
|
|
-HASPECT, VASPECT, 0, // 0
|
|
HASPECT, VASPECT, 0, // 1
|
|
HASPECT, -VASPECT, 0, // 2
|
|
-HASPECT, -VASPECT, 0, // 3
|
|
};
|
|
|
|
static camera cam = { {0.0F, 0.0F, 0.0F},
|
|
{0.0F, 0.5F, 0.0F},
|
|
{0.0F, 0.0F, -0.5F}
|
|
};
|
|
|
|
#ifdef VIDEO_THREADING
|
|
/****************************************************************************
|
|
* VideoThreading
|
|
***************************************************************************/
|
|
#define TSTACK 16384
|
|
lwpq_t videoblankqueue;
|
|
lwp_t vbthread;
|
|
static unsigned char vbstack[TSTACK];
|
|
|
|
/****************************************************************************
|
|
* vbgetback
|
|
*
|
|
* This callback enables the emulator to keep running while waiting for a
|
|
* vertical blank.
|
|
*
|
|
* Putting LWP to good use :)
|
|
***************************************************************************/
|
|
static void *
|
|
vbgetback (void *arg)
|
|
{
|
|
while (1)
|
|
{
|
|
VIDEO_WaitVSync (); /**< Wait for video vertical blank */
|
|
LWP_SuspendThread (vbthread);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* InitVideoThread
|
|
*
|
|
* libOGC provides a nice wrapper for LWP access.
|
|
* This function sets up a new local queue and attaches the thread to it.
|
|
***************************************************************************/
|
|
void
|
|
InitVideoThread ()
|
|
{
|
|
/*** Initialise a new queue ***/
|
|
LWP_InitQueue (&videoblankqueue);
|
|
|
|
/*** Create the thread on this queue ***/
|
|
LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 80);
|
|
}
|
|
|
|
#endif
|
|
|
|
/****************************************************************************
|
|
* copy_to_xfb
|
|
*
|
|
* Stock code to copy the GX buffer to the current display mode.
|
|
* Also increments the frameticker, as it's called for each vb.
|
|
***************************************************************************/
|
|
static void
|
|
copy_to_xfb (u32 arg)
|
|
{
|
|
if (copynow == GX_TRUE)
|
|
{
|
|
GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
|
GX_Flush ();
|
|
copynow = GX_FALSE;
|
|
}
|
|
|
|
FrameTimer++;
|
|
SMBTimer++;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Drawing screen
|
|
***************************************************************************/
|
|
void
|
|
clearscreen ()
|
|
{
|
|
int colour = COLOR_BLACK;
|
|
|
|
whichfb ^= 1;
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour);
|
|
memcpy (xfb[whichfb], &bg, 1280 * 480);
|
|
}
|
|
|
|
void
|
|
showscreen ()
|
|
{
|
|
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
|
VIDEO_Flush ();
|
|
VIDEO_WaitVSync ();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Scaler Support Functions
|
|
****************************************************************************/
|
|
static void draw_init(void)
|
|
{
|
|
GX_ClearVtxDesc ();
|
|
GX_SetVtxDesc (GX_VA_POS, GX_INDEX8);
|
|
GX_SetVtxDesc (GX_VA_CLR0, GX_INDEX8);
|
|
GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
|
|
|
|
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
|
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
|
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
|
|
|
GX_SetArray (GX_VA_POS, square, 3 * sizeof (s16));
|
|
|
|
GX_SetNumTexGens (1);
|
|
GX_SetNumChans (0);
|
|
|
|
GX_SetTexCoordGen (GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
|
|
|
GX_InvalidateTexAll();
|
|
memset (&view, 0, sizeof (Mtx));
|
|
guLookAt(view, &cam.pos, &cam.up, &cam.view);
|
|
GX_LoadPosMtxImm (view, GX_PNMTX0);
|
|
}
|
|
|
|
static void draw_vert(u8 pos, u8 c, f32 s, f32 t)
|
|
{
|
|
GX_Position1x8(pos);
|
|
GX_Color1x8(c);
|
|
GX_TexCoord2f32(s, t);
|
|
}
|
|
|
|
static void draw_square(Mtx v)
|
|
{
|
|
Mtx m; // model matrix.
|
|
Mtx mv; // modelview matrix.
|
|
|
|
guMtxIdentity(m);
|
|
guMtxTransApply(m, m, 0, 0, -100);
|
|
guMtxConcat(v, m, mv);
|
|
|
|
GX_LoadPosMtxImm(mv, GX_PNMTX0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
draw_vert(0, 0, 0.0, 0.0);
|
|
draw_vert(1, 0, 1.0, 0.0);
|
|
draw_vert(2, 0, 1.0, 1.0);
|
|
draw_vert(3, 0, 0.0, 1.0);
|
|
GX_End();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* StartGX
|
|
****************************************************************************/
|
|
void GX_Start()
|
|
{
|
|
Mtx p;
|
|
|
|
GXColor background = { 0, 0, 0, 0xff };
|
|
|
|
/*** Clear out FIFO area ***/
|
|
memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE);
|
|
|
|
/*** Initialise GX ***/
|
|
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
|
|
GX_SetCopyClear (background, 0x00ffffff);
|
|
|
|
|
|
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
|
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
|
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
|
|
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
|
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
|
|
|
|
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
|
|
|
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
|
GX_SetCullMode (GX_CULL_NONE);
|
|
GX_SetDispCopyGamma (GX_GM_1_0);
|
|
GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
|
|
GX_SetColorUpdate (GX_TRUE);
|
|
|
|
guPerspective(p, 60, 1.33F, 10.0F, 1000.0F);
|
|
GX_LoadProjectionMtx(p, GX_PERSPECTIVE);
|
|
|
|
GX_SetTevOp(GX_TEVSTAGE0, GX_DECAL);
|
|
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
|
|
|
GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
|
|
}
|
|
|
|
/****************************************************************************
|
|
* UpdatePadsCB
|
|
*
|
|
* called by postRetraceCallback in InitGCVideo - scans gcpad and wpad
|
|
***************************************************************************/
|
|
void
|
|
UpdatePadsCB ()
|
|
{
|
|
#ifdef HW_RVL
|
|
WPAD_ScanPads();
|
|
#endif
|
|
PAD_ScanPads();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Initialise Video
|
|
*
|
|
* Before doing anything in libogc, it's recommended to configure a video
|
|
* output.
|
|
****************************************************************************/
|
|
void InitialiseVideo ()
|
|
{
|
|
/*** Start VIDEO Subsystem ***/
|
|
VIDEO_Init();
|
|
|
|
vmode = VIDEO_GetPreferredMode(NULL);
|
|
|
|
#ifdef HW_DOL
|
|
/* we have component cables, but the preferred mode is interlaced
|
|
* why don't we switch into progressive?
|
|
* on the Wii, the user can do this themselves on their Wii Settings */
|
|
if(VIDEO_HaveComponentCable() && vmode == &TVNtsc480IntDf)
|
|
vmode = &TVNtsc480Prog;
|
|
#endif
|
|
|
|
VIDEO_Configure(vmode);
|
|
|
|
screenheight = vmode->xfbHeight;
|
|
|
|
xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
|
xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
|
|
|
// Clear framebuffers etc.
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK);
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
|
|
VIDEO_SetNextFramebuffer (xfb[0]);
|
|
|
|
// video callbacks
|
|
VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB);
|
|
VIDEO_SetPreRetraceCallback ((VIRetraceCallback)copy_to_xfb);
|
|
|
|
VIDEO_SetNextFramebuffer(xfb[0]);
|
|
VIDEO_SetBlack(FALSE);
|
|
|
|
// set timings in VI to PAL60
|
|
/*u32 *vreg = (u32 *)0xCC002000;
|
|
for (int i = 0; i < 64; i++ )
|
|
vreg[i] = vpal60[i];*/
|
|
|
|
VIDEO_Flush();
|
|
VIDEO_WaitVSync();
|
|
|
|
if(vmode->viTVMode&VI_NON_INTERLACE)
|
|
VIDEO_WaitVSync();
|
|
|
|
copynow = GX_FALSE;
|
|
GX_Start();
|
|
|
|
#ifdef VIDEO_THREADING
|
|
InitVideoThread ();
|
|
#endif
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ResetVideo_Emu
|
|
*
|
|
* Reset the video/rendering mode for the emulator rendering
|
|
****************************************************************************/
|
|
void
|
|
ResetVideo_Emu ()
|
|
{
|
|
GXRModeObj *rmode;
|
|
|
|
rmode = vmode; // same mode as menu
|
|
|
|
VIDEO_Configure (rmode);
|
|
VIDEO_ClearFrameBuffer (rmode, xfb[0], COLOR_BLACK);
|
|
VIDEO_ClearFrameBuffer (rmode, xfb[1], COLOR_BLACK);
|
|
VIDEO_Flush();
|
|
VIDEO_WaitVSync();
|
|
if (rmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
|
|
else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
|
|
|
|
GX_SetViewport (0, 0, rmode->fbWidth, rmode->efbHeight, 0, 1);
|
|
GX_SetDispCopyYScale ((f32) rmode->xfbHeight / (f32) rmode->efbHeight);
|
|
GX_SetScissor (0, 0, rmode->fbWidth, rmode->efbHeight);
|
|
|
|
GX_SetDispCopySrc (0, 0, rmode->fbWidth, rmode->efbHeight);
|
|
GX_SetDispCopyDst (rmode->fbWidth, rmode->xfbHeight);
|
|
GX_SetCopyFilter (rmode->aa, rmode->sample_pattern, (GCSettings.render == 0) ? GX_TRUE : GX_FALSE, rmode->vfilter); // AA on only for filtered mode
|
|
|
|
GX_SetFieldMode (rmode->field_rendering, ((rmode->viHeight == 2 * rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
|
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ResetVideo_Menu
|
|
*
|
|
* Reset the video/rendering mode for the menu
|
|
****************************************************************************/
|
|
void
|
|
ResetVideo_Menu ()
|
|
{
|
|
VIDEO_Configure (vmode);
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
|
|
VIDEO_Flush();
|
|
VIDEO_WaitVSync();
|
|
if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
|
|
else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
|
|
|
|
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
|
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
|
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
|
|
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
|
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
|
|
|
|
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
|
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
|
}
|
|
|
|
void UpdateScaling()
|
|
{
|
|
// Update scaling
|
|
int xscale = video_haspect;
|
|
int yscale = video_vaspect;
|
|
|
|
// change zoom
|
|
xscale *= zoom_level;
|
|
yscale *= zoom_level;
|
|
|
|
// Set new aspect (now with crap AR hack!)
|
|
square[0] = square[9] = (-xscale - 7);
|
|
square[3] = square[6] = (xscale + 7);
|
|
square[1] = square[4] = (yscale + 7);
|
|
square[7] = square[10] = (-yscale - 7);
|
|
|
|
GX_InvVtxCache (); // update vertex cache
|
|
|
|
GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); // initialize the texture obj we are going to use
|
|
|
|
if (GCSettings.render == 1)
|
|
GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); // original/unfiltered video mode: force texture filtering OFF
|
|
|
|
GX_LoadTexObj (&texobj, GX_TEXMAP0); // load texture object so its ready to use
|
|
|
|
draw_init();
|
|
updateScaling = 0;
|
|
}
|
|
|
|
void GX_Render_Init(int width, int height, int haspect, int vaspect)
|
|
{
|
|
ResetVideo_Emu (); // reset video to emulator rendering settings
|
|
|
|
if (texturemem)
|
|
free(texturemem);
|
|
|
|
/*** Allocate 32byte aligned texture memory ***/
|
|
texturesize = (width * height) * 2;
|
|
|
|
texturemem = (u8 *) memalign(32, texturesize);
|
|
|
|
memset(texturemem, 0, texturesize);
|
|
|
|
/*** Setup for first call to scaler ***/
|
|
vwidth = width;
|
|
vheight = height;
|
|
oldvwidth = oldvheight = -1;
|
|
|
|
video_vaspect = vaspect;
|
|
video_haspect = haspect;
|
|
|
|
UpdateScaling();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GX_Render
|
|
*
|
|
* Pass in a buffer, width and height to update as a tiled RGB565 texture
|
|
****************************************************************************/
|
|
void GX_Render(int width, int height, u8 * buffer, int pitch)
|
|
{
|
|
int h, w;
|
|
long long int *dst = (long long int *) texturemem;
|
|
long long int *src1 = (long long int *) buffer;
|
|
long long int *src2 = (long long int *) (buffer + pitch);
|
|
long long int *src3 = (long long int *) (buffer + (pitch * 2));
|
|
long long int *src4 = (long long int *) (buffer + (pitch * 3));
|
|
int rowpitch = (pitch >> 3) * 3;
|
|
int rowadjust = ( pitch % 8 ) * 4;
|
|
char *ra = NULL;
|
|
|
|
vwidth = width;
|
|
vheight = height;
|
|
|
|
#ifdef VIDEO_THREADING
|
|
// Ensure previous vb has complete
|
|
while ((LWP_ThreadIsSuspended (vbthread) == 0) || (copynow == GX_TRUE))
|
|
#else
|
|
while (copynow == GX_TRUE)
|
|
#endif
|
|
{
|
|
usleep (50);
|
|
}
|
|
|
|
whichfb ^= 1;
|
|
|
|
if(updateScaling)
|
|
{
|
|
UpdateScaling();
|
|
}
|
|
|
|
if ((oldvheight != vheight) || (oldvwidth != vwidth))
|
|
{
|
|
oldvwidth = vwidth;
|
|
oldvheight = vheight;
|
|
updateScaling = 1;
|
|
}
|
|
|
|
for (h = 0; h < vheight; h += 4)
|
|
{
|
|
for (w = 0; w < (vwidth >> 2); w++)
|
|
{
|
|
*dst++ = *src1++;
|
|
*dst++ = *src2++;
|
|
*dst++ = *src3++;
|
|
*dst++ = *src4++;
|
|
}
|
|
|
|
src1 += rowpitch;
|
|
src2 += rowpitch;
|
|
src3 += rowpitch;
|
|
src4 += rowpitch;
|
|
|
|
if ( rowadjust )
|
|
{
|
|
ra = (char *)src1;
|
|
src1 = (long long int *)(ra + rowadjust);
|
|
ra = (char *)src2;
|
|
src2 = (long long int *)(ra + rowadjust);
|
|
ra = (char *)src3;
|
|
src3 = (long long int *)(ra + rowadjust);
|
|
ra = (char *)src4;
|
|
src4 = (long long int *)(ra + rowadjust);
|
|
}
|
|
}
|
|
|
|
DCFlushRange(texturemem, texturesize);
|
|
GX_InvalidateTexAll ();
|
|
|
|
draw_square(view);
|
|
|
|
GX_DrawDone();
|
|
|
|
VIDEO_SetNextFramebuffer(xfb[whichfb]);
|
|
VIDEO_Flush();
|
|
copynow = GX_TRUE;
|
|
|
|
#ifdef VIDEO_THREADING
|
|
// Return to caller, don't waste time waiting for vb
|
|
LWP_ResumeThread (vbthread);
|
|
#endif
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Zoom Functions
|
|
***************************************************************************/
|
|
void
|
|
zoom (float speed)
|
|
{
|
|
if (zoom_level > 1)
|
|
zoom_level += (speed / -100.0);
|
|
else
|
|
zoom_level += (speed / -200.0);
|
|
|
|
if (zoom_level < 0.5) zoom_level = 0.5;
|
|
else if (zoom_level > 10.0) zoom_level = 10.0;
|
|
|
|
oldvheight = 0; // update video
|
|
}
|
|
|
|
void
|
|
zoom_reset ()
|
|
{
|
|
zoom_level = 1.0;
|
|
|
|
oldvheight = 0; // update video
|
|
}
|