vbagx/source/ngc/button_mapping.c

118 lines
2.7 KiB
C

/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
*
* michniewski August 2008
*
* button_mapping.c
*
* Controller button mapping
***************************************************************************/
#include <gccore.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include <wiiuse/wpad.h>
#include "button_mapping.h"
/****************************************************************************
* Controller Button Descriptions:
* used for identifying which buttons have been pressed when configuring
* and for displaying the name of said button
***************************************************************************/
CtrlrMap ctrlr_def[4] = {
// Nunchuk btn def
{
CTRLR_NUNCHUK,
13,
{
{WPAD_BUTTON_DOWN, "DOWN"},
{WPAD_BUTTON_UP, "UP"},
{WPAD_BUTTON_LEFT, "LEFT"},
{WPAD_BUTTON_RIGHT, "RIGHT"},
{WPAD_BUTTON_A, "A"},
{WPAD_BUTTON_B, "B"},
{WPAD_BUTTON_1, "1"},
{WPAD_BUTTON_2, "2"},
{WPAD_BUTTON_PLUS, "PLUS"},
{WPAD_BUTTON_MINUS, "MINUS"},
{WPAD_BUTTON_HOME, "HOME"},
{WPAD_NUNCHUK_BUTTON_Z, "Z"},
{WPAD_NUNCHUK_BUTTON_C, "C"},
{0, ""},
{0, ""}
}
},
// Classic btn def
{
CTRLR_CLASSIC,
15,
{
{WPAD_CLASSIC_BUTTON_DOWN, "DOWN"},
{WPAD_CLASSIC_BUTTON_UP, "UP"},
{WPAD_CLASSIC_BUTTON_LEFT, "LEFT"},
{WPAD_CLASSIC_BUTTON_RIGHT, "RIGHT"},
{WPAD_CLASSIC_BUTTON_A, "A"},
{WPAD_CLASSIC_BUTTON_B, "B"},
{WPAD_CLASSIC_BUTTON_X, "X"},
{WPAD_CLASSIC_BUTTON_Y, "Y"},
{WPAD_CLASSIC_BUTTON_PLUS, "PLUS"},
{WPAD_CLASSIC_BUTTON_MINUS, "MINUS"},
{WPAD_CLASSIC_BUTTON_HOME, "HOME"},
{WPAD_CLASSIC_BUTTON_FULL_L, "L TRIG"},
{WPAD_CLASSIC_BUTTON_FULL_R, "R TRIG"},
{WPAD_CLASSIC_BUTTON_ZL, "ZL"},
{WPAD_CLASSIC_BUTTON_ZR, "ZR"}
}
},
// Gamecube controller btn def
{
CTRLR_GCPAD,
13,
{
{PAD_BUTTON_DOWN, "DOWN"},
{PAD_BUTTON_UP, "UP"},
{PAD_BUTTON_LEFT, "LEFT"},
{PAD_BUTTON_RIGHT, "RIGHT"},
{PAD_BUTTON_A, "A"},
{PAD_BUTTON_B, "B"},
{PAD_BUTTON_X, "X"},
{PAD_BUTTON_Y, "Y"},
{PAD_BUTTON_MENU, "MENU"},
{PAD_BUTTON_START, "START"},
{PAD_TRIGGER_L, "L TRIG"},
{PAD_TRIGGER_R, "R TRIG"},
{PAD_TRIGGER_Z, "Z"},
{0, ""},
{0, ""}
}
},
// Wiimote btn def
{
CTRLR_WIIMOTE,
11,
{
{WPAD_BUTTON_DOWN, "DOWN"},
{WPAD_BUTTON_UP, "UP"},
{WPAD_BUTTON_LEFT, "LEFT"},
{WPAD_BUTTON_RIGHT, "RIGHT"},
{WPAD_BUTTON_A, "A"},
{WPAD_BUTTON_B, "B"},
{WPAD_BUTTON_1, "1"},
{WPAD_BUTTON_2, "2"},
{WPAD_BUTTON_PLUS, "PLUS"},
{WPAD_BUTTON_MINUS, "MINUS"},
{WPAD_BUTTON_HOME, "HOME"},
{0, ""},
{0, ""},
{0, ""},
{0, ""}
}
}
};