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A Game Boy/Game Boy Color/Game Boy Advance emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu\_kidid's efforts, and uses libogc and devkitppc. The GUI is powered by [libwiigui](https://github.com/dborth/libwiigui/).
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<a href='https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=dborth%40gmail%2ecom&item_name=Wii%20Emulator%20Development%20Fund&no_shipping=0&no_note=1&tax=0¤cy_code=CAD&lc=CA&bn=PP%2dDonationsBF&charset=UTF%2d8'><img src='http://www.paypal.com/en_US/i/btn/btn_donate_LG.gif' /></a> If you would like to support this project, you may donate to our development fund via Paypal. Any funds donated will be used to help further development on this project, by purchasing equipment (eg: USB gecko), registering a domain name, etc.
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We are always looking for more volunteers to help with coding, write documentation, translations, or anything. Contact us if you wish to help.
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## Features ##
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* Wiimote, Nunchuk, Classic, and Gamecube controller support
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* SRAM and State saving
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* IPS/UPS/PPF patch support
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* Custom controller configurations
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* SD, USB, DVD, SMB, Zip, and 7z support
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* Compatibility based on [VBA-M r927](http://sourceforge.net/projects/vbam/)
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* MEM2 ROM Storage for fast access
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* Auto frame skip for those core heavy games
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* Turbo speed, video zooming, widescreen, and unfiltered video options
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## Getting Started ##
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Download the latest version, or choose from previous available versions on the [releases page](https://github.com/dborth/vbagx/releases).
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Find out how to install and run the emulator on the [Getting Started](https://github.com/dborth/vbagx/wiki/GettingStarted) page.
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You can also [checkout](https://github.com/dborth/vbagx) the latest revision and [compile](https://github.com/dborth/vbagx/wiki/Compiling) it yourself.
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