mirror of
https://github.com/wiiu-env/wiiload_plugin.git
synced 2024-11-22 10:39:16 +01:00
Directly use librpxloader
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parent
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commit
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@ -1,6 +1,7 @@
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FROM wiiuenv/devkitppc:20210101
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COPY --from=wiiuenv/libwupsbackend:202101101720554d1bfe /artifacts $DEVKITPRO
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COPY --from=wiiuenv/librpxloader:20210116 /artifacts $DEVKITPRO
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COPY --from=wiiuenv/wiiupluginsystem:20210109 /artifacts $DEVKITPRO
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WORKDIR project
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7
Makefile
7
Makefile
@ -11,6 +11,7 @@ TOPDIR ?= $(CURDIR)
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include $(DEVKITPRO)/wups/share/wups_rules
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WUT_ROOT := $(DEVKITPRO)/wut
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WUMS_ROOT := $(DEVKITPRO)/wums
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#-------------------------------------------------------------------------------
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# TARGET is the name of the output
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@ -38,15 +39,15 @@ CFLAGS += $(INCLUDE) -D__WIIU__ -D__WUT__ -D__WUPS__
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CXXFLAGS := $(CFLAGS) -std=gnu++17
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map) -T$(WUPS_ROOT)/share/libwupsbackend.ld $(WUPSSPECS)
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LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map) -T$(WUPS_ROOT)/share/libwupsbackend.ld -T$(WUMS_ROOT)/share/librpxloader.ld $(WUPSSPECS)
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LIBS := -lwups -lwut -lwupsbackend -lz
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LIBS := -lwups -lwut -lwupsbackend -lz -lrpxloader
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#-------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level
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# containing include and lib
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#-------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(WUPS_ROOT) $(WUT_ROOT)
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LIBDIRS := $(PORTLIBS) $(WUPS_ROOT) $(WUT_ROOT) $(WUMS_ROOT)
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#-------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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@ -1,3 +1,5 @@
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Requires the [RPXLoadingModule](https://github.com/wiiu-env/RPXLoadingModule) to be loaded.
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## Building using the Dockerfile
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It's possible to use a docker image for building. This way you don't need anything installed on your host system.
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@ -18,6 +18,7 @@
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#include <wups_backend/PluginUtils.h>
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#include <coreinit/debug.h>
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#include <coreinit/cache.h>
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#include <rpxloader.h>
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#define RPX_TEMP_PATH "fs:/vol/external01/wiiu/apps/"
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#define RPX_TEMP_FILE "fs:/vol/external01/wiiu/apps/temp.rpx"
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@ -314,21 +315,8 @@ int32_t TcpReceiver::loadToMemory(int32_t clientSocket, uint32_t ipAddress) {
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}
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if (loadedRPX) {
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DEBUG_FUNCTION_LINE("Starting a homebrew title");
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OSDynLoad_Module module;
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OSDynLoad_Error dyn_res = OSDynLoad_Acquire("homebrew_rpx_loader", &module);
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if (dyn_res != OS_DYNLOAD_OK) {
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OSFatal("Missing RPXLoader module");
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}
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bool (*loadRPXFromSDOnNextLaunch)(const std::string &path);
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dyn_res = OSDynLoad_FindExport(module, false, "loadRPXFromSDOnNextLaunch", reinterpret_cast<void **>(&loadRPXFromSDOnNextLaunch));
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if (dyn_res != OS_DYNLOAD_OK) {
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OSFatal("Failed to find export loadRPXFromSDOnNextLaunch");
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}
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loadRPXFromSDOnNextLaunch(file_path);
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DEBUG_FUNCTION_LINE("Starting a homebrew title!");
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RL_LoadFromSDOnNextLaunch(file_path);
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uint64_t titleID = _SYSGetSystemApplicationTitleId(8);
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_SYSLaunchTitleWithStdArgsInNoSplash(titleID, 0);
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