mirror of
https://github.com/wiiu-env/wiiload_plugin.git
synced 2024-11-22 10:39:16 +01:00
Formatting and clean up
This commit is contained in:
parent
2798272513
commit
dcbf322005
@ -27,8 +27,8 @@ public:
|
|||||||
typedef void (*Callback)(CThread *thread, void *arg);
|
typedef void (*Callback)(CThread *thread, void *arg);
|
||||||
|
|
||||||
//! constructor
|
//! constructor
|
||||||
explicit CThread(int32_t iAttr, int32_t iPriority = 16, int32_t iStackSize = 0x8000, CThread::Callback callback = NULL, void *callbackArg = NULL)
|
explicit CThread(int32_t iAttr, int32_t iPriority = 16, int32_t iStackSize = 0x8000, CThread::Callback callback = nullptr, void *callbackArg = nullptr)
|
||||||
: pThread(NULL), pThreadStack(NULL), pCallback(callback), pCallbackArg(callbackArg) {
|
: pThread(nullptr), pThreadStack(nullptr), pCallback(callback), pCallbackArg(callbackArg) {
|
||||||
//! save attribute assignment
|
//! save attribute assignment
|
||||||
iAttributes = iAttr;
|
iAttributes = iAttr;
|
||||||
//! allocate the thread
|
//! allocate the thread
|
||||||
@ -43,7 +43,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! destructor
|
//! destructor
|
||||||
virtual ~CThread() {
|
~CThread() {
|
||||||
shutdownThread();
|
shutdownThread();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -58,36 +58,37 @@ public:
|
|||||||
|
|
||||||
//! Thread entry function
|
//! Thread entry function
|
||||||
virtual void executeThread() {
|
virtual void executeThread() {
|
||||||
if (pCallback)
|
if (pCallback) {
|
||||||
pCallback(this, pCallbackArg);
|
pCallback(this, pCallbackArg);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Suspend thread
|
//! Suspend thread
|
||||||
virtual void suspendThread() {
|
virtual void suspendThread() {
|
||||||
if (isThreadSuspended()) return;
|
if (isThreadSuspended()) { return; }
|
||||||
if (pThread) OSSuspendThread(pThread);
|
if (pThread) { OSSuspendThread(pThread); }
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Resume thread
|
//! Resume thread
|
||||||
virtual void resumeThread() {
|
void resumeThread() {
|
||||||
if (!isThreadSuspended()) return;
|
if (!isThreadSuspended()) { return; }
|
||||||
if (pThread) OSResumeThread(pThread);
|
if (pThread) { OSResumeThread(pThread); }
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Set thread priority
|
//! Set thread priority
|
||||||
virtual void setThreadPriority(int prio) {
|
virtual void setThreadPriority(int prio) {
|
||||||
if (pThread) OSSetThreadPriority(pThread, prio);
|
if (pThread) { OSSetThreadPriority(pThread, prio); }
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Check if thread is suspended
|
//! Check if thread is suspended
|
||||||
[[nodiscard]] virtual BOOL isThreadSuspended() const {
|
[[nodiscard]] virtual BOOL isThreadSuspended() const {
|
||||||
if (pThread) return OSIsThreadSuspended(pThread);
|
if (pThread) { return OSIsThreadSuspended(pThread); }
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Check if thread is terminated
|
//! Check if thread is terminated
|
||||||
[[nodiscard]] virtual BOOL isThreadTerminated() const {
|
[[nodiscard]] virtual BOOL isThreadTerminated() const {
|
||||||
if (pThread) return OSIsThreadTerminated(pThread);
|
if (pThread) { return OSIsThreadTerminated(pThread); }
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -97,19 +98,22 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! Shutdown thread
|
//! Shutdown thread
|
||||||
virtual void shutdownThread() {
|
void shutdownThread() {
|
||||||
//! wait for thread to finish
|
//! wait for thread to finish
|
||||||
if (pThread && !(iAttributes & eAttributeDetach)) {
|
if (pThread && !(iAttributes & eAttributeDetach)) {
|
||||||
if (isThreadSuspended())
|
if (isThreadSuspended()) {
|
||||||
resumeThread();
|
resumeThread();
|
||||||
|
}
|
||||||
|
|
||||||
OSJoinThread(pThread, nullptr);
|
OSJoinThread(pThread, nullptr);
|
||||||
}
|
}
|
||||||
//! free the thread stack buffer
|
//! free the thread stack buffer
|
||||||
if (pThreadStack)
|
if (pThreadStack) {
|
||||||
free(pThreadStack);
|
free(pThreadStack);
|
||||||
if (pThread)
|
}
|
||||||
|
if (pThread) {
|
||||||
free(pThread);
|
free(pThread);
|
||||||
|
}
|
||||||
|
|
||||||
pThread = nullptr;
|
pThread = nullptr;
|
||||||
pThreadStack = nullptr;
|
pThreadStack = nullptr;
|
||||||
|
@ -73,7 +73,6 @@ void TcpReceiver::executeThread() {
|
|||||||
|
|
||||||
struct sockaddr_in clientAddr{};
|
struct sockaddr_in clientAddr{};
|
||||||
memset(&clientAddr, 0, sizeof(clientAddr));
|
memset(&clientAddr, 0, sizeof(clientAddr));
|
||||||
int32_t addrlen = sizeof(struct sockaddr);
|
|
||||||
|
|
||||||
while (!exitRequested) {
|
while (!exitRequested) {
|
||||||
len = 16;
|
len = 16;
|
||||||
@ -98,9 +97,6 @@ void TcpReceiver::executeThread() {
|
|||||||
close(serverSocket);
|
close(serverSocket);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
extern bool gDoRelaunch;
|
|
||||||
|
|
||||||
int32_t TcpReceiver::loadToMemory(int32_t clientSocket, uint32_t ipAddress) {
|
int32_t TcpReceiver::loadToMemory(int32_t clientSocket, uint32_t ipAddress) {
|
||||||
DEBUG_FUNCTION_LINE("Loading file from ip %08X", ipAddress);
|
DEBUG_FUNCTION_LINE("Loading file from ip %08X", ipAddress);
|
||||||
|
|
||||||
@ -116,10 +112,7 @@ int32_t TcpReceiver::loadToMemory(int32_t clientSocket, uint32_t ipAddress) {
|
|||||||
recvwait(clientSocket, (unsigned char *) &fileSizeUnc, sizeof(fileSizeUnc)); // Compressed protocol, read another 4 bytes
|
recvwait(clientSocket, (unsigned char *) &fileSizeUnc, sizeof(fileSizeUnc)); // Compressed protocol, read another 4 bytes
|
||||||
}
|
}
|
||||||
|
|
||||||
struct in_addr in{};
|
|
||||||
uint32_t bytesRead = 0;
|
uint32_t bytesRead = 0;
|
||||||
in.s_addr = ipAddress;
|
|
||||||
|
|
||||||
DEBUG_FUNCTION_LINE("transfer start");
|
DEBUG_FUNCTION_LINE("transfer start");
|
||||||
|
|
||||||
auto *loadAddress = (unsigned char *) memalign(0x40, fileSize);
|
auto *loadAddress = (unsigned char *) memalign(0x40, fileSize);
|
||||||
@ -130,7 +123,6 @@ int32_t TcpReceiver::loadToMemory(int32_t clientSocket, uint32_t ipAddress) {
|
|||||||
|
|
||||||
// Copy rpl in memory
|
// Copy rpl in memory
|
||||||
while (bytesRead < fileSize) {
|
while (bytesRead < fileSize) {
|
||||||
|
|
||||||
uint32_t blockSize = 0x1000;
|
uint32_t blockSize = 0x1000;
|
||||||
if (blockSize > (fileSize - bytesRead))
|
if (blockSize > (fileSize - bytesRead))
|
||||||
blockSize = fileSize - bytesRead;
|
blockSize = fileSize - bytesRead;
|
||||||
@ -270,9 +262,6 @@ int32_t TcpReceiver::loadToMemory(int32_t clientSocket, uint32_t ipAddress) {
|
|||||||
|
|
||||||
if (PluginUtils::LoadAndLinkOnRestart(finalList) != 0) {
|
if (PluginUtils::LoadAndLinkOnRestart(finalList) != 0) {
|
||||||
DEBUG_FUNCTION_LINE("Failed to load & link");
|
DEBUG_FUNCTION_LINE("Failed to load & link");
|
||||||
} else {
|
|
||||||
//gDoRelaunch = true;
|
|
||||||
//DCFlushRange(&gDoRelaunch, sizeof(gDoRelaunch));
|
|
||||||
}
|
}
|
||||||
PluginUtils::destroyPluginContainer(finalList);
|
PluginUtils::destroyPluginContainer(finalList);
|
||||||
|
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
#ifndef TCP_RECEIVER_H_
|
#pragma once
|
||||||
#define TCP_RECEIVER_H_
|
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <string>
|
#include <string>
|
||||||
@ -19,13 +18,9 @@ public:
|
|||||||
|
|
||||||
explicit TcpReceiver(int32_t port);
|
explicit TcpReceiver(int32_t port);
|
||||||
|
|
||||||
~TcpReceiver() override;
|
virtual ~TcpReceiver();
|
||||||
|
|
||||||
//sigslot::signal2<GuiElement *, uint32_t> serverReceiveStart;
|
|
||||||
//sigslot::signal3<GuiElement *, uint32_t, int32_t> serverReceiveFinished;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
void executeThread() override;
|
void executeThread() override;
|
||||||
|
|
||||||
static int32_t loadToMemory(int32_t clientSocket, uint32_t ipAddress);
|
static int32_t loadToMemory(int32_t clientSocket, uint32_t ipAddress);
|
||||||
@ -34,6 +29,3 @@ private:
|
|||||||
int32_t serverPort;
|
int32_t serverPort;
|
||||||
int32_t serverSocket;
|
int32_t serverSocket;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stddef.h>
|
|
||||||
#include <whb/log.h>
|
#include <whb/log.h>
|
||||||
#include "utils/logger.h"
|
#include "utils/logger.h"
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user