wiiqt/nandExtract/nandwindow.cpp

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#include "nandwindow.h"
#include "ui_nandwindow.h"
#include "tools.h"
NandWindow::NandWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::NandWindow),
nandBin( this )
{
ui->setupUi(this);
ui->treeWidget->header()->resizeSection( 0, 300 );//name
connect( &nandBin, SIGNAL( SendError( QString ) ), this, SLOT( GetError( QString ) ) );
connect( &nandBin, SIGNAL( SendText( QString ) ), this, SLOT( GetStatusUpdate( QString ) ) );
}
NandWindow::~NandWindow()
{
delete ui;
}
void NandWindow::changeEvent(QEvent *e)
{
QMainWindow::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
ui->retranslateUi(this);
break;
default:
break;
}
}
void NandWindow::GetStatusUpdate( QString s )
{
ui->statusBar->showMessage( s );
}
void NandWindow::GetError( QString str )
{
qWarning() << str;
}
void NandWindow::ExtractShit()
{
ui->statusBar->showMessage( "Trying to extract..." );
nandBin.ExtractToDir( exItem, exPath );//who cares if it returns false? not me. thats what the qDebug() info is for
ui->statusBar->showMessage( "Done", 5000 );
}
//nand window right-clicked
void NandWindow::on_treeWidget_customContextMenuRequested( QPoint pos )
{
QPoint globalPos = ui->treeWidget->viewport()->mapToGlobal( pos );
QTreeWidgetItem* item = ui->treeWidget->itemAt( pos );
if( !item )//right-clicked in the partition window, but not on an item
{
qDebug() << "no item selected";
return;
}
QMenu myMenu( this );
QAction extractA( tr( "Extract" ), &myMenu );
myMenu.addAction( &extractA );
QAction* s = myMenu.exec( globalPos );
//respond to what was selected
if( s )
{
// something was chosen, do stuff
if( s == &extractA )//extract a file
{
QString path = QFileDialog::getExistingDirectory( this, tr("Select a destination") );
if( path.isEmpty() )
return;
exPath = path;
exItem = item;
//ghetto, but gives the dialog box time to dissappear before the gui freezes as it extracts the nand
QTimer::singleShot( 250, this, SLOT( ExtractShit() ) );
}
}
}
void NandWindow::on_actionOpen_Nand_triggered()
{
QString path = QFileDialog::getOpenFileName( this, tr( "Select a Nand to open" ) );
if( path.isEmpty() )
return;
if( !nandBin.SetPath( path ) )
{
qDebug() << " error in nandBin.SetPath";
ui->statusBar->showMessage( "Error setting path to " + path );
return;
}
ui->statusBar->showMessage( "Loading " + path );
if( !nandBin.InitNand() )
{
qDebug() << " error in nandBin.InitNand()";
ui->statusBar->showMessage( "Error reading " + path );
return;
}
ui->treeWidget->clear();
//get an item holding a tree with all the items of the nand
QTreeWidgetItem* tree = nandBin.GetTree();
//take the actual contents of the nand from the made up root and add them to the gui widget
ui->treeWidget->addTopLevelItems( tree->takeChildren() );
//delete the made up root item
delete tree;
ui->statusBar->showMessage( "Loaded " + path, 5000 );
}