* adding stuff to convert to/from data.bin for saves

This commit is contained in:
giantpune@gmail.com 2011-01-02 06:15:26 +00:00
parent e3dc4133c2
commit 9b0bbcea4d
51 changed files with 6474 additions and 3002 deletions

17
.gitattributes vendored
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@ -84,8 +84,23 @@ saveToy/main.cpp -text
saveToy/mainwindow.cpp -text saveToy/mainwindow.cpp -text
saveToy/mainwindow.h -text saveToy/mainwindow.h -text
saveToy/mainwindow.ui -text saveToy/mainwindow.ui -text
saveToy/ngdialog.cpp -text
saveToy/ngdialog.h -text
saveToy/ngdialog.ui -text
saveToy/noBanner.png -text saveToy/noBanner.png -text
saveToy/noIcon.png -text saveToy/noIcon.png -text
saveToy/quazip/include/JlCompress.h -text
saveToy/quazip/include/crypt.h -text
saveToy/quazip/include/ioapi.h -text
saveToy/quazip/include/quaadler32.h -text
saveToy/quazip/include/quachecksum32.h -text
saveToy/quazip/include/quacrc32.h -text
saveToy/quazip/include/quazip.h -text
saveToy/quazip/include/quazipfile.h -text
saveToy/quazip/include/quazipfileinfo.h -text
saveToy/quazip/include/quazipnewinfo.h -text
saveToy/quazip/include/unzip.h -text
saveToy/quazip/include/zip.h -text
saveToy/rc.qrc -text saveToy/rc.qrc -text
saveToy/readmii.txt -text saveToy/readmii.txt -text
saveToy/saveToy.pro -text saveToy/saveToy.pro -text
@ -93,3 +108,5 @@ saveToy/savelistitem.cpp -text
saveToy/savelistitem.h -text saveToy/savelistitem.h -text
saveToy/saveloadthread.cpp -text saveToy/saveloadthread.cpp -text
saveToy/saveloadthread.h -text saveToy/saveloadthread.h -text
saveToy/textdialog.cpp -text
saveToy/textdialog.h -text

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@ -9,7 +9,7 @@
*/ */
//#include <stdio.h> #include <stdio.h>
//#include <stdlib.h> //#include <stdlib.h>
#include <string.h> #include <string.h>
@ -343,7 +343,8 @@ void aes_decrypt(u8 *iv, u8 *inbuf, u8 *outbuf, unsigned long long len) {
u8 block[16]; u8 block[16];
unsigned int blockno = 0, i; unsigned int blockno = 0, i;
// debug_printf("aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len); //fprintf( stderr,"aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len );
//printf("aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len);
for (blockno = 0; blockno <= (len / sizeof(block)); blockno++) { for (blockno = 0; blockno <= (len / sizeof(block)); blockno++) {
unsigned int fraction; unsigned int fraction;
@ -373,7 +374,8 @@ void aes_encrypt(u8 *iv, u8 *inbuf, u8 *outbuf, unsigned long long len) {
u8 block[16]; u8 block[16];
unsigned int blockno = 0, i; unsigned int blockno = 0, i;
// debug_printf("aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len); //printf("aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len);
//fprintf( stderr,"aes_encrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len);
for (blockno = 0; blockno <= (len / sizeof(block)); blockno++) { for (blockno = 0; blockno <= (len / sizeof(block)); blockno++) {
unsigned int fraction; unsigned int fraction;

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@ -5,12 +5,6 @@
#include "blocks0to7.h" #include "blocks0to7.h"
#include "nandspare.h" #include "nandspare.h"
#define NAND_FILE 1
#define NAND_DIR 2
#define NAND_READ 1
#define NAND_WRITE 2
#define NAND_RW ( NAND_READ | NAND_WRITE )
struct fst_t struct fst_t
{ {
quint8 filename[ 0xc ]; quint8 filename[ 0xc ];

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@ -9,6 +9,7 @@ NandDump::NandDump( const QString &path )
if( !path.isEmpty() ) if( !path.isEmpty() )
SetPath( path ); SetPath( path );
} }
NandDump::~NandDump() NandDump::~NandDump()
{ {
if( !basePath.isEmpty() ) if( !basePath.isEmpty() )
@ -31,11 +32,13 @@ bool NandDump::SetPath( const QString &path )
if( fi.exists() && fi.isFile() ) if( fi.exists() && fi.isFile() )
{ {
qWarning() << "NandDump::SetPath ->" << path << "is a file"; qWarning() << "NandDump::SetPath ->" << path << "is a file";
basePath.clear();
return false; return false;
} }
if( !fi.exists() && !QDir().mkpath( path ) ) if( !fi.exists() && !QDir().mkpath( path ) )
{ {
qWarning() << "NandDump::SetPath -> cant create" << path; qWarning() << "NandDump::SetPath -> cant create" << path;
basePath.clear();
return false; return false;
} }
@ -48,6 +51,7 @@ bool NandDump::SetPath( const QString &path )
|| ( !d.exists( "sys" ) && !d.mkdir( "sys" ) ) ) || ( !d.exists( "sys" ) && !d.mkdir( "sys" ) ) )
{ {
qWarning() << "NandDump::SetPath -> error creating subfolders in" << path; qWarning() << "NandDump::SetPath -> error creating subfolders in" << path;
basePath.clear();
return false; return false;
} }
@ -57,6 +61,7 @@ bool NandDump::SetPath( const QString &path )
if( !fi.exists() && !FlushUID() ) if( !fi.exists() && !FlushUID() )
{ {
qWarning() << "NandDump::SetPath -> can\'t create new uid.sys"; qWarning() << "NandDump::SetPath -> can\'t create new uid.sys";
basePath.clear();
return false; return false;
} }
else else
@ -65,6 +70,7 @@ bool NandDump::SetPath( const QString &path )
if( !f.open( QIODevice::ReadOnly ) ) if( !f.open( QIODevice::ReadOnly ) )
{ {
qWarning() << "NandDump::SetPath -> error opening existing uid.sys" << uidPath; qWarning() << "NandDump::SetPath -> error opening existing uid.sys" << uidPath;
basePath.clear();
return false; return false;
} }
QByteArray u = f.readAll(); QByteArray u = f.readAll();
@ -80,6 +86,7 @@ bool NandDump::SetPath( const QString &path )
if( !fi.exists() && !FlushContentMap() ) if( !fi.exists() && !FlushContentMap() )
{ {
qWarning() << "NandDump::SetPath -> can\'t create new content map"; qWarning() << "NandDump::SetPath -> can\'t create new content map";
basePath.clear();
return false; return false;
} }
else else
@ -88,6 +95,7 @@ bool NandDump::SetPath( const QString &path )
if( !f.open( QIODevice::ReadOnly ) ) if( !f.open( QIODevice::ReadOnly ) )
{ {
qWarning() << "NandDump::SetPath -> error opening existing content.map" << cmPath; qWarning() << "NandDump::SetPath -> error opening existing content.map" << cmPath;
basePath.clear();
return false; return false;
} }
QByteArray u = f.readAll(); QByteArray u = f.readAll();
@ -107,6 +115,11 @@ bool NandDump::SetPath( const QString &path )
return true; return true;
} }
const QString NandDump::BasePath()
{
return basePath;
}
//write the uid to the HDD //write the uid to the HDD
bool NandDump::FlushUID() bool NandDump::FlushUID()
{ {
@ -338,6 +351,10 @@ bool NandDump::InstallNusItem( const NusJob &job )
p.insert( 8 ,"/" ); p.insert( 8 ,"/" );
p.prepend( "/title/" ); p.prepend( "/title/" );
QString path = basePath + p + "/content"; QString path = basePath + p + "/content";
//remove old title if it exists
AbortInstalling( job.tid );
if( !QFileInfo( path ).exists() && !QDir().mkpath( path ) ) if( !QFileInfo( path ).exists() && !QDir().mkpath( path ) )
return false; return false;
@ -434,6 +451,10 @@ bool NandDump::InstallWad( Wad wad )
p.insert( 8 ,"/" ); p.insert( 8 ,"/" );
p.prepend( "/title/" ); p.prepend( "/title/" );
QString path = basePath + p + "/content"; QString path = basePath + p + "/content";
//remove old title if it exists
AbortInstalling( wad.Tid() );
if( !QFileInfo( path ).exists() && !QDir().mkpath( path ) ) if( !QFileInfo( path ).exists() && !QDir().mkpath( path ) )
return false; return false;
@ -498,7 +519,6 @@ QMap< quint64, quint16 > NandDump::GetInstalledTitles()
if( basePath.isEmpty() ) if( basePath.isEmpty() )
return ret; return ret;
//QStringList tickets;
//get all the tickets //get all the tickets
QDir d( basePath + "/ticket" ); QDir d( basePath + "/ticket" );
QFileInfoList fiL = d.entryInfoList( QDir::Dirs | QDir::NoDotAndDotDot );//get all folders in "/ticket" QFileInfoList fiL = d.entryInfoList( QDir::Dirs | QDir::NoDotAndDotDot );//get all folders in "/ticket"
@ -540,6 +560,97 @@ QMap< quint64, quint16 > NandDump::GetInstalledTitles()
return ret; return ret;
} }
QMap< quint64, quint32 > NandDump::GetSaveList()
{
qDebug() << "NandDump::GetSaveList()";
QMap< quint64, quint32 >ret;
if( basePath.isEmpty() )
return ret;
//get all the tickets
QDir d( basePath + "/title" );
QFileInfoList fiL = d.entryInfoList( QDir::Dirs | QDir::NoDotAndDotDot );//get all folders in "/title"
foreach( QFileInfo fi, fiL )
{
//qDebug() << "fi:" << fi.absoluteFilePath();
if( fi.fileName().size() != 8 )
continue;
bool ok = false;
quint32 upper = fi.fileName().toInt( &ok, 16 );
if( !ok )
continue;
//qDebug() << " upper" << hex << upper;
QDir sd( fi.absoluteFilePath() );//subDir
QFileInfoList sfiL = sd.entryInfoList( QDir::Dirs | QDir::NoDotAndDotDot );//get all subfolders in this subfolder
foreach( QFileInfo sfi, sfiL )
{
QString lowerStr = sfi.fileName();
if( lowerStr.size() != 8 )
continue;
quint32 lower = lowerStr.toInt( &ok, 16 );
if( !ok )
continue;
if( !QFileInfo( basePath + "/title/" + fi.fileName() + "/" + lowerStr + "/data/banner.bin" ).exists() )
continue;
quint64 tid = ( ( (quint64)upper << 32 ) | lower );
quint32 size = 0;
//go through the data directory and get all the sizes
QDirIterator it( QDir( basePath + "/title/" + fi.fileName() + "/" + lowerStr + "/data" ), QDirIterator::Subdirectories );
while( it.hasNext() )
{
it.next();
QFileInfo saveStuff = it.fileInfo();
if( saveStuff.isFile() )//its a file, get the data and add it to the return idem
{
size += saveStuff.size();
}
}
//add this title to the return list
ret.insert( tid, size );
}
}
return ret;
}
bool NandDump::DeleteSave( quint64 tid )
{
if( basePath.isEmpty() )
return false;
QString tidStr = QString( "%1" ).arg( tid, 16, 16, QChar( '0' ) );
QString dataPath = tidStr;
dataPath.insert( 8, "/" );
dataPath.prepend( basePath + "/title/" );
dataPath.append( "/data" );
//make a list of everything in the data folder and then go through the list in reverse order and delete everything
QFileInfoList list;
QDir dir( dataPath );
dir.setFilter( QDir::Files | QDir::Dirs | QDir::NoDotAndDotDot );
QDirIterator it( dir, QDirIterator::Subdirectories );
while( it.hasNext() )
{
it.next();
list << it.fileInfo();
}
while( !list.isEmpty() )
{
QFileInfo fi = list.takeLast();
//qDebug() << "would delete" << fi.absoluteFilePath();
if( ( fi.isFile() && !QFile::remove( fi.absoluteFilePath() ) )
|| ( fi.isDir() && !QDir().rmdir( fi.absoluteFilePath() ) ) )
{
qDebug() << "failed to delete" << fi.absoluteFilePath();
return false;
}
}
return true;
}
void NandDump::ReadReplacementStrings() void NandDump::ReadReplacementStrings()
{ {
replaceStrings.clear(); replaceStrings.clear();
@ -713,7 +824,7 @@ QMap<QString, QString> NandDump::GetReplacementStrings()
SaveGame NandDump::GetSaveData( quint64 tid ) SaveGame NandDump::GetSaveData( quint64 tid )
{ {
SaveGame ret; SaveGame ret;
ret.tid = tid; ret.tid = 0;
if( basePath.isEmpty() ) if( basePath.isEmpty() )
return ret; return ret;
@ -728,24 +839,33 @@ SaveGame NandDump::GetSaveData( quint64 tid )
if( !d.exists() )//folder doesnt exist, theres nothing to get if( !d.exists() )//folder doesnt exist, theres nothing to get
return ret; return ret;
d.setFilter( QDir::NoDotAndDotDot ); d.setFilter( QDir::Files | QDir::Dirs | QDir::NoDotAndDotDot );
//go through this directory and get the goods //go through this directory and get the goods
QDirIterator it( d, QDirIterator::Subdirectories ); QDirIterator it( d, QDirIterator::Subdirectories );
while( it.hasNext() ) while( it.hasNext() )
{ {
QString str = it.next(); QString str = it.next();
if( !str.startsWith( path ) )
{
qWarning() << "NandDump::GetSaveData -> bad path" << path << str;
return ret;
}
str.remove( 0, path.size() );
ret.entries << FromNandPath( str );//convert from the paths used in the local filesystem to ones expected by wii games ret.entries << FromNandPath( str );//convert from the paths used in the local filesystem to ones expected by wii games
QFileInfo fi = it.fileInfo(); QFileInfo fi = it.fileInfo();
if( fi.isFile() )//its a file, get the data and add it to the return idem if( fi.isFile() )//its a file, get the data and add it to the return idem
{ {
ret.data << ReadFile( fi.absoluteFilePath() ); ret.data << ReadFile( fi.absoluteFilePath() );
ret.isFile << true; ret.attr << DEFAULT_SAVE_ATTR_FILE;
} }
else//its a folder, nothing special to do else//its a folder
ret.isFile << false; {
ret.attr << DEFAULT_SAVE_ATTR_DIR;
} }
}
ret.tid = tid;
return ret; return ret;
} }
@ -776,7 +896,8 @@ bool NandDump::InstallSave( const SaveGame &save )
foreach( QString entry, save.entries ) foreach( QString entry, save.entries )
{ {
QString cp = ToNandPath( entry ); QString cp = ToNandPath( entry );
if( save.isFile.at( entryIdx ) )//this is a file quint8 attr = save.attr.at( entryIdx );
if( NAND_ATTR_TYPE( attr ) == NAND_FILE )//this is a file
{ {
if( !SaveData( save.data.at( dataIdx++ ), path + cp ) ) if( !SaveData( save.data.at( dataIdx++ ), path + cp ) )
return false; return false;
@ -791,20 +912,3 @@ bool NandDump::InstallSave( const SaveGame &save )
return true; return true;
} }
bool NandDump::IsValidSave( const SaveGame &save )
{
if( !save.tid || save.entries.size() != save.isFile.size() )
return false;
quint16 files = 0;
quint16 cnt = save.isFile.size();
for( quint16 i = 0; i < cnt; i++ )
{
if( save.isFile.at( i ) )
files++;
}
if( files != save.data.size() )
return false;
return true;
}

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@ -1,19 +1,16 @@
#ifndef NANDDUMP_H #ifndef NANDDUMP_H
#define NANDDUMP_H #define NANDDUMP_H
#include "nusdownloader.h"
#include "includes.h" #include "includes.h"
#include "sharedcontentmap.h" #include "sharedcontentmap.h"
#include "uidmap.h" #include "uidmap.h"
#include "wad.h" #include "wad.h"
#include "tools.h"
struct SaveGame//struct to hold save data //there is no way to know what attributes the save items were meant to have when reading from an extracted dump
{ //these are just generic attributes that should work for all save data when writing back to a real nand
quint64 tid; //tid this data belongs to #define DEFAULT_SAVE_ATTR_FILE NAND_ATTR( NAND_FILE, NAND_RW, NAND_RW, 0 )
QStringList entries; //paths of all the files & folders #define DEFAULT_SAVE_ATTR_DIR NAND_ATTR( NAND_DIR, NAND_RW, NAND_RW, 0 )
QList<bool>isFile; //type of each entry. false = folder, true = file
QList<QByteArray> data; //data for each file. size of this list should equal the number of files in the above list
};
//class for handeling an extracted wii nand filesystem //class for handeling an extracted wii nand filesystem
//! nothing can be done unless basePath is set. do this either by setting it in the constructor, or by calling SetPath() //! nothing can be done unless basePath is set. do this either by setting it in the constructor, or by calling SetPath()
@ -70,6 +67,10 @@ public:
// returns a map of < tid, version > // returns a map of < tid, version >
QMap< quint64, quint16 > GetInstalledTitles(); QMap< quint64, quint16 > GetInstalledTitles();
//get a list of all available saves in this nand
// returns <tid, size>
QMap< quint64, quint32 > GetSaveList();
//write the current uid & content.map to the PC //write the current uid & content.map to the PC
//failure to make sure this is done can end up with a broken nand //failure to make sure this is done can end up with a broken nand
bool Flush(); bool Flush();
@ -91,6 +92,9 @@ public:
// if no save is found, it will return a SaveData object with an empty list of entries // if no save is found, it will return a SaveData object with an empty list of entries
SaveGame GetSaveData( quint64 tid ); SaveGame GetSaveData( quint64 tid );
//deletes everything in the "data" folder for a title
bool DeleteSave( quint64 tid );
//installs a save to the nand //installs a save to the nand
bool InstallSave( const SaveGame &save ); bool InstallSave( const SaveGame &save );
@ -109,8 +113,8 @@ public:
const QString ToNandPath( const QString &path ); const QString ToNandPath( const QString &path );
const QString FromNandPath( const QString &path ); const QString FromNandPath( const QString &path );
//sanity check a save object //get the current basepath
static bool IsValidSave( const SaveGame &save ); const QString BasePath();

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@ -6,6 +6,7 @@
#include "includes.h" #include "includes.h"
#include "tiktmd.h" #include "tiktmd.h"
#include "tools.h"
#define SHOPPING_USER_AGENT "Opera/9.00 (Nintendo Wii; U; ; 1038-58; Wii Shop Channel/1.0; en)" #define SHOPPING_USER_AGENT "Opera/9.00 (Nintendo Wii; U; ; 1038-58; Wii Shop Channel/1.0; en)"
#define UPDATING_USER_AGENT "wii libnup/1.0" #define UPDATING_USER_AGENT "wii libnup/1.0"
@ -13,7 +14,7 @@
#define WIICONNECT24_USER_AGENT "WiiConnect24/1.0FC4plus1 (build 061114161108)" #define WIICONNECT24_USER_AGENT "WiiConnect24/1.0FC4plus1 (build 061114161108)"
#define NUS_BASE_URL "http://ccs.shop.wii.com/ccs/download/" #define NUS_BASE_URL "http://ccs.shop.wii.com/ccs/download/"
#define TITLE_LATEST_VERSION 0xffff
enum enum
{ {
@ -21,16 +22,6 @@ enum
IDX_TMD IDX_TMD
}; };
//struct used to keep all the data about a NUS request together
//when a finished job is returned, the data list will be the TMD, then the ticket, then all the contents
struct NusJob
{
quint64 tid;
quint16 version;
bool decrypt;
QList<QByteArray> data;
};
struct downloadJob struct downloadJob
{ {
QString tid; QString tid;
@ -63,7 +54,7 @@ public:
//get a list of titles for a given update //get a list of titles for a given update
//if a title is not available on NUS, a substitute is given instead ( a later version of the same title ) //if a title is not available on NUS, a substitute is given instead ( a later version of the same title )
//to keep people from bulk DLing and installing and messing something up, any boot2 upudate will NOT be included //to keep people from bulk DLing and installing and messing something up, any boot2 update will NOT be included
//in the list, ask for it specifically. IOS35 is added in all updates for use in sneek //in the list, ask for it specifically. IOS35 is added in all updates for use in sneek
//lists are created from wiimpersonator logs when available. otherwise they come from examining game update partitions //lists are created from wiimpersonator logs when available. otherwise they come from examining game update partitions

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@ -32,10 +32,10 @@ SaveBanner::SaveBanner( QByteArray stuff )
//no clue what this stuff is, dont really need it though //no clue what this stuff is, dont really need it though
//i suspect instructions for animation ? ( VC icons display forwards and backwards in the system menu ) //i suspect instructions for animation ? ( VC icons display forwards and backwards in the system menu )
//also speed is not always the same //also speed is not always the same
//quint32 tmp; quint32 tmp;
//f.read( (char*)&tmp, 4 ); f.read( (char*)&tmp, 4 );
//quint32 tmp2; quint32 tmp2;
//f.read( (char*)&tmp2, 4 ); f.read( (char*)&tmp2, 4 );
f.seek( 0x20 ); f.seek( 0x20 );
quint16 name[ 0x20 ]; quint16 name[ 0x20 ];
@ -255,3 +255,78 @@ static int ConvertRGB5A3ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 wi
} }
return outsz; return outsz;
} }
/*
" 0 20000" "Data East Arcade Classics " "icons: 4" "banner size: a8a0"
" 10 20000" "Paintball 2009 " "icons: 1" "banner size: 72a0"
" 0 55570000" "Let's TAP " "icons: 8" "banner size: f0a0" //too slow
" 0 57ff0000" "Metroid: Other M " "icons: 8" "banner size: f0a0" //too fast
" 0 2aaa0000" "Championship foosball " "icons: 7" "banner size: dea0" //little too slow
" 1 aaaa0000" "Blue World " "icons: 8" "banner size: f0a0" //perfect?
" 0 55520000" "零-月蝕の仮面- " "icons: 1" "banner size: 72a0"
" 0 2e0000" "Punch-Out!! " "icons: 4" "banner size: a8a0" //just a little bit too slow
" 0 15550000" "Balls of Fury " "icons: 7" "banner size: dea0" //mine plays to slow
" 0 aaaa0000" "The Umbrella Chronicles " "icons: 8" "banner size: f0a0"
" 0 20000" "DU SUPER MARIO BROS. Wii " "icons: 1" "banner size: 72a0"
" 0 55550000" "Excite Truck " "icons: 8" "banner size: f0a0" //plays too slow
" 0 2aa0000" "Guitar Hero III " "icons: 5" "banner size: baa0" //to slow
" 0 2aa0000" "Guitar Hero III " "icons: 5" "banner size: baa0"
" 0 aa0000" "HOD 2&3 RETURN " "icons: 4" "banner size: a8a0" //static
" 10 0" "The House of the Dead " "icons: 1" "banner size: 72a0"
" 1 aaaa0000" "Quantum of Solace™ " "icons: 8" "banner size: f0a0" //close to original speed
" 10 0" "Trauma Center: Second Opinion " "icons: 1" "banner size: 72a0"
" 0 0" "Indiana Pwns, by Team Twiizers " "icons: 1" "banner size: 72a0"
" 10 55550000" "Alien Syndrome " "icons: 8" "banner size: f0a0" //should be playing forwards and then reverse 1 or 2 frames and start over?
" 10 0" "Prince of Persia " "icons: 1" "banner size: 72a0"
" 0 ffff0000" "Mad Dog McCree " "icons: 8" "banner size: f0a0" //plays too fast
" 10 30000" "Rubik's World " "icons: 1" "banner size: 72a0"
" 1 2000000" "Smash Bros. Brawl " "icons: 1" "banner size: 72a0"
" 1 2000000" "大乱闘スマッシュブラザーズX " "icons: 1" "banner size: 72a0"
" 1 2000000" "Smash Bros. Brawl " "icons: 1" "banner size: 72a0"
" 0 20000" "Wii Sports " "icons: 1" "banner size: 72a0"
" 10 aaaa0000" "Downhill Jam " "icons: 8" "banner size: f0a0"//correctish
" 1 ffff0000" "Call of Duty: WaW " "icons: 8" "banner size: f0a0" //plays too fast
" 10 ff0000" "Tony Hawk: RIDE " "icons: 4" "banner size: a8a0" //appears static
" 0 20000" "Link's Training " "icons: 1" "banner size: 72a0"
" 0 20000" "Wii Sports Resort " "icons: 1" "banner size: 72a0"
" 0 ff0000" "Iron Man™ 2 " "icons: 4" "banner size: a8a0"//too slow
" 10 55550000" "Attack of the Movies 3-D " "icons: 8" "banner size: f0a0" //appears static
" 0 30000" "SUPER MARIO GALAXY 2 " "icons: 1" "banner size: 72a0"
" 1 ffff0000" "Call of Duty: Black Ops " "icons: 8" "banner size: f0a0" //appears static
" 0 aaaa0000" "DKC Returns " "icons: 8" "banner size: f0a0"//correct
" 0 aaaa0000" "Wheel of Fortune " "icons: 8" "banner size: f0a0"//correct
" 0 0" "Scooby-Doo! " "icons: 1" "banner size: 72a0"
" 11 aaaa0000" "GoldenEye 007 " "icons: 8" "banner size: f0a0"//correctish
" 0 aaaa0000" "Jeopardy! " "icons: 8" "banner size: f0a0"//correctish
" 10 0" "All Star Karate " "icons: 1" "banner size: 72a0"
" 0 20000" "NewSuperMarioBrosWii " "icons: 1" "banner size: 72a0"
" 0 20000" "New SUPER MARIO BROS. Wii " "icons: 1" "banner size: 72a0"
" 10 20000" "Cabela's NAA " "icons: 1" "banner size: 72a0"
" 10 0" "NBA JAM " "icons: 1" "banner size: 72a0"
" 0 30000" "Spider-Man™: SD " "icons: 1" "banner size: 72a0"
" 1 ffff0000" "Tetris® Party Deluxe " "icons: 8" "banner size: f0a0"//plays too fast
" 0 2aaa0000" "GH World Tour " "icons: 7" "banner size: dea0"
" 0 aaa0000" "GH Metallica " "icons: 6" "banner size: cca0"
" 0 aaa0000" "GH Smash Hits " "icons: 6" "banner size: cca0"
" 0 2aaa0000" "GH™:Warriors of Rock " "icons: 7" "banner size: dea0"
" 1 3ff0000" "Rock Band™ 2 " "icons: 5" "banner size: baa0"
" 1 3ff0000" "Rock Band™ 3 " "icons: 5" "banner size: baa0"
" 1 20000" "Check Mii Out Ch. " "icons: 1" "banner size: 72a0"
" 10 ffff0000" "Super Smash Bros. " "icons: 8" "banner size: f0a0" //plays forward, pause, backwards, pause
" 0 20000" "Wii Fit " "icons: 1" "banner size: 72a0"
" 0 20000" "Wii Fit™ Plus " "icons: 1" "banner size: 72a0"
skipping empty image
skipping empty image
skipping empty image
skipping empty image
skipping empty image
skipping empty image
skipping empty image
" 1 20000" "Rabbids Go Home " "icons: 8" "banner size: f0a0"
" 1 20000" "Mario Kart Wii " "icons: 1" "banner size: 72a0"
" 1 20000" "Mario Kart Wii " "icons: 1" "banner size: 72a0"
0x20000 = static even if theres multiple images ( data east arcade )
*/

View File

@ -116,6 +116,11 @@ QString SharedContentMap::GetNextEmptyCid()
void SharedContentMap::AddEntry( const QString &app, const QByteArray &hash ) void SharedContentMap::AddEntry( const QString &app, const QByteArray &hash )
{ {
if( app.size() != 8 || hash.size() != 20 )
{
qWarning() << "SharedContentMap::AddEntry -> bas size" << hex << app.size() << hash.size();
return;
}
data += app.toAscii() + hash; data += app.toAscii() + hash;
} }

View File

@ -87,7 +87,7 @@ typedef struct _tmd {
// C99 flexible array // C99 flexible array
tmd_content contents[]; tmd_content contents[];
} __attribute__((packed)) tmd; } __attribute__((packed)) tmd;
/*
typedef struct _tmd_view_content typedef struct _tmd_view_content
{ {
quint32 cid; quint32 cid;
@ -132,9 +132,7 @@ typedef struct _cert_ecdsa {
quint8 s[30]; quint8 s[30];
quint8 pad[0x3c]; quint8 pad[0x3c];
} __attribute__((packed)) cert_ecdsa; } __attribute__((packed)) cert_ecdsa;
*/
#define COMMON_KEY {0xeb, 0xe4, 0x2a, 0x22, 0x5e, 0x85, 0x93, 0xe4, 0x48, 0xd9, 0xc5, 0x45, 0x73, 0x81, 0xaa, 0xf7}
//just a quick class to try to keep the rest of the code from getting full of the same shit over and over //just a quick class to try to keep the rest of the code from getting full of the same shit over and over
class Ticket class Ticket
{ {

View File

@ -83,7 +83,7 @@ void hexdump12( const QByteArray &d, int from, int len )
QByteArray PaddedByteArray( const QByteArray &orig, quint32 padTo ) QByteArray PaddedByteArray( const QByteArray &orig, quint32 padTo )
{ {
QByteArray padding( RU( padTo, orig.size() ) - orig.size(), '\0' ); QByteArray padding( RU( orig.size(), padTo ) - orig.size(), '\0' );
//qDebug() << "padding with" << hex << RU( padTo, orig.size() ) << "bytes" << //qDebug() << "padding with" << hex << RU( padTo, orig.size() ) << "bytes" <<
return orig + padding; return orig + padding;
} }
@ -171,6 +171,87 @@ bool WriteFile( const QString &path, const QByteArray &ba )
return true; return true;
} }
bool IsValidSave( const SaveGame &save )
{
if( !save.tid || save.entries.size() != save.attr.size() )
{
qWarning() << "IsValidSave :bad sizes";
return false;
}
if( !save.entries.contains( "/banner.bin" ) )
{
qWarning() << "IsValidSave :save doesnt contain a banner.bin" << save.entries;
return false;
}
quint16 files = 0;
quint16 cnt = save.entries.size();
for( quint16 i = 0; i < cnt; i++ )
{
if( save.entries.at( i ).size() > 52 )
{
qWarning() << "IsValidSave :name is too long" << i << save.entries.at( i );
return false;
}
quint8 attr = save.attr.at( i );
if( NAND_ATTR_TYPE( attr ) == NAND_FILE )
{
files++;
}
else if( NAND_ATTR_TYPE( attr ) == NAND_DIR )
{
}
else //unknown attribute
{
qWarning() << "IsValidSave :unknown attribute" << i << hex << attr << NAND_ATTR_TYPE( attr );
return false;
}
}
if( files != save.data.size() )
{
qWarning() << "IsValidSave :files != data.size()";
return false;
}
return true;
}
const QByteArray DataFromSave( const SaveGame &save, const QString &name )
{
if( !save.tid || save.entries.size() != save.attr.size() )
return QByteArray();
quint16 idx = 0;
quint16 cnt = save.entries.size();
for( quint16 i = 0; i < cnt; i++ )
{
quint8 attr = save.attr.at( i );
if( NAND_ATTR_TYPE( attr ) == NAND_FILE )
{
if( save.entries.at( i ) == name )
return save.data.at( idx );
idx++;
}
}
return QByteArray();
}
quint8 AttrFromSave( const SaveGame &save, const QString &name )
{
if( !save.tid || save.entries.size() != save.attr.size() )
return 0;
quint16 cnt = save.entries.size();
for( quint16 i = 0; i < cnt; i++ )
{
if( save.entries.at( i ) == name )
return save.attr.at( i );
}
return 0;
}
#define CERTS_DAT_SIZE 2560 #define CERTS_DAT_SIZE 2560
const quint8 certs_dat[ CERTS_DAT_SIZE ] = { const quint8 certs_dat[ CERTS_DAT_SIZE ] = {
0x00, 0x01, 0x00, 0x01, 0x7D, 0x9D, 0x5E, 0xBA, 0x52, 0x81, 0xDC, 0xA7, 0x06, 0x5D, 0x2F, 0x08, 0x00, 0x01, 0x00, 0x01, 0x7D, 0x9D, 0x5E, 0xBA, 0x52, 0x81, 0xDC, 0xA7, 0x06, 0x5D, 0x2F, 0x08,

View File

@ -8,6 +8,44 @@
#define MIN( x, y ) ( ( x ) < ( y ) ? ( x ) : ( y ) ) #define MIN( x, y ) ( ( x ) < ( y ) ? ( x ) : ( y ) )
#define MAX( x, y ) ( ( x ) > ( y ) ? ( x ) : ( y ) ) #define MAX( x, y ) ( ( x ) > ( y ) ? ( x ) : ( y ) )
#define NAND_FILE 1
#define NAND_DIR 2
#define NAND_READ 1
#define NAND_WRITE 2
#define NAND_RW ( NAND_READ | NAND_WRITE )
#define NAND_ATTR( type, user, group, other ) ( ( quint8 )( ( type & 3 ) | ( ( user & 3 ) << 6 ) | ( ( group & 3 ) << 4 ) | ( ( other & 3 ) << 2 ) ) )
#define NAND_ATTR_TYPE( attr ) ( attr & 3 )
#define NAND_ATTR_USER( attr ) ( ( attr >> 6 ) & 3 )
#define NAND_ATTR_GROUP( attr ) ( ( attr >> 4 ) & 3 )
#define NAND_ATTR_OTHER( attr ) ( ( attr >> 2 ) & 3 )
#define COMMON_KEY { 0xeb, 0xe4, 0x2a, 0x22, 0x5e, 0x85, 0x93, 0xe4, 0x48, 0xd9, 0xc5, 0x45, 0x73, 0x81, 0xaa, 0xf7 }
#define SD_KEY { 0xab, 0x01, 0xb9, 0xd8, 0xe1, 0x62, 0x2b, 0x08, 0xaf, 0xba, 0xd8, 0x4d, 0xbf, 0xc2, 0xa5, 0x5d };
#define SD_IV { 0x21, 0x67, 0x12, 0xe6, 0xaa, 0x1f, 0x68, 0x9f, 0x95, 0xc5, 0xa2, 0x23, 0x24, 0xdc, 0x6a, 0x98 };
#define MD5_BLANKER { 0x0e, 0x65, 0x37, 0x81, 0x99, 0xbe, 0x45, 0x17, 0xab, 0x06, 0xec, 0x22, 0x45, 0x1a, 0x57, 0x93 };
#define TITLE_LATEST_VERSION 0xffff
//struct used to keep all the data about a NUS request together
//when a finished job is returned, the data list will be the TMD, then the ticket, then all the contents
struct NusJob
{
quint64 tid;
quint16 version;
bool decrypt;
QList<QByteArray> data;
};
struct SaveGame//struct to hold save data
{
quint64 tid; //tid this data belongs to
QStringList entries; //paths of all the files & folders
QList<quint8>attr; //attributes for each file & folder in the save
QList<QByteArray> data; //data for each file. size of this list should equal the number of files in the above list
};
char ascii( char s ); char ascii( char s );
void hexdump( const void *d, int len ); void hexdump( const void *d, int len );
void hexdump( const QByteArray &d, int from = 0, int len = -1 ); void hexdump( const QByteArray &d, int from = 0, int len = -1 );
@ -22,6 +60,10 @@ QByteArray AesEncrypt( quint16 index, const QByteArray &source );
QByteArray GetSha1( const QByteArray &stuff ); QByteArray GetSha1( const QByteArray &stuff );
bool IsValidSave( const SaveGame &save );
const QByteArray DataFromSave( const SaveGame &save, const QString &name );
quint8 AttrFromSave( const SaveGame &save, const QString &name );
//get a padded version of the given buffer //get a padded version of the given buffer
QByteArray PaddedByteArray( const QByteArray &orig, quint32 padTo ); QByteArray PaddedByteArray( const QByteArray &orig, quint32 padTo );

View File

@ -2,8 +2,6 @@
#define NANDWINDOW_H #define NANDWINDOW_H
#include "../WiiQt/includes.h" #include "../WiiQt/includes.h"
//#include "../WiiQt/nandbin.h"
#include "nandthread.h" #include "nandthread.h"
namespace Ui { namespace Ui {
@ -33,10 +31,6 @@ private:
QGraphicsTextItem *nandSize; //pointers to the items to show info under the blockmap QGraphicsTextItem *nandSize; //pointers to the items to show info under the blockmap
QGraphicsTextItem *fileSize; QGraphicsTextItem *fileSize;
/*QGraphicsTextItem *badText;
QGraphicsTextItem *freeText;
QGraphicsTextItem *usedText;
QGraphicsTextItem *resText;*/
QList<quint16> blocks; //hold a list of what the blocks in the nand are used for QList<quint16> blocks; //hold a list of what the blocks in the nand are used for
void GetBlocksfromNand(); void GetBlocksfromNand();

View File

@ -328,9 +328,11 @@ void MainWindow::on_actionImportWad_triggered()
ShowMessage( tr( "<b>Error setting the basepath of the nand to %1</b>" ).arg( QFileInfo( ui->lineEdit_nandPath->text() ).absoluteFilePath() ) ); ShowMessage( tr( "<b>Error setting the basepath of the nand to %1</b>" ).arg( QFileInfo( ui->lineEdit_nandPath->text() ).absoluteFilePath() ) );
return; return;
} }
QString path = ui->lineEdit_wad->text().isEmpty() ?
QCoreApplication::applicationDirPath() : ui->lineEdit_wad->text();
QString fn = QFileDialog::getOpenFileName( this, QString fn = QFileDialog::getOpenFileName( this,
tr("Wad files(*.wad)"), tr("Wad files(*.wad)"),
QCoreApplication::applicationDirPath(), path,
tr("WadFiles (*.wad)")); tr("WadFiles (*.wad)"));
if(fn == "") return; if(fn == "") return;

View File

@ -1,30 +1,53 @@
#include "mainwindow.h" #include "mainwindow.h"
#include "ui_mainwindow.h" #include "ui_mainwindow.h"
#include "tools.h" #include "ngdialog.h"
#include "savebanner.h" #include "textdialog.h"
#include "../WiiQt/tools.h"
#include "../WiiQt/savebanner.h"
#include "../WiiQt/savedatabin.h"
#include "quazip.h"
#include "quazipfile.h"
//TODO... get these from settings and dont use global variables //TODO... get these from settings and dont use global variables
static QString pcPath = "./saveBackups"; //static QString sneekPath = "/media/SDHC_4GB";
static QString sneekPath = "/media/SDHC_4GB"; static QString sneekPath = "/home/j/c/QtWii/test";
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow), bannerthread( this ) MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow), bannerthread( this )
{ {
ui->setupUi(this); ui->setupUi(this);
progressBar.setVisible( false ); progressBar.setVisible( false );
ui->statusBar->addPermanentWidget( &progressBar, 0 ); ui->statusBar->addPermanentWidget( &progressBar, 0 );
ngID = 0;
ngKeyID = 0;
//sneekIconTimer.setInterval( 150 );//delay of icon image animation //sneekIconTimer.setInterval( 150 );//delay of icon image animation
connect( &bannerthread, SIGNAL( SendProgress( int ) ), this, SLOT( GetProgressUpdate( int ) ) ); connect( &bannerthread, SIGNAL( SendProgress( int ) ), this, SLOT( GetProgressUpdate( int ) ) );
connect( &bannerthread, SIGNAL( SendDone( int ) ), this, SLOT( LoadThreadIsDone( int ) ) ); connect( &bannerthread, SIGNAL( SendDone( int ) ), this, SLOT( LoadThreadIsDone( int ) ) );
connect( &bannerthread, SIGNAL( SendItem( QByteArray, const QString&, int, int ) ), this, SLOT( ReceiveSaveItem( QByteArray, const QString&, int, int ) ) ); connect( &bannerthread, SIGNAL( SendSneekItem( QByteArray, const QString&, int ) ), this, SLOT( ReceiveSneekBanner( QByteArray, const QString&, int ) ) );
connect( &bannerthread, SIGNAL( SendPcItem( PcSaveInfo ) ), this, SLOT( ReceivePcItem( PcSaveInfo ) ) );
connect( &sneekIconTimer, SIGNAL( timeout() ), this, SLOT( ShowNextSneekIcon() ) ); connect( &sneekIconTimer, SIGNAL( timeout() ), this, SLOT( ShowNextSneekIcon() ) );
connect( &pcIconTimer, SIGNAL( timeout() ), this, SLOT( ShowNextPcIcon() ) );
pcPath = "./saveBackups";
//GetSavesFromSneek( "/media/WiiFat500" ); //GetSavesFromSneek( "/media/WiiFat500" );
GetSavesFromSneek( sneekPath ); GetSavesFromSneek( sneekPath );
GetSavesFromPC( pcPath );
ngID = 0x4324c84;
ngKeyID = 0x6aedb6ed;
ngMac = QByteArray::fromHex( "0017abd2f253" );
ngPriv = QByteArray::fromHex( "00633682060dc10f5e8ec41907745f6380b67f8ad11019caf21a3ea242d2" );
ngSig = QByteArray::fromHex( "0015097c4e17ad791aa971221e07a0a2d9c97c6e2885fc7bf624e564c34100dd18568f683aa6f4f5a984842ddb002ef87724594975d0d43a0ecff81d" );
//QMessageBox::aboutQt( this, "bla" );
//QString bla = GetSaveName( 0x1000112345678ull );
//qDebug() << "bla" << bla;
} }
MainWindow::~MainWindow() MainWindow::~MainWindow()
@ -35,12 +58,56 @@ MainWindow::~MainWindow()
//get the saves from a nand directory //get the saves from a nand directory
void MainWindow::GetSavesFromSneek( const QString &path ) void MainWindow::GetSavesFromSneek( const QString &path )
{ {
if( !QFileInfo( path ).exists() )
return;
if( bannerthread.isRunning() )
{
ui->statusBar->showMessage( tr( "Wait for the current job to finish" ) );
return;
}
sneekPath = path; sneekPath = path;
ui->listWidget_sneekSaves->clear(); ui->listWidget_sneekSaves->clear();
progressBar.setValue( 0 ); progressBar.setValue( 0 );
progressBar.setVisible( true ); progressBar.setVisible( true );
bannerthread.GetBanners( path, LOAD_SNEEK ); if( !bannerthread.SetNandPath( path ) )
{
qWarning() << "MainWindow::GetSavesFromSneek -> error sotteng path" << path;
return;
} }
bannerthread.GetBanners();
}
void MainWindow::GetSavesFromPC( const QString &path )
{
pcPath = path;
if( !QFileInfo( path ).exists() )
return;
if( bannerthread.isRunning() )
{
ui->statusBar->showMessage( tr( "Wait for the current job to finish" ) );
return;
}
//remove all currently loaded saves
ui->listWidget_pcSaves->clear();
pcInfos.clear();
progressBar.setValue( 0 );
progressBar.setVisible( true );
bannerthread.GetBanners( pcPath );
}
void MainWindow::ReceivePcItem( PcSaveInfo info )
{
//qDebug() << "received a pc save";
if( !info.sizes.size() || info.sizes.size() != info.descriptions.size() || info.sizes.size() != info.paths.size() )//invalid
return;
SaveBanner sb( info.banner );
new SaveListItem( sb, info.tid, 0, ui->listWidget_pcSaves );
//ui->listWidget_sneekSaves->addItem( item );
//descMap.insert( tid, descriptions );
pcInfos << info;
}
/* /*
//sneek save clicked //sneek save clicked
void MainWindow::on_listWidget_sneekSaves_itemClicked(QListWidgetItem* item) void MainWindow::on_listWidget_sneekSaves_itemClicked(QListWidgetItem* item)
@ -74,23 +141,12 @@ void MainWindow::on_listWidget_sneekSaves_currentItemChanged(QListWidgetItem* cu
} }
//get an item from the thread loading all the data and turn it into a banner //get an item from the thread loading all the data and turn it into a banner
void MainWindow::ReceiveSaveItem( QByteArray stuff, const QString& tid, int type, int size ) void MainWindow::ReceiveSneekBanner( QByteArray stuff, const QString& tid, int size )
{
switch( type )
{
case LOAD_SNEEK:
{ {
QByteArray copy = stuff; QByteArray copy = stuff;
SaveBanner sb( copy ); SaveBanner sb( copy );
SaveListItem *item = new SaveListItem( sb, tid, size, ui->listWidget_sneekSaves ); new SaveListItem( sb, tid, size, ui->listWidget_sneekSaves );
ui->listWidget_sneekSaves->addItem( item ); //ui->listWidget_sneekSaves->addItem( item );
}
break;
default:
break;
}
} }
//get a pregress update from something that is doing work //get a pregress update from something that is doing work
@ -183,3 +239,438 @@ void MainWindow::ShowNextSneekIcon()
ui->label_sneek_icon->setPixmap( sneekIcon.at( currentSneekIcon ) ); ui->label_sneek_icon->setPixmap( sneekIcon.at( currentSneekIcon ) );
} }
void MainWindow::ShowNextPcIcon()
{
if( ++currentPcIcon >= pcIcon.size() )
currentPcIcon = 0;
ui->label_PC_icon->setPixmap( pcIcon.at( currentPcIcon ) );
}
//clicked button to delete save from sneek
void MainWindow::on_pushButton_sneekDelete_clicked()
{
QList<QListWidgetItem*>selected = ui->listWidget_sneekSaves->selectedItems();
quint16 cnt = selected.size();
if( !cnt )
return;
if( QMessageBox::question( this, tr( "Are you sure?" ), \
tr( "You are about to delete %1 %2 from the SNEEK nand" ).arg( cnt )\
.arg( cnt == 1 ? tr( "save" ) : tr( "saves" ) ),
QMessageBox::Ok | QMessageBox::Cancel, QMessageBox::Cancel ) != QMessageBox::Ok )
return;
quint16 del = 0;
for( quint16 i = 0; i < cnt; i++ )
{
QListWidgetItem* item = selected.takeFirst();
SaveListItem *si = static_cast< SaveListItem * >( item );
if( !si )
{
qDebug() << "MainWindow::on_pushButton_sneekDelete_clicked() -> error casting" << item->text();
delete item;
continue;
}
bool ok = false;
quint64 tid = si->Tid().toLongLong( &ok, 16 );
if( !ok )
{
qDebug() << "MainWindow::on_pushButton_sneekDelete_clicked() -> error converting" << si->Tid() << "to int";
delete item;
continue;
}
delete item;
if( !bannerthread.DeleteSaveFromSneekNand( tid ) )
qDebug() << "MainWindow::on_pushButton_sneekDelete_clicked() -> error deleting" << tid;
else
del++;
}
ui->statusBar->showMessage( tr( "Deleted %1 of %2 saves" ).arg( del ).arg( cnt ), 5000 );
}
QString MainWindow::GetSaveName( quint64 tid )
{
if( pcPath.isEmpty() )
return QString();
QString tidStr = QString( "%1" ).arg( tid, 16, 16, QChar( '0' ) );
tidStr.insert( 8, "/" );
QString parent = pcPath + "/" + tidStr;
QFileInfo fi( parent );
if( fi.exists() && fi.isFile() )
{
qWarning() << "MainWindow::GetSaveName ->" << fi.absoluteFilePath() << "is a file";
return QString();
}
if( !fi.exists() && !QDir().mkpath( fi.absoluteFilePath() ) )
{
qWarning() << "MainWindow::GetSaveName -> error creating" << fi.absoluteFilePath();
return QString();
}
quint32 i = 1;
QString name = QString( "1.zip" );
QDir dir( fi.absoluteFilePath() );
while( dir.exists( name ) )
{
name = QString( "%1.zip" ).arg( ++i );
}
return fi.absoluteFilePath() + "/" + name;
}
//quick sanity checks on the NG stuff
bool MainWindow::NG_Ok()
{
return ( ngID && ngKeyID && ngSig.size() == 60 && ngMac.size() == 6 && ngPriv.size() == 30 );
}
//button to extract a save from sneek clicked
void MainWindow::on_pushButton_sneekExtract_clicked()
{
QList<QListWidgetItem*>selected = ui->listWidget_sneekSaves->selectedItems();
quint16 cnt = selected.size();
if( !cnt )
{
ui->statusBar->showMessage( tr( "No saves are selected to extract" ) );
return;
}
if( !NG_Ok() )
{
on_actionSet_NG_Keys_triggered();
if( !NG_Ok() )
{
qDebug() << "invalid keys. can't create data.bins";
ui->statusBar->showMessage( tr( "I Need valid keys to extract saves" ) );
return;
}
}
bool promptForDetails = true;
//keep from prompting for details for multiple saves
if( cnt > 1 && QMessageBox::question( this, tr( "Enter Details?" ), \
tr( "You are about to extract %1 saves from the SNEEK nand.<br>Do you want to enter details for each of them?" )
.arg( cnt ), QMessageBox::No | QMessageBox::Yes, QMessageBox::No ) == QMessageBox::No )
promptForDetails = false;
quint16 done = 0;
for( quint16 i = 0; i < cnt; i++ )
{
QListWidgetItem* item = selected.at( i );
SaveListItem *si = static_cast< SaveListItem * >( item );
if( !si )
{
qDebug() << "MainWindow::on_pushButton_sneekExtract_clicked() -> error casting" << item->text();
delete item;
continue;
}
bool ok = false;
quint64 tid = si->Tid().toLongLong( &ok, 16 );
if( !ok )
{
qDebug() << "MainWindow::on_pushButton_sneekExtract_clicked() -> error converting" << si->Tid() << "to int";
continue;
}
//get a save destination
QString fn = GetSaveName( tid );
if( fn.isEmpty() )
continue;
//extract the save
SaveGame sg = bannerthread.GetSave( tid );
if( !IsValidSave( sg ) )
{
ui->statusBar->showMessage( tr( "Error extracting save for %1").arg( tid, 16, 16, QChar( '0' ) ) );
qDebug() << "MainWindow::on_pushButton_sneekExtract_clicked() -> invalid save" << QString( "%1" ).arg( tid, 16, 16, QChar( '0' ) );
continue;
}
//convert to data.bin
QByteArray ba = SaveDataBin::DataBinFromSaveStruct( sg, ngPriv, ngSig, ngMac, ngID, ngKeyID );
if( ba.isEmpty() )
{
ui->statusBar->showMessage( tr( "Error encoding save for %1").arg( tid, 16, 16, QChar( '0' ) ) );
qDebug() << "MainWindow::on_pushButton_sneekExtract_clicked() -> error converting" << QString( "%1" ).arg( tid, 16, 16, QChar( '0' ) );
continue;
}
QString fullDesc = QString( "SaveInfo\nversion=%1\ntid=%2\n" ).arg( DESC_VERSION ).arg( tid, 16, 16, QChar( '0' ) );
QDate date = QDate::currentDate();
QTime time = QTime::currentTime();
QString desc = QString( "title=%1\ndate=%2\ntime=%3\n" ).arg( si->Banner()->Title() ).arg( date.toString() ).arg( time.toString() );
if( promptForDetails )
{
fullDesc += "desc=\n" + TextDialog::GetText( this, desc ) + "\nend_desc\n";
}
else
{
fullDesc += "desc=\n" + desc + "\nend_desc\n";
}
//qDebug() << "description:\n" << fullDesc;
//write to file
if( !WriteZipFile( ba, fullDesc.toLatin1(), fn ) )
{
ui->statusBar->showMessage( tr( "Error writing save for %1").arg( tid, 16, 16, QChar( '0' ) ) );
qDebug() << "MainWindow::on_pushButton_sneekExtract_clicked() -> error writing" << QString( "%1" ).arg( tid, 16, 16, QChar( '0' ) );
continue;
}
//item extracted ok, now add the info to the tab displaying the PC
SaveBanner banner = *si->Banner();
AddNewPCSave( fullDesc, si->Tid(), si->Size(), fn, banner );
done++;
}
ui->statusBar->showMessage( tr( "Extracted %1 of %2 saves" ).arg( done ).arg( cnt ), 5000 );
}
void MainWindow::AddNewPCSave( const QString &desc, const QString &tid, quint32 size, const QString &path, SaveBanner banner )
{
//look to see if there is already some pc saves from the same game
quint32 cnt = pcInfos.size();
for( quint32 i = 0; i < cnt; i++ )
{
if( tid == pcInfos.at( i ).tid )
{
PcSaveInfo info = pcInfos.at( i );
info.sizes << size;
info.descriptions << desc;
info.paths << path;
pcInfos.replace( i, info );
return;
}
}
//not found, create a new one
PcSaveInfo info;
info.tid = tid;
info.sizes << size;
info.descriptions << desc;
info.paths << path;
pcInfos << info;
new SaveListItem( banner, tid, 0, ui->listWidget_pcSaves );
}
//try to write a zip file with a data.bin and a descriptive text file
bool MainWindow::WriteZipFile( const QByteArray &dataBin, const QByteArray &desc, const QString &path )
{
qDebug() << "MainWindow::WriteZipFile" << path;
QuaZip zip( path );
if( !zip.open(QuaZip::mdCreate ) )
{
qWarning( "error creating zip file: %d", zip.getZipError() );
return false;
}
zip.setComment( "Created with giantpune's saveToy" );
QuaZipFile outFile( &zip );
for( quint8 i = 0; i < 2; i++ )
{
QString fn;
QByteArray stuff;
if( i == 0 )
{
stuff = dataBin;
fn = "data.bin";
}
else
{
stuff = desc;
fn = "info.txt";
}
if( !outFile.open( QIODevice::WriteOnly, QuaZipNewInfo( fn, fn ) ) )
{
qWarning("MainWindow::WriteZipFile: outFile.open(): %d", outFile.getZipError() );
goto error;
}
if( outFile.write( stuff ) != stuff.size() )
{
qWarning() << "MainWindow::WriteZipFile: wrong size written to zip file";
goto error;
}
outFile.close();
if( outFile.getZipError() !=UNZ_OK )
{
qWarning("MainWindow::WriteZipFile: outFile.close(): %d", outFile.getZipError() );
goto error;
}
}
zip.close();
if( zip.getZipError() != 0 )
{
qWarning("MainWindow::WriteZipFile: zip.close(): %d", zip.getZipError());
goto error;
}
return true;
error:
zip.close();
if( QFile::exists( path ) )
QFile::remove( path );
return false;
}
//tools -> set ng keys
void MainWindow::on_actionSet_NG_Keys_triggered()
{
qDebug() << hex << ngID;
NgDialog d( this );
d.ngID = ngID;
d.ngKeyID = ngKeyID;
d.ngMac = ngMac;
d.ngPriv = ngPriv;
d.ngSig = ngSig;
if( !d.exec() )
{
//qDebug() << "not accepted";
return;
}
ngID = d.ngID;
ngKeyID = d.ngKeyID;
ngMac = d.ngMac;
ngPriv = d.ngPriv;
ngSig = d.ngSig;
/*qDebug() << "accepted";
qDebug() << hex << d.ngID
<< "\n" << d.ngKeyID
<< "\n" << d.ngMac.toHex()
<< "\n" << d.ngPriv.toHex()
<< "\n" << d.ngSig.toHex();*/
}
//PC list item changed
void MainWindow::on_listWidget_pcSaves_currentItemChanged( QListWidgetItem* current, QListWidgetItem* previous )
{
Q_UNUSED( previous );
if( !current )
return;
SaveListItem *i = static_cast< SaveListItem * >( current );
ShowPCSaveDetails( i );
}
//show detials for a save backed up on the PC
void MainWindow::ShowPCSaveDetails( SaveListItem *item )
{
qDebug() << "MainWindow::ShowPCSaveDetails";
pcIconTimer.stop();
currentPcIcon = 0;
pcIcon.clear();
ui->comboBox_pcSelect->clear();
//find the item in the list of infos that matches this item
currentPcSave = 0xffffffff;
quint32 cnt = pcInfos.size();
for( quint32 i = 0; i < cnt; i++ )
{
if( item->Tid() == pcInfos.at( i ).tid )
{
currentPcSave = i;
break;
}
}
if( currentPcSave == 0xffffffff )
{
qWarning() << "MainWindow::ShowPCSaveDetails -> tid not found";
return;
}
SaveBanner *sb = item->Banner();
ui->label_pc_title->setText( sb->Title() );
if( !sb->SubTitle().isEmpty() && sb->Title() != sb->SubTitle() )
ui->label_pc_title2->setText( sb->SubTitle() );
else
ui->label_pc_title2->clear();
QString tid = item->Tid();
tid.insert( 8, "/" );
tid.prepend( "/" );
//ui->label_sneek_path->setText( tid );
QString id;
tid = item->Tid().right( 8 );
quint32 num = qFromBigEndian( (quint32) tid.toInt( NULL, 16 ) );
for( int i = 0; i < 4; i++ )
id += ascii( (char)( num >> ( 8 * i ) ) & 0xff );
ui->label_pc_id->setText( id );
foreach( QImage im, sb->IconImgs() )
pcIcon << QPixmap::fromImage( im );
currentPcIcon = 0;
ui->label_PC_icon->setPixmap( pcIcon.at( 0 ) );
if( pcIcon.size() > 1 )
{
pcIconTimer.setInterval( 1000 / pcIcon.size() );//delay of icon image animation
pcIconTimer.start();
}
//add combobox entries for each of the different saves for this game
cnt = pcInfos.at( currentPcSave ).sizes.size();
for( quint32 i = 0; i < cnt; i++ )
{
QString version = pcInfos.at( currentPcSave ).paths.at( i );
version.remove( 0, version.lastIndexOf( "/" ) + 1 );
ui->comboBox_pcSelect->addItem( version );
}
}
//pc combobox index changed
void MainWindow::on_comboBox_pcSelect_currentIndexChanged( int index )
{
qDebug() << "MainWindow::on_comboBox_pcSelect_currentIndexChanged" << index;
if( index < 0 )
return;
ui->plainTextEdit_pcDesc->clear();
if( currentPcSave >= (quint32)pcInfos.size() || index >= pcInfos.at( currentPcSave ).sizes.size() )
{
qWarning() << "MainWindow::on_comboBox_pc_date_currentIndexChanged -> index is out of range";
return;
}
int size = pcInfos.at( currentPcSave ).sizes.at( index );
QString sizeStr;
if( size < 0x400 )
sizeStr = tr( "%1 B" ).arg( size, 3 );
else if( size < 0x100000 )
{
float kib = (float)size / 1024.00f;
sizeStr = tr( "%1 KiB" ).arg( kib, 3, 'f', 2 );
}
else//assume there wont be any 1GB saves
{
float mib = (float)size / 1048576.00f;
sizeStr = tr( "%1 MiB" ).arg( mib, 3, 'f', 2 );
}
int blocks = RU( 0x20000, size) / 0x20000;
QString si = QString( "%1 %2 (%3)").arg( blocks ).arg( blocks == 1 ? tr( "Block" ) : tr( "Blocks" ) ).arg( sizeStr );
ui->label_pc_size->setText( si );
QString path = pcInfos.at( currentPcSave ).paths.at( index );
if( path.size() >= 30 )
{
path = path.right( 27 );
path.prepend( "..." );
}
ui->label_pc_path->setText( path );
ui->plainTextEdit_pcDesc->clear();
ui->plainTextEdit_pcDesc->insertPlainText( pcInfos.at( currentPcSave ).descriptions.at( index ) );
}

View File

@ -3,8 +3,8 @@
#include "saveloadthread.h" #include "saveloadthread.h"
#include "savelistitem.h" #include "savelistitem.h"
#include "savebanner.h" #include "../WiiQt/savebanner.h"
#include "includes.h" #include "../WiiQt/includes.h"
namespace Ui { namespace Ui {
class MainWindow; class MainWindow;
@ -22,27 +22,59 @@ private:
Ui::MainWindow *ui; Ui::MainWindow *ui;
QProgressBar progressBar; QProgressBar progressBar;
void GetSavesFromSneek( const QString &path ); void GetSavesFromSneek( const QString &path );
void GetSavesFromPC( const QString &path );
SaveLoadThread bannerthread; SaveLoadThread bannerthread;
//void ShowSneekSaveDetails( SaveListItem *item );
int currentSneekIcon; int currentSneekIcon;
QTimer sneekIconTimer; QTimer sneekIconTimer;
QList<QPixmap>sneekIcon; QList<QPixmap>sneekIcon;
int currentPcIcon;
QTimer pcIconTimer;
QList<QPixmap>pcIcon;
quint32 currentPcSave;
//basepath used for local save backups
QString pcPath;
//get available filename for backup save inside pcPath
QString GetSaveName( quint64 tid );
//variables used for creating the data.bins on extraction
quint32 ngID;
quint32 ngKeyID;
QByteArray ngSig;
QByteArray ngMac;
QByteArray ngPriv;
//for remembering PC saves' TID and the descriptions of each save
QList< PcSaveInfo > pcInfos;
bool NG_Ok();
bool WriteZipFile( const QByteArray &dataBin, const QByteArray &desc, const QString &path );
void AddNewPCSave( const QString &desc, const QString &tid, quint32 size, const QString &path, SaveBanner banner );
private slots: private slots:
void on_comboBox_pcSelect_currentIndexChanged(int index);
void on_listWidget_pcSaves_currentItemChanged(QListWidgetItem* current, QListWidgetItem* previous);
void on_actionSet_NG_Keys_triggered();
void on_pushButton_sneekExtract_clicked();
void on_pushButton_sneekDelete_clicked();
void on_actionSet_Sneek_Path_triggered(); void on_actionSet_Sneek_Path_triggered();
void on_listWidget_sneekSaves_currentItemChanged( QListWidgetItem* current, QListWidgetItem* previous ); void on_listWidget_sneekSaves_currentItemChanged( QListWidgetItem* current, QListWidgetItem* previous );
//void on_listWidget_sneekSaves_itemClicked(QListWidgetItem* item);
//void on_listWidget_sneekSaves_itemActivated( QListWidgetItem* item );
void ReceiveSaveItem( QByteArray, const QString&, int, int ); void ReceiveSneekBanner( QByteArray, const QString&, int );
void ReceivePcItem( PcSaveInfo );
void GetProgressUpdate( int ); void GetProgressUpdate( int );
void LoadThreadIsDone( int ); void LoadThreadIsDone( int );
void ShowSneekSaveDetails( SaveListItem *item ); void ShowSneekSaveDetails( SaveListItem *item );
void ShowPCSaveDetails( SaveListItem *item );
void ShowNextSneekIcon(); void ShowNextSneekIcon();
void ShowNextPcIcon();
}; };

View File

@ -175,13 +175,13 @@
</item> </item>
</layout> </layout>
</widget> </widget>
<widget class="QWidget" name="tab_2"> <widget class="QWidget" name="PCtab">
<attribute name="title"> <attribute name="title">
<string>Tab 2</string> <string>PC Backups</string>
</attribute> </attribute>
<layout class="QGridLayout" name="gridLayout_4"> <layout class="QGridLayout" name="gridLayout_4">
<item row="0" column="0"> <item row="0" column="0">
<widget class="QListWidget" name="listWidget_sneekSaves_2"> <widget class="QListWidget" name="listWidget_pcSaves">
<property name="minimumSize"> <property name="minimumSize">
<size> <size>
<width>620</width> <width>620</width>
@ -297,10 +297,14 @@
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QComboBox" name="comboBox_pc_date"/> <widget class="QComboBox" name="comboBox_pcSelect"/>
</item> </item>
<item> <item>
<widget class="QPlainTextEdit" name="plainTextEdit"/> <widget class="QPlainTextEdit" name="plainTextEdit_pcDesc">
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item> </item>
<item> <item>
<layout class="QGridLayout" name="gridLayout_3"> <layout class="QGridLayout" name="gridLayout_3">
@ -313,6 +317,9 @@
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QPushButton" name="pushButton_pc_saveDesc"> <widget class="QPushButton" name="pushButton_pc_saveDesc">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text"> <property name="text">
<string>Save Desc.</string> <string>Save Desc.</string>
</property> </property>
@ -349,6 +356,8 @@
<string>Tools</string> <string>Tools</string>
</property> </property>
<addaction name="actionSet_Sneek_Path"/> <addaction name="actionSet_Sneek_Path"/>
<addaction name="actionSet_Local_Path"/>
<addaction name="actionSet_NG_Keys"/>
</widget> </widget>
<addaction name="menuTools"/> <addaction name="menuTools"/>
</widget> </widget>
@ -369,6 +378,22 @@
<string>Ctrl+L</string> <string>Ctrl+L</string>
</property> </property>
</action> </action>
<action name="actionSet_Local_Path">
<property name="text">
<string>Set Local Path...</string>
</property>
<property name="shortcut">
<string>Ctrl+R</string>
</property>
</action>
<action name="actionSet_NG_Keys">
<property name="text">
<string>Set NG Keys...</string>
</property>
<property name="shortcut">
<string>Ctrl+G</string>
</property>
</action>
</widget> </widget>
<layoutdefault spacing="6" margin="11"/> <layoutdefault spacing="6" margin="11"/>
<resources/> <resources/>

200
saveToy/ngdialog.cpp Normal file
View File

@ -0,0 +1,200 @@
#include "ngdialog.h"
#include "ui_ngdialog.h"
#include "../WiiQt/keysbin.h"
#include "../WiiQt/savedatabin.h"
NgDialog::NgDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::NgDialog)
{
ui->setupUi(this);
hex.setPattern( "^[A-Fa-f0-9]+$" );
ngID = 0;
ngKeyID = 0;
QFontMetrics fm( fontMetrics() );
int max = fm.width( ui->label_ngid->text() );
max = MAX( max, fm.width( ui->label_ngKeyId->text() ) );
max = MAX( max, fm.width( ui->label_ngMac->text() ) );
max = MAX( max, fm.width( ui->label_ngPriv->text() ) );
max = MAX( max, fm.width( ui->label_ngSig->text() ) );
max += 5;
ui->label_ngid->setMinimumWidth( max );
ui->label_ngKeyId->setMinimumWidth( max );
ui->label_ngMac->setMinimumWidth( max );
ui->label_ngPriv->setMinimumWidth( max );
ui->label_ngSig->setMinimumWidth( max );
}
NgDialog::~NgDialog()
{
delete ui;
}
int NgDialog::exec()
{
ui->lineEdit_ngID->setText( QString( "%1" ).arg( ngID, 8, 16, QChar( '0' ) ) );
ui->lineEdit_ngKeyId->setText( QString( "%1" ).arg( ngKeyID, 8, 16, QChar( '0' ) ) );
ui->lineEdit_ngSig->setText( ngSig.toHex() );
ui->lineEdit_ngMac->setText( ngMac.toHex() );
ui->lineEdit_ngPriv->setText( ngPriv.toHex() );
return QDialog::exec();
}
bool NgDialog::ValidNGID()
{
bool ok = false;
ngID = ui->lineEdit_ngID->text().toInt( &ok, 16 );
return ok;
}
bool NgDialog::ValidNGKeyID()
{
bool ok = false;
ngKeyID = ui->lineEdit_ngKeyId->text().toInt( &ok, 16 );
return ok;
}
bool NgDialog::ValidNGSig()
{
if( ui->lineEdit_ngSig->text().size() != 120 )
return false;
return hex.exactMatch( ui->lineEdit_ngSig->text() );
}
bool NgDialog::ValidNGMac()
{
if( ui->lineEdit_ngMac->text().size() != 12 )
return false;
return hex.exactMatch( ui->lineEdit_ngMac->text() );
}
bool NgDialog::ValidNGPriv()
{
if( ui->lineEdit_ngPriv->text().size() != 60 )
return false;
return hex.exactMatch( ui->lineEdit_ngPriv->text() );
}
void NgDialog::on_lineEdit_ngID_textChanged( QString str )
{
if( str.contains( " " ) )//remove spaces ( useful for copy/pasting out of a hexeditor )
{
str.remove( " " );
ui->lineEdit_ngID->setText( str );
return;
}
QString color = ValidNGID() ? "green" : "red";
ui->lineEdit_ngID->setStyleSheet( "QLineEdit { background-color: " + color + "; }" );
}
void NgDialog::on_lineEdit_ngSig_textChanged( QString str )
{
if( str.contains( " " ) )//remove spaces ( useful for copy/pasting out of a hexeditor )
{
str.remove( " " );
ui->lineEdit_ngSig->setText( str );
return;
}
QString color = ValidNGSig() ? "green" : "red";
ui->lineEdit_ngSig->setStyleSheet( "QLineEdit { background-color: " + color + "; }" );
}
void NgDialog::on_lineEdit_ngKeyId_textChanged( QString str )
{
if( str.contains( " " ) )//remove spaces ( useful for copy/pasting out of a hexeditor )
{
str.remove( " " );
ui->lineEdit_ngKeyId->setText( str );
return;
}
QString color = ValidNGKeyID() ? "green" : "red";
ui->lineEdit_ngKeyId->setStyleSheet( "QLineEdit { background-color: " + color + "; }" );
}
void NgDialog::on_lineEdit_ngMac_textChanged( QString str )
{
if( str.contains( " " ) )//remove spaces ( useful for copy/pasting out of a hexeditor )
{
str.remove( " " );
ui->lineEdit_ngMac->setText( str );
return;
}
QString color = ValidNGMac() ? "green" : "red";
ui->lineEdit_ngMac->setStyleSheet( "QLineEdit { background-color: " + color + "; }" );
}
void NgDialog::on_lineEdit_ngPriv_textChanged( QString str )
{
if( str.contains( " " ) )//remove spaces ( useful for copy/pasting out of a hexeditor )
{
str.remove( " " );
ui->lineEdit_ngPriv->setText( str );
return;
}
QString color = ValidNGPriv() ? "green" : "red";
ui->lineEdit_ngPriv->setStyleSheet( "QLineEdit { background-color: " + color + "; }" );
}
//open keys.bin to get stuff from it
void NgDialog::on_pushButton_keys_clicked()
{
QString fn = QFileDialog::getOpenFileName( this, tr( "Select keys.bin" ) );
if( fn.isEmpty() )
return;
QByteArray ba = ReadFile( fn );
if( ba.size() != 0x400 )
{
ui->label_message->setText( tr( "keys.bin should be 0x400 bytes" ) );
return;
}
KeysBin keys( ba );
ui->lineEdit_ngID->setText( keys.NG_ID().toHex() );
ui->lineEdit_ngKeyId->setText( keys.NG_key_ID().toHex() );
ui->lineEdit_ngPriv->setText( keys.NG_Priv().toHex() );
ui->lineEdit_ngSig->setText( keys.NG_Sig().toHex() );
}
//read a data.bin and get some keys from it
void NgDialog::on_pushButton_existingSave_clicked()
{
QString fn = QFileDialog::getOpenFileName( this, tr( "Select data.bin" ) );
if( fn.isEmpty() )
return;
QByteArray ba = ReadFile( fn );
SaveDataBin sb( ba );
if( !sb.IsOk() )
{
ui->label_message->setText( tr( "error reading the data.bin" ) );
return;
}
ui->lineEdit_ngID->setText( QString( "%1" ).arg( sb.NgID(), 8, 16, QChar( '0' ) ) );
ui->lineEdit_ngKeyId->setText( QString( "%1" ).arg( sb.NgKeyID(), 8, 16, QChar( '0' ) ) );
ui->lineEdit_ngSig->setText( sb.NgSig().toHex() );
ui->lineEdit_ngMac->setText( sb.NgMac().toHex() );
}
void NgDialog::on_pushButton_ok_clicked()
{
if( !ValidNGID() || !ValidNGKeyID() || !ValidNGSig() || !ValidNGMac() || !ValidNGPriv() )
{
ui->label_message->setText( tr( "Please correct mistakes before clicking ok" ) );
qWarning() << "NgDialog::on_buttonBox_accepted() -> invalid shit";
return;
}
ngSig = QByteArray::fromHex( ui->lineEdit_ngSig->text().toLatin1() );
ngMac = QByteArray::fromHex( ui->lineEdit_ngMac->text().toLatin1() );;
ngPriv = QByteArray::fromHex( ui->lineEdit_ngPriv->text().toLatin1() );
QDialog::accept();
}
void NgDialog::on_pushButton_cancel_clicked()
{
QDialog::reject();
}

51
saveToy/ngdialog.h Normal file
View File

@ -0,0 +1,51 @@
#ifndef NGDIALOG_H
#define NGDIALOG_H
#include "../WiiQt/includes.h"
#include "../WiiQt/tools.h"
namespace Ui {
class NgDialog;
}
class NgDialog : public QDialog
{
Q_OBJECT
public:
explicit NgDialog( QWidget *parent = 0 );
~NgDialog();
quint32 ngID;
quint32 ngKeyID;
QByteArray ngSig;
QByteArray ngMac;
QByteArray ngPriv;
private:
Ui::NgDialog *ui;
QRegExp hex;
bool ValidNGID();
bool ValidNGKeyID();
bool ValidNGSig();
bool ValidNGMac();
bool ValidNGPriv();
private slots:
void on_pushButton_cancel_clicked();
void on_pushButton_ok_clicked();
void on_pushButton_existingSave_clicked();
void on_pushButton_keys_clicked();
void on_lineEdit_ngPriv_textChanged(QString );
void on_lineEdit_ngMac_textChanged(QString );
void on_lineEdit_ngKeyId_textChanged(QString );
void on_lineEdit_ngSig_textChanged(QString );
void on_lineEdit_ngID_textChanged(QString );
public slots:
int exec();
};
#endif // NGDIALOG_H

180
saveToy/ngdialog.ui Normal file
View File

@ -0,0 +1,180 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>NgDialog</class>
<widget class="QDialog" name="NgDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>462</width>
<height>235</height>
</rect>
</property>
<property name="windowTitle">
<string>NG Stuff</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<layout class="QFormLayout" name="formLayout">
<item row="0" column="0">
<widget class="QLabel" name="label_ngid">
<property name="text">
<string>NG ID</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLineEdit" name="lineEdit_ngID">
<property name="maxLength">
<number>16</number>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_ngKeyId">
<property name="text">
<string>NG Key ID</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="lineEdit_ngKeyId">
<property name="maxLength">
<number>16</number>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLineEdit" name="lineEdit_ngMac">
<property name="maxLength">
<number>24</number>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_ngMac">
<property name="text">
<string>NG Mac</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QPushButton" name="pushButton_keys">
<property name="text">
<string>Read keys.bin</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_existingSave">
<property name="text">
<string>Read data.bin</string>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label_ngPriv">
<property name="text">
<string>NG Priv</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="lineEdit_ngPriv">
<property name="maxLength">
<number>120</number>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label_ngSig">
<property name="text">
<string>NG SIG</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="lineEdit_ngSig">
<property name="maxLength">
<number>200</number>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_message">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="2" column="0">
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_ok">
<property name="text">
<string>Ok</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_cancel">
<property name="text">
<string>Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

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#ifndef JLCOMPRESSFOLDER_H_
#define JLCOMPRESSFOLDER_H_
#include "quazip.h"
#include "quazipfile.h"
#include "quazipfileinfo.h"
#include <QString>
#include <QDir>
#include <QFileInfo>
#include <QFile>
class JlCompress {
private:
static bool compressFile(QuaZip* zip, QString fileName, QString fileDest);
static bool compressSubDir(QuaZip* parentZip, QString dir, QString parentDir, bool recursive = true);
static bool extractFile(QuaZip* zip, QString fileName, QString fileDest);
static bool removeFile(QStringList listFile);
public:
static bool compressFile(QString fileCompressed, QString file);
static bool compressFiles(QString fileCompressed, QStringList files);
static bool compressDir(QString fileCompressed, QString dir = QString(), bool recursive = true);
public:
static QString extractFile(QString fileCompressed, QString file, QString fileDest = QString());
static QStringList extractFiles(QString fileCompressed, QStringList files, QString dir = QString());
static QStringList extractDir(QString fileCompressed, QString dir = QString());
static QStringList getFileList(QString fileCompressed);
};
#endif /* JLCOMPRESSFOLDER_H_ */

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/* crypt.h -- base code for crypt/uncrypt ZIPfile
Version 1.01e, February 12th, 2005
Copyright (C) 1998-2005 Gilles Vollant
This code is a modified version of crypting code in Infozip distribution
The encryption/decryption parts of this source code (as opposed to the
non-echoing password parts) were originally written in Europe. The
whole source package can be freely distributed, including from the USA.
(Prior to January 2000, re-export from the US was a violation of US law.)
This encryption code is a direct transcription of the algorithm from
Roger Schlafly, described by Phil Katz in the file appnote.txt. This
file (appnote.txt) is distributed with the PKZIP program (even in the
version without encryption capabilities).
If you don't need crypting in your application, just define symbols
NOCRYPT and NOUNCRYPT.
This code support the "Traditional PKWARE Encryption".
The new AES encryption added on Zip format by Winzip (see the page
http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong
Encryption is not supported.
*/
#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
/***********************************************************************
* Return the next byte in the pseudo-random sequence
*/
static int decrypt_byte(unsigned long* pkeys, const unsigned long* pcrc_32_tab)
{
(void) pcrc_32_tab; /* avoid "unused parameter" warning */
unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
* unpredictable manner on 16-bit systems; not a problem
* with any known compiler so far, though */
temp = ((unsigned)(*(pkeys+2)) & 0xffff) | 2;
return (int)(((temp * (temp ^ 1)) >> 8) & 0xff);
}
/***********************************************************************
* Update the encryption keys with the next byte of plain text
*/
static int update_keys(unsigned long* pkeys,const unsigned long* pcrc_32_tab,int c)
{
(*(pkeys+0)) = CRC32((*(pkeys+0)), c);
(*(pkeys+1)) += (*(pkeys+0)) & 0xff;
(*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
{
register int keyshift = (int)((*(pkeys+1)) >> 24);
(*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
}
return c;
}
/***********************************************************************
* Initialize the encryption keys and the random header according to
* the given password.
*/
static void init_keys(const char* passwd,unsigned long* pkeys,const unsigned long* pcrc_32_tab)
{
*(pkeys+0) = 305419896L;
*(pkeys+1) = 591751049L;
*(pkeys+2) = 878082192L;
while (*passwd != '\0') {
update_keys(pkeys,pcrc_32_tab,(int)*passwd);
passwd++;
}
}
#define zdecode(pkeys,pcrc_32_tab,c) \
(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab)))
#define zencode(pkeys,pcrc_32_tab,c,t) \
(t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), t^(c))
#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
#define RAND_HEAD_LEN 12
/* "last resort" source for second part of crypt seed pattern */
# ifndef ZCR_SEED2
# define ZCR_SEED2 3141592654UL /* use PI as default pattern */
# endif
static int crypthead(passwd, buf, bufSize, pkeys, pcrc_32_tab, crcForCrypting)
const char *passwd; /* password string */
unsigned char *buf; /* where to write header */
int bufSize;
unsigned long* pkeys;
const unsigned long* pcrc_32_tab;
unsigned long crcForCrypting;
{
int n; /* index in random header */
int t; /* temporary */
int c; /* random byte */
unsigned char header[RAND_HEAD_LEN-2]; /* random header */
static unsigned calls = 0; /* ensure different random header each time */
if (bufSize<RAND_HEAD_LEN)
return 0;
/* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
* output of rand() to get less predictability, since rand() is
* often poorly implemented.
*/
if (++calls == 1)
{
srand((unsigned)(time(NULL) ^ ZCR_SEED2));
}
init_keys(passwd, pkeys, pcrc_32_tab);
for (n = 0; n < RAND_HEAD_LEN-2; n++)
{
c = (rand() >> 7) & 0xff;
header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
}
/* Encrypt random header (last two bytes is high word of crc) */
init_keys(passwd, pkeys, pcrc_32_tab);
for (n = 0; n < RAND_HEAD_LEN-2; n++)
{
buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
}
buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) & 0xff, t);
buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) & 0xff, t);
return n;
}
#endif

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/* ioapi.h -- IO base function header for compress/uncompress .zip
files using zlib + zip or unzip API
Version 1.01e, February 12th, 2005
Copyright (C) 1998-2005 Gilles Vollant
*/
#ifndef _ZLIBIOAPI_H
#define _ZLIBIOAPI_H
#define ZLIB_FILEFUNC_SEEK_CUR (1)
#define ZLIB_FILEFUNC_SEEK_END (2)
#define ZLIB_FILEFUNC_SEEK_SET (0)
#define ZLIB_FILEFUNC_MODE_READ (1)
#define ZLIB_FILEFUNC_MODE_WRITE (2)
#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
#define ZLIB_FILEFUNC_MODE_EXISTING (4)
#define ZLIB_FILEFUNC_MODE_CREATE (8)
#ifndef ZCALLBACK
#if (defined(WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
#define ZCALLBACK CALLBACK
#else
#define ZCALLBACK
#endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef voidpf (ZCALLBACK *open_file_func) OF((voidpf opaque, const char* filename, int mode));
typedef uLong (ZCALLBACK *read_file_func) OF((voidpf opaque, voidpf stream, void* buf, uLong size));
typedef uLong (ZCALLBACK *write_file_func) OF((voidpf opaque, voidpf stream, const void* buf, uLong size));
typedef long (ZCALLBACK *tell_file_func) OF((voidpf opaque, voidpf stream));
typedef long (ZCALLBACK *seek_file_func) OF((voidpf opaque, voidpf stream, uLong offset, int origin));
typedef int (ZCALLBACK *close_file_func) OF((voidpf opaque, voidpf stream));
typedef int (ZCALLBACK *testerror_file_func) OF((voidpf opaque, voidpf stream));
typedef struct zlib_filefunc_def_s
{
open_file_func zopen_file;
read_file_func zread_file;
write_file_func zwrite_file;
tell_file_func ztell_file;
seek_file_func zseek_file;
close_file_func zclose_file;
testerror_file_func zerror_file;
voidpf opaque;
} zlib_filefunc_def;
void fill_fopen_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def));
#define ZREAD(filefunc,filestream,buf,size) ((*((filefunc).zread_file))((filefunc).opaque,filestream,buf,size))
#define ZWRITE(filefunc,filestream,buf,size) ((*((filefunc).zwrite_file))((filefunc).opaque,filestream,buf,size))
#define ZTELL(filefunc,filestream) ((*((filefunc).ztell_file))((filefunc).opaque,filestream))
#define ZSEEK(filefunc,filestream,pos,mode) ((*((filefunc).zseek_file))((filefunc).opaque,filestream,pos,mode))
#define ZCLOSE(filefunc,filestream) ((*((filefunc).zclose_file))((filefunc).opaque,filestream))
#define ZERROR(filefunc,filestream) ((*((filefunc).zerror_file))((filefunc).opaque,filestream))
#ifdef __cplusplus
}
#endif
#endif

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#ifndef QUAADLER32_H
#define QUAADLER32_H
#include <QByteArray>
#include "quachecksum32.h"
/// Adler32 checksum
/** \class QuaAdler32 quaadler32.h <quazip/quaadler32.h>
* This class wrappers the adler32 function with the QuaChecksum32 interface.
* See QuaChecksum32 for more info.
*/
class QuaAdler32 : public QuaChecksum32
{
public:
QuaAdler32();
quint32 calculate(const QByteArray &data);
void reset();
void update(const QByteArray &buf);
quint32 value();
private:
quint32 checksum;
};
#endif //QUAADLER32_H

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#ifndef QUACHECKSUM32_H
#define QUACHECKSUM32_H
#include <QByteArray>
/// Checksum interface.
/** \class QuaChecksum32 quachecksum32.h <quazip/quachecksum32.h>
* This is an interface for 32 bit checksums.
* Classes implementing this interface can calcunate a certin
* checksum in a single step:
* \code
* QChecksum32 *crc32 = new QuaCrc32();
* rasoult = crc32->calculate(data);
* \endcode
* or by streaming the data:
* \code
* QChecksum32 *crc32 = new QuaCrc32();
* while(!fileA.atEnd())
* crc32->update(fileA.read(bufSize));
* resoultA = crc32->value();
* crc32->reset();
* while(!fileB.atEnd())
* crc32->update(fileB.read(bufSize));
* resoultB = crc32->value();
* \endcode
*/
class QuaChecksum32
{
public:
///Calculates the checksum for data.
/** \a data source data
* \return data checksum
*
* This function has no efect on the value returned by value().
*/
virtual quint32 calculate(const QByteArray &data) = 0;
///Resets the calculation on a checksun for a stream.
virtual void reset() = 0;
///Updates the calculated checksum for the stream
/** \a buf next portion of data from the stream
*/
virtual void update(const QByteArray &buf) = 0;
///Value of the checksum calculated for the stream passed throw update().
/** \return checksum
*/
virtual quint32 value() = 0;
};
#endif //QUACHECKSUM32_H

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#ifndef QUACRC32_H
#define QUACRC32_H
#include "quachecksum32.h"
///CRC32 checksum
/** \class QuaCrc32 quacrc32.h <quazip/quacrc32.h>
* This class wrappers the crc32 function with the QuaChecksum32 interface.
* See QuaChecksum32 for more info.
*/
class QuaCrc32 : public QuaChecksum32 {
public:
QuaCrc32();
quint32 calculate(const QByteArray &data);
void reset();
void update(const QByteArray &buf);
quint32 value();
private:
quint32 checksum;
};
#endif //QUACRC32_H

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#ifndef QUA_ZIP_H
#define QUA_ZIP_H
/*
-- A kind of "standard" GPL license statement --
QuaZIP - a Qt/C++ wrapper for the ZIP/UNZIP package
Copyright (C) 2005-2007 Sergey A. Tachenov
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-- A kind of "standard" GPL license statement ends here --
See COPYING file for GPL.
You are also permitted to use QuaZIP under the terms of LGPL (see
COPYING.LGPL). You are free to choose either license, but please note
that QuaZIP makes use of Qt, which is not licensed under LGPL. So if
you are using Open Source edition of Qt, you therefore MUST use GPL for
your code based on QuaZIP, since it would be also based on Qt in this
case. If you are Qt commercial license owner, then you are free to use
QuaZIP as long as you respect either GPL or LGPL for QuaZIP code.
**/
#include <QString>
#include <QTextCodec>
#include "zip.h"
#include "unzip.h"
#include "quazipfileinfo.h"
// just in case it will be defined in the later versions of the ZIP/UNZIP
#ifndef UNZ_OPENERROR
// define additional error code
#define UNZ_OPENERROR -1000
#endif
/// ZIP archive.
/** \class QuaZip quazip.h <quazip/quazip.h>
* This class implements basic interface to the ZIP archive. It can be
* used to read table contents of the ZIP archive and retreiving
* information about the files inside it.
*
* You can also use this class to open files inside archive by passing
* pointer to the instance of this class to the constructor of the
* QuaZipFile class. But see QuaZipFile::QuaZipFile(QuaZip*, QObject*)
* for the possible pitfalls.
*
* This class is indended to provide interface to the ZIP subpackage of
* the ZIP/UNZIP package as well as to the UNZIP subpackage. But
* currently it supports only UNZIP.
*
* The use of this class is simple - just create instance using
* constructor, then set ZIP archive file name using setFile() function
* (if you did not passed the name to the constructor), then open() and
* then use different functions to work with it! Well, if you are
* paranoid, you may also wish to call close before destructing the
* instance, to check for errors on close.
*
* You may also use getUnzFile() and getZipFile() functions to get the
* ZIP archive handle and use it with ZIP/UNZIP package API directly.
*
* This class supports localized file names inside ZIP archive, but you
* have to set up proper codec with setCodec() function. By default,
* locale codec will be used, which is probably ok for UNIX systems, but
* will almost certainly fail with ZIP archives created in Windows. This
* is because Windows ZIP programs have strange habit of using DOS
* encoding for file names in ZIP archives. For example, ZIP archive
* with cyrillic names created in Windows will have file names in \c
* IBM866 encoding instead of \c WINDOWS-1251. I think that calling one
* function is not much trouble, but for true platform independency it
* would be nice to have some mechanism for file name encoding auto
* detection using locale information. Does anyone know a good way to do
* it?
**/
class QuaZip {
public:
/// Useful constants.
enum Constants {
MAX_FILE_NAME_LENGTH=256 /**< Maximum file name length. Taken from
\c UNZ_MAXFILENAMEINZIP constant in
unzip.c. */
};
/// Open mode of the ZIP file.
enum Mode {
mdNotOpen, ///< ZIP file is not open. This is the initial mode.
mdUnzip, ///< ZIP file is open for reading files inside it.
mdCreate, ///< ZIP file was created with open() call.
mdAppend, /**< ZIP file was opened in append mode. This refers to
* \c APPEND_STATUS_CREATEAFTER mode in ZIP/UNZIP package
* and means that zip is appended to some existing file
* what is useful when that file contains
* self-extractor code. This is obviously \em not what
* you whant to use to add files to the existing ZIP
* archive.
**/
mdAdd ///< ZIP file was opened for adding files in the archive.
};
/// Case sensitivity for the file names.
/** This is what you specify when accessing files in the archive.
* Works perfectly fine with any characters thanks to Qt's great
* unicode support. This is different from ZIP/UNZIP API, where
* only US-ASCII characters was supported.
**/
enum CaseSensitivity {
csDefault=0, ///< Default for platform. Case sensitive for UNIX, not for Windows.
csSensitive=1, ///< Case sensitive.
csInsensitive=2 ///< Case insensitive.
};
private:
QTextCodec *fileNameCodec, *commentCodec;
QString zipName;
QString comment;
Mode mode;
union {
unzFile unzFile_f;
zipFile zipFile_f;
};
bool hasCurrentFile_f;
int zipError;
// not (and will not be) implemented
QuaZip(const QuaZip& that);
// not (and will not be) implemented
QuaZip& operator=(const QuaZip& that);
public:
/// Constructs QuaZip object.
/** Call setName() before opening constructed object. */
QuaZip();
/// Constructs QuaZip object associated with ZIP file \a zipName.
QuaZip(const QString& zipName);
/// Destroys QuaZip object.
/** Calls close() if necessary. */
~QuaZip();
/// Opens ZIP file.
/** Argument \a ioApi specifies IO function set for ZIP/UNZIP
* package to use. See unzip.h, zip.h and ioapi.h for details. By
* passing NULL (the default) you just tell package to use the
* default API which works just fine on UNIX platforms. I have tried
* it on win32-g++ platform too and it seems it works fine there
* too, so I see no reason to use win32 IO API included in original
* ZIP/UNZIP package.
*
* ZIP archive file name will be converted to 8-bit encoding using
* Qt's QFile::encodeName() function before passing it to the
* ZIP/UNZIP package API.
*
* Returns \c true if successful, \c false otherwise.
*
* Argument \a mode specifies open mode of the ZIP archive. See Mode
* for details. Note that there is zipOpen2() function in the
* ZIP/UNZIP API which accepts \a globalcomment argument, but it
* does not use it anywhere, so this open() function does not have this
* argument. See setComment() if you need to set global comment.
*
* \note ZIP/UNZIP API open calls do not return error code - they
* just return \c NULL indicating an error. But to make things
* easier, quazip.h header defines additional error code \c
* UNZ_ERROROPEN and getZipError() will return it if the open call
* of the ZIP/UNZIP API returns \c NULL.
**/
bool open(Mode mode, zlib_filefunc_def *ioApi =NULL);
/// Closes ZIP file.
/** Call getZipError() to determine if the close was successful. */
void close();
/// Sets the codec used to encode/decode file names inside archive.
/** This is necessary to access files in the ZIP archive created
* under Windows with non-latin characters in file names. For
* example, file names with cyrillic letters will be in \c IBM866
* encoding.
**/
void setFileNameCodec(QTextCodec *fileNameCodec)
{this->fileNameCodec=fileNameCodec;}
/// Sets the codec used to encode/decode file names inside archive.
/** \overload
* Equivalent to calling setFileNameCodec(QTextCodec::codecForName(codecName));
**/
void setFileNameCodec(const char *fileNameCodecName)
{fileNameCodec=QTextCodec::codecForName(fileNameCodecName);}
/// Returns the codec used to encode/decode comments inside archive.
QTextCodec* getFileNameCodec()const {return fileNameCodec;}
/// Sets the codec used to encode/decode comments inside archive.
/** This codec defaults to locale codec, which is probably ok.
**/
void setCommentCodec(QTextCodec *commentCodec)
{this->commentCodec=commentCodec;}
/// Sets the codec used to encode/decode comments inside archive.
/** \overload
* Equivalent to calling setCommentCodec(QTextCodec::codecForName(codecName));
**/
void setCommentCodec(const char *commentCodecName)
{commentCodec=QTextCodec::codecForName(commentCodecName);}
/// Returns the codec used to encode/decode comments inside archive.
QTextCodec* getCommentCodec()const {return commentCodec;}
/// Returns the name of the ZIP file.
/** Returns null string if no ZIP file name has been set.
* \sa setZipName()
**/
QString getZipName()const {return zipName;}
/// Sets the name of the ZIP file.
/** Does nothing if the ZIP file is open.
*
* Does not reset error code returned by getZipError().
**/
void setZipName(const QString& zipName);
/// Returns the mode in which ZIP file was opened.
Mode getMode()const {return mode;}
/// Returns \c true if ZIP file is open, \c false otherwise.
bool isOpen()const {return mode!=mdNotOpen;}
/// Returns the error code of the last operation.
/** Returns \c UNZ_OK if the last operation was successful.
*
* Error code resets to \c UNZ_OK every time you call any function
* that accesses something inside ZIP archive, even if it is \c
* const (like getEntriesCount()). open() and close() calls reset
* error code too. See documentation for the specific functions for
* details on error detection.
**/
int getZipError()const {return zipError;}
/// Returns number of the entries in the ZIP central directory.
/** Returns negative error code in the case of error. The same error
* code will be returned by subsequent getZipError() call.
**/
int getEntriesCount()const;
/// Returns global comment in the ZIP file.
QString getComment()const;
/// Sets global comment in the ZIP file.
/** Comment will be written to the archive on close operation.
*
* \sa open()
**/
void setComment(const QString& comment) {this->comment=comment;}
/// Sets the current file to the first file in the archive.
/** Returns \c true on success, \c false otherwise. Call
* getZipError() to get the error code.
**/
bool goToFirstFile();
/// Sets the current file to the next file in the archive.
/** Returns \c true on success, \c false otherwise. Call
* getZipError() to determine if there was an error.
*
* Should be used only in QuaZip::mdUnzip mode.
*
* \note If the end of file was reached, getZipError() will return
* \c UNZ_OK instead of \c UNZ_END_OF_LIST_OF_FILE. This is to make
* things like this easier:
* \code
* for(bool more=zip.goToFirstFile(); more; more=zip.goToNextFile()) {
* // do something
* }
* if(zip.getZipError()==UNZ_OK) {
* // ok, there was no error
* }
* \endcode
**/
bool goToNextFile();
/// Sets current file by its name.
/** Returns \c true if successful, \c false otherwise. Argument \a
* cs specifies case sensitivity of the file name. Call
* getZipError() in the case of a failure to get error code.
*
* This is not a wrapper to unzLocateFile() function. That is
* because I had to implement locale-specific case-insensitive
* comparison.
*
* Here are the differences from the original implementation:
*
* - If the file was not found, error code is \c UNZ_OK, not \c
* UNZ_END_OF_LIST_OF_FILE (see also goToNextFile()).
* - If this function fails, it unsets the current file rather than
* resetting it back to what it was before the call.
*
* If \a fileName is null string then this function unsets the
* current file and return \c true. Note that you should close the
* file first if it is open! See
* QuaZipFile::QuaZipFile(QuaZip*,QObject*) for the details.
*
* Should be used only in QuaZip::mdUnzip mode.
*
* \sa setFileNameCodec(), CaseSensitivity
**/
bool setCurrentFile(const QString& fileName, CaseSensitivity cs =csDefault);
/// Returns \c true if the current file has been set.
bool hasCurrentFile()const {return hasCurrentFile_f;}
/// Retrieves information about the current file.
/** Fills the structure pointed by \a info. Returns \c true on
* success, \c false otherwise. In the latter case structure pointed
* by \a info remains untouched. If there was an error,
* getZipError() returns error code.
*
* Should be used only in QuaZip::mdUnzip mode.
*
* Does nothing and returns \c false in any of the following cases.
* - ZIP is not open;
* - ZIP does not have current file;
* - \a info is \c NULL;
*
* In all these cases getZipError() returns \c UNZ_OK since there
* is no ZIP/UNZIP API call.
**/
bool getCurrentFileInfo(QuaZipFileInfo* info)const;
/// Returns the current file name.
/** Equivalent to calling getCurrentFileInfo() and then getting \c
* name field of the QuaZipFileInfo structure, but faster and more
* convenient.
*
* Should be used only in QuaZip::mdUnzip mode.
**/
QString getCurrentFileName()const;
/// Returns \c unzFile handle.
/** You can use this handle to directly call UNZIP part of the
* ZIP/UNZIP package functions (see unzip.h).
*
* \warning When using the handle returned by this function, please
* keep in mind that QuaZip class is unable to detect any changes
* you make in the ZIP file state (e. g. changing current file, or
* closing the handle). So please do not do anything with this
* handle that is possible to do with the functions of this class.
* Or at least return the handle in the original state before
* calling some another function of this class (including implicit
* destructor calls and calls from the QuaZipFile objects that refer
* to this QuaZip instance!). So if you have changed the current
* file in the ZIP archive - then change it back or you may
* experience some strange behavior or even crashes.
**/
unzFile getUnzFile() {return unzFile_f;}
/// Returns \c zipFile handle.
/** You can use this handle to directly call ZIP part of the
* ZIP/UNZIP package functions (see zip.h). Warnings about the
* getUnzFile() function also apply to this function.
**/
zipFile getZipFile() {return zipFile_f;}
};
#endif

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#ifndef QUA_ZIPFILE_H
#define QUA_ZIPFILE_H
/*
-- A kind of "standard" GPL license statement --
QuaZIP - a Qt/C++ wrapper for the ZIP/UNZIP package
Copyright (C) 2005-2008 Sergey A. Tachenov
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-- A kind of "standard" GPL license statement ends here --
See COPYING file for GPL.
You are also permitted to use QuaZIP under the terms of LGPL (see
COPYING.LGPL). You are free to choose either license, but please note
that QuaZIP makes use of Qt, which is not licensed under LGPL. So if
you are using Open Source edition of Qt, you therefore MUST use GPL for
your code based on QuaZIP, since it would be also based on Qt in this
case. If you are Qt commercial license owner, then you are free to use
QuaZIP as long as you respect either GPL or LGPL for QuaZIP code.
**/
#include <QIODevice>
#include "quazip.h"
#include "quazipnewinfo.h"
/// A file inside ZIP archive.
/** \class QuaZipFile quazipfile.h <quazip/quazipfile.h>
* This is the most interesting class. Not only it provides C++
* interface to the ZIP/UNZIP package, but also integrates it with Qt by
* subclassing QIODevice. This makes possible to access files inside ZIP
* archive using QTextStream or QDataStream, for example. Actually, this
* is the main purpose of the whole QuaZIP library.
*
* You can either use existing QuaZip instance to create instance of
* this class or pass ZIP archive file name to this class, in which case
* it will create internal QuaZip object. See constructors' descriptions
* for details. Writing is only possible with the existing instance.
*
* \section quazipfile-sequential Sequential or random-access?
*
* At the first thought, QuaZipFile has fixed size, the start and the
* end and should be therefore considered random-access device. But
* there is one major obstacle to making it random-access: ZIP/UNZIP API
* does not support seek() operation and the only way to implement it is
* through reopening the file and re-reading to the required position,
* but this is prohibitely slow.
*
* Therefore, QuaZipFile is considered to be a sequential device. This
* has advantage of availability of the ungetChar() operation (QIODevice
* does not implement it properly for non-sequential devices unless they
* support seek()). Disadvantage is a somewhat strange behaviour of the
* size() and pos() functions. This should be kept in mind while using
* this class.
*
**/
class QuaZipFile: public QIODevice {
Q_OBJECT
private:
QuaZip *zip;
QString fileName;
QuaZip::CaseSensitivity caseSensitivity;
bool raw;
qint64 writePos;
// these two are for writing raw files
ulong uncompressedSize;
quint32 crc;
bool internal;
int zipError;
// these are not supported nor implemented
QuaZipFile(const QuaZipFile& that);
QuaZipFile& operator=(const QuaZipFile& that);
void resetZipError()const {setZipError(UNZ_OK);}
// const, but sets zipError!
void setZipError(int zipError)const;
protected:
/// Implementation of the QIODevice::readData().
qint64 readData(char *data, qint64 maxSize);
/// Implementation of the QIODevice::writeData().
qint64 writeData(const char *data, qint64 maxSize);
public:
/// Constructs a QuaZipFile instance.
/** You should use setZipName() and setFileName() or setZip() before
* trying to call open() on the constructed object.
**/
QuaZipFile();
/// Constructs a QuaZipFile instance.
/** \a parent argument specifies this object's parent object.
*
* You should use setZipName() and setFileName() or setZip() before
* trying to call open() on the constructed object.
**/
QuaZipFile(QObject *parent);
/// Constructs a QuaZipFile instance.
/** \a parent argument specifies this object's parent object and \a
* zipName specifies ZIP archive file name.
*
* You should use setFileName() before trying to call open() on the
* constructed object.
*
* QuaZipFile constructed by this constructor can be used for read
* only access. Use QuaZipFile(QuaZip*,QObject*) for writing.
**/
QuaZipFile(const QString& zipName, QObject *parent =NULL);
/// Constructs a QuaZipFile instance.
/** \a parent argument specifies this object's parent object, \a
* zipName specifies ZIP archive file name and \a fileName and \a cs
* specify a name of the file to open inside archive.
*
* QuaZipFile constructed by this constructor can be used for read
* only access. Use QuaZipFile(QuaZip*,QObject*) for writing.
*
* \sa QuaZip::setCurrentFile()
**/
QuaZipFile(const QString& zipName, const QString& fileName,
QuaZip::CaseSensitivity cs =QuaZip::csDefault, QObject *parent =NULL);
/// Constructs a QuaZipFile instance.
/** \a parent argument specifies this object's parent object.
*
* \a zip is the pointer to the existing QuaZip object. This
* QuaZipFile object then can be used to read current file in the
* \a zip or to write to the file inside it.
*
* \warning Using this constructor for reading current file can be
* tricky. Let's take the following example:
* \code
* QuaZip zip("archive.zip");
* zip.open(QuaZip::mdUnzip);
* zip.setCurrentFile("file-in-archive");
* QuaZipFile file(&zip);
* file.open(QIODevice::ReadOnly);
* // ok, now we can read from the file
* file.read(somewhere, some);
* zip.setCurrentFile("another-file-in-archive"); // oops...
* QuaZipFile anotherFile(&zip);
* anotherFile.open(QIODevice::ReadOnly);
* anotherFile.read(somewhere, some); // this is still ok...
* file.read(somewhere, some); // and this is NOT
* \endcode
* So, what exactly happens here? When we change current file in the
* \c zip archive, \c file that references it becomes invalid
* (actually, as far as I understand ZIP/UNZIP sources, it becomes
* closed, but QuaZipFile has no means to detect it).
*
* Summary: do not close \c zip object or change its current file as
* long as QuaZipFile is open. Even better - use another constructors
* which create internal QuaZip instances, one per object, and
* therefore do not cause unnecessary trouble. This constructor may
* be useful, though, if you already have a QuaZip instance and do
* not want to access several files at once. Good example:
* \code
* QuaZip zip("archive.zip");
* zip.open(QuaZip::mdUnzip);
* // first, we need some information about archive itself
* QByteArray comment=zip.getComment();
* // and now we are going to access files inside it
* QuaZipFile file(&zip);
* for(bool more=zip.goToFirstFile(); more; more=zip.goToNextFile()) {
* file.open(QIODevice::ReadOnly);
* // do something cool with file here
* file.close(); // do not forget to close!
* }
* zip.close();
* \endcode
**/
QuaZipFile(QuaZip *zip, QObject *parent =NULL);
/// Destroys a QuaZipFile instance.
/** Closes file if open, destructs internal QuaZip object (if it
* exists and \em is internal, of course).
**/
virtual ~QuaZipFile();
/// Returns the ZIP archive file name.
/** If this object was created by passing QuaZip pointer to the
* constructor, this function will return that QuaZip's file name
* (or null string if that object does not have file name yet).
*
* Otherwise, returns associated ZIP archive file name or null
* string if there are no name set yet.
*
* \sa setZipName() getFileName()
**/
QString getZipName()const;
/// Returns a pointer to the associated QuaZip object.
/** Returns \c NULL if there is no associated QuaZip or it is
* internal (so you will not mess with it).
**/
QuaZip* getZip()const;
/// Returns file name.
/** This function returns file name you passed to this object either
* by using
* QuaZipFile(const QString&,const QString&,QuaZip::CaseSensitivity,QObject*)
* or by calling setFileName(). Real name of the file may differ in
* case if you used case-insensitivity.
*
* Returns null string if there is no file name set yet. This is the
* case when this QuaZipFile operates on the existing QuaZip object
* (constructor QuaZipFile(QuaZip*,QObject*) or setZip() was used).
*
* \sa getActualFileName
**/
QString getFileName()const {return fileName;}
/// Returns case sensitivity of the file name.
/** This function returns case sensitivity argument you passed to
* this object either by using
* QuaZipFile(const QString&,const QString&,QuaZip::CaseSensitivity,QObject*)
* or by calling setFileName().
*
* Returns unpredictable value if getFileName() returns null string
* (this is the case when you did not used setFileName() or
* constructor above).
*
* \sa getFileName
**/
QuaZip::CaseSensitivity getCaseSensitivity()const {return caseSensitivity;}
/// Returns the actual file name in the archive.
/** This is \em not a ZIP archive file name, but a name of file inside
* archive. It is not necessary the same name that you have passed
* to the
* QuaZipFile(const QString&,const QString&,QuaZip::CaseSensitivity,QObject*),
* setFileName() or QuaZip::setCurrentFile() - this is the real file
* name inside archive, so it may differ in case if the file name
* search was case-insensitive.
*
* Equivalent to calling getCurrentFileName() on the associated
* QuaZip object. Returns null string if there is no associated
* QuaZip object or if it does not have a current file yet. And this
* is the case if you called setFileName() but did not open the
* file yet. So this is perfectly fine:
* \code
* QuaZipFile file("somezip.zip");
* file.setFileName("somefile");
* QString name=file.getName(); // name=="somefile"
* QString actual=file.getActualFileName(); // actual is null string
* file.open(QIODevice::ReadOnly);
* QString actual=file.getActualFileName(); // actual can be "SoMeFiLe" on Windows
* \endcode
*
* \sa getZipName(), getFileName(), QuaZip::CaseSensitivity
**/
QString getActualFileName()const;
/// Sets the ZIP archive file name.
/** Automatically creates internal QuaZip object and destroys
* previously created internal QuaZip object, if any.
*
* Will do nothing if this file is already open. You must close() it
* first.
**/
void setZipName(const QString& zipName);
/// Returns \c true if the file was opened in raw mode.
/** If the file is not open, the returned value is undefined.
*
* \sa open(OpenMode,int*,int*,bool,const char*)
**/
bool isRaw()const {return raw;}
/// Binds to the existing QuaZip instance.
/** This function destroys internal QuaZip object, if any, and makes
* this QuaZipFile to use current file in the \a zip object for any
* further operations. See QuaZipFile(QuaZip*,QObject*) for the
* possible pitfalls.
*
* Will do nothing if the file is currently open. You must close()
* it first.
**/
void setZip(QuaZip *zip);
/// Sets the file name.
/** Will do nothing if at least one of the following conditions is
* met:
* - ZIP name has not been set yet (getZipName() returns null
* string).
* - This QuaZipFile is associated with external QuaZip. In this
* case you should call that QuaZip's setCurrentFile() function
* instead!
* - File is already open so setting the name is meaningless.
*
* \sa QuaZip::setCurrentFile
**/
void setFileName(const QString& fileName, QuaZip::CaseSensitivity cs =QuaZip::csDefault);
/// Opens a file for reading.
/** Returns \c true on success, \c false otherwise.
* Call getZipError() to get error code.
*
* \note Since ZIP/UNZIP API provides buffered reading only,
* QuaZipFile does not support unbuffered reading. So do not pass
* QIODevice::Unbuffered flag in \a mode, or open will fail.
**/
virtual bool open(OpenMode mode);
/// Opens a file for reading.
/** \overload
* Argument \a password specifies a password to decrypt the file. If
* it is NULL then this function behaves just like open(OpenMode).
**/
bool open(OpenMode mode, const char *password)
{return open(mode, NULL, NULL, false, password);}
/// Opens a file for reading.
/** \overload
* Argument \a password specifies a password to decrypt the file.
*
* An integers pointed by \a method and \a level will receive codes
* of the compression method and level used. See unzip.h.
*
* If raw is \c true then no decompression is performed.
*
* \a method should not be \c NULL. \a level can be \c NULL if you
* don't want to know the compression level.
**/
bool open(OpenMode mode, int *method, int *level, bool raw, const char *password =NULL);
/// Opens a file for writing.
/** \a info argument specifies information about file. It should at
* least specify a correct file name. Also, it is a good idea to
* specify correct timestamp (by default, current time will be
* used). See QuaZipNewInfo.
*
* Arguments \a password and \a crc provide necessary information
* for crypting. Note that you should specify both of them if you
* need crypting. If you do not, pass \c NULL as password, but you
* still need to specify \a crc if you are going to use raw mode
* (see below).
*
* Arguments \a method and \a level specify compression method and
* level.
*
* If \a raw is \c true, no compression is performed. In this case,
* \a crc and uncompressedSize field of the \a info are required.
*
* Arguments \a windowBits, \a memLevel, \a strategy provide zlib
* algorithms tuning. See deflateInit2() in zlib.
**/
bool open(OpenMode mode, const QuaZipNewInfo& info,
const char *password =NULL, quint32 crc =0,
int method =Z_DEFLATED, int level =Z_DEFAULT_COMPRESSION, bool raw =false,
int windowBits =-MAX_WBITS, int memLevel =DEF_MEM_LEVEL, int strategy =Z_DEFAULT_STRATEGY);
/// Returns \c true, but \ref quazipfile-sequential "beware"!
virtual bool isSequential()const;
/// Returns current position in the file.
/** Implementation of the QIODevice::pos(). When reading, this
* function is a wrapper to the ZIP/UNZIP unztell(), therefore it is
* unable to keep track of the ungetChar() calls (which is
* non-virtual and therefore is dangerous to reimplement). So if you
* are using ungetChar() feature of the QIODevice, this function
* reports incorrect value until you get back characters which you
* ungot.
*
* When writing, pos() returns number of bytes already written
* (uncompressed unless you use raw mode).
*
* \note Although
* \ref quazipfile-sequential "QuaZipFile is a sequential device"
* and therefore pos() should always return zero, it does not,
* because it would be misguiding. Keep this in mind.
*
* This function returns -1 if the file or archive is not open.
*
* Error code returned by getZipError() is not affected by this
* function call.
**/
virtual qint64 pos()const;
/// Returns \c true if the end of file was reached.
/** This function returns \c false in the case of error. This means
* that you called this function on either not open file, or a file
* in the not open archive or even on a QuaZipFile instance that
* does not even have QuaZip instance associated. Do not do that
* because there is no means to determine whether \c false is
* returned because of error or because end of file was reached.
* Well, on the other side you may interpret \c false return value
* as "there is no file open to check for end of file and there is
* no end of file therefore".
*
* When writing, this function always returns \c true (because you
* are always writing to the end of file).
*
* Error code returned by getZipError() is not affected by this
* function call.
**/
virtual bool atEnd()const;
/// Returns file size.
/** This function returns csize() if the file is open for reading in
* raw mode, usize() if it is open for reading in normal mode and
* pos() if it is open for writing.
*
* Returns -1 on error, call getZipError() to get error code.
*
* \note This function returns file size despite that
* \ref quazipfile-sequential "QuaZipFile is considered to be sequential device",
* for which size() should return bytesAvailable() instead. But its
* name would be very misguiding otherwise, so just keep in mind
* this inconsistence.
**/
virtual qint64 size()const;
/// Returns compressed file size.
/** Equivalent to calling getFileInfo() and then getting
* compressedSize field, but more convenient and faster.
*
* File must be open for reading before calling this function.
*
* Returns -1 on error, call getZipError() to get error code.
**/
qint64 csize()const;
/// Returns uncompressed file size.
/** Equivalent to calling getFileInfo() and then getting
* uncompressedSize field, but more convenient and faster. See
* getFileInfo() for a warning.
*
* File must be open for reading before calling this function.
*
* Returns -1 on error, call getZipError() to get error code.
**/
qint64 usize()const;
/// Gets information about current file.
/** This function does the same thing as calling
* QuaZip::getCurrentFileInfo() on the associated QuaZip object,
* but you can not call getCurrentFileInfo() if the associated
* QuaZip is internal (because you do not have access to it), while
* you still can call this function in that case.
*
* File must be open for reading before calling this function.
*
* Returns \c false in the case of an error.
**/
bool getFileInfo(QuaZipFileInfo *info);
/// Closes the file.
/** Call getZipError() to determine if the close was successful.
**/
virtual void close();
/// Returns the error code returned by the last ZIP/UNZIP API call.
int getZipError()const {return zipError;}
};
#endif

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#ifndef QUA_ZIPFILEINFO_H
#define QUA_ZIPFILEINFO_H
/*
-- A kind of "standard" GPL license statement --
QuaZIP - a Qt/C++ wrapper for the ZIP/UNZIP package
Copyright (C) 2005-2007 Sergey A. Tachenov
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-- A kind of "standard" GPL license statement ends here --
See COPYING file for GPL.
You are also permitted to use QuaZIP under the terms of LGPL (see
COPYING.LGPL). You are free to choose either license, but please note
that QuaZIP makes use of Qt, which is not licensed under LGPL. So if
you are using Open Source edition of Qt, you therefore MUST use GPL for
your code based on QuaZIP, since it would be also based on Qt in this
case. If you are Qt commercial license owner, then you are free to use
QuaZIP as long as you respect either GPL or LGPL for QuaZIP code.
**/
#include <QByteArray>
#include <QDateTime>
/// Information about a file inside archive.
/** Call QuaZip::getCurrentFileInfo() or QuaZipFile::getFileInfo() to
* fill this structure. */
struct QuaZipFileInfo {
/// File name.
QString name;
/// Version created by.
quint16 versionCreated;
/// Version needed to extract.
quint16 versionNeeded;
/// General purpose flags.
quint16 flags;
/// Compression method.
quint16 method;
/// Last modification date and time.
QDateTime dateTime;
/// CRC.
quint32 crc;
/// Compressed file size.
quint32 compressedSize;
/// Uncompressed file size.
quint32 uncompressedSize;
/// Disk number start.
quint16 diskNumberStart;
/// Internal file attributes.
quint16 internalAttr;
/// External file attributes.
quint32 externalAttr;
/// Comment.
QString comment;
/// Extra field.
QByteArray extra;
};
#endif

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#ifndef QUA_ZIPNEWINFO_H
#define QUA_ZIPNEWINFO_H
/*
-- A kind of "standard" GPL license statement --
QuaZIP - a Qt/C++ wrapper for the ZIP/UNZIP package
Copyright (C) 2005-2007 Sergey A. Tachenov
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-- A kind of "standard" GPL license statement ends here --
See COPYING file for GPL.
You are also permitted to use QuaZIP under the terms of LGPL (see
COPYING.LGPL). You are free to choose either license, but please note
that QuaZIP makes use of Qt, which is not licensed under LGPL. So if
you are using Open Source edition of Qt, you therefore MUST use GPL for
your code based on QuaZIP, since it would be also based on Qt in this
case. If you are Qt commercial license owner, then you are free to use
QuaZIP as long as you respect either GPL or LGPL for QuaZIP code.
**/
#include <QDateTime>
#include <QString>
/// Information about a file to be created.
/** This structure holds information about a file to be created inside
* ZIP archive. At least name should be set to something correct before
* passing this structure to
* QuaZipFile::open(OpenMode,const QuaZipNewInfo&,int,int,bool).
**/
struct QuaZipNewInfo {
/// File name.
/** This field holds file name inside archive, including path relative
* to archive root.
**/
QString name;
/// File timestamp.
/** This is the last file modification date and time. Will be stored
* in the archive central directory. It is a good practice to set it
* to the source file timestamp instead of archive creating time. Use
* setFileDateTime() or QuaZipNewInfo(const QString&, const QString&).
**/
QDateTime dateTime;
/// File internal attributes.
quint16 internalAttr;
/// File external attributes.
quint32 externalAttr;
/// File comment.
/** Will be encoded using QuaZip::getCommentCodec().
**/
QString comment;
/// File local extra field.
QByteArray extraLocal;
/// File global extra field.
QByteArray extraGlobal;
/// Uncompressed file size.
/** This is only needed if you are using raw file zipping mode, i. e.
* adding precompressed file in the zip archive.
**/
ulong uncompressedSize;
/// Constructs QuaZipNewInfo instance.
/** Initializes name with \a name, dateTime with current date and
* time. Attributes are initialized with zeros, comment and extra
* field with null values.
**/
QuaZipNewInfo(const QString& name);
/// Constructs QuaZipNewInfo instance.
/** Initializes name with \a name and dateTime with timestamp of the
* file named \a file. If the \a file does not exists or its timestamp
* is inaccessible (e. g. you do not have read permission for the
* directory file in), uses current date and time. Attributes are
* initialized with zeros, comment and extra field with null values.
*
* \sa setFileDateTime()
**/
QuaZipNewInfo(const QString& name, const QString& file);
/// Sets the file timestamp from the existing file.
/** Use this function to set the file timestamp from the existing
* file. Use it like this:
* \code
* QuaZipFile zipFile(&zip);
* QFile file("file-to-add");
* file.open(QIODevice::ReadOnly);
* QuaZipNewInfo info("file-name-in-archive");
* info.setFileDateTime("file-to-add"); // take the timestamp from file
* zipFile.open(QIODevice::WriteOnly, info);
* \endcode
*
* This function does not change dateTime if some error occured (e. g.
* file is inaccessible).
**/
void setFileDateTime(const QString& file);
};
#endif

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/* unzip.h -- IO for uncompress .zip files using zlib
Version 1.01e, February 12th, 2005
Copyright (C) 1998-2005 Gilles Vollant
This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g
WinZip, InfoZip tools and compatible.
Multi volume ZipFile (span) are not supported.
Encryption compatible with pkzip 2.04g only supported
Old compressions used by old PKZip 1.x are not supported
I WAIT FEEDBACK at mail info@winimage.com
Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution
Condition of use and distribution are the same than zlib :
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* for more info about .ZIP format, see
http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
http://www.info-zip.org/pub/infozip/doc/
PkWare has also a specification at :
ftp://ftp.pkware.com/probdesc.zip
*/
#ifndef _unz_H
#define _unz_H
#ifdef __cplusplus
extern "C" {
#endif
#ifndef _ZLIB_H
#include "zlib.h"
#endif
#ifndef _ZLIBIOAPI_H
#include "ioapi.h"
#endif
#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
/* like the STRICT of WIN32, we define a pointer that cannot be converted
from (void*) without cast */
typedef struct TagunzFile__ { int unused; } unzFile__;
typedef unzFile__ *unzFile;
#else
typedef voidp unzFile;
#endif
#define UNZ_OK (0)
#define UNZ_END_OF_LIST_OF_FILE (-100)
#define UNZ_ERRNO (Z_ERRNO)
#define UNZ_EOF (0)
#define UNZ_PARAMERROR (-102)
#define UNZ_BADZIPFILE (-103)
#define UNZ_INTERNALERROR (-104)
#define UNZ_CRCERROR (-105)
/* tm_unz contain date/time info */
typedef struct tm_unz_s
{
uInt tm_sec; /* seconds after the minute - [0,59] */
uInt tm_min; /* minutes after the hour - [0,59] */
uInt tm_hour; /* hours since midnight - [0,23] */
uInt tm_mday; /* day of the month - [1,31] */
uInt tm_mon; /* months since January - [0,11] */
uInt tm_year; /* years - [1980..2044] */
} tm_unz;
/* unz_global_info structure contain global data about the ZIPfile
These data comes from the end of central dir */
typedef struct unz_global_info_s
{
uLong number_entry; /* total number of entries in
the central dir on this disk */
uLong size_comment; /* size of the global comment of the zipfile */
} unz_global_info;
/* unz_file_info contain information about a file in the zipfile */
typedef struct unz_file_info_s
{
uLong version; /* version made by 2 bytes */
uLong version_needed; /* version needed to extract 2 bytes */
uLong flag; /* general purpose bit flag 2 bytes */
uLong compression_method; /* compression method 2 bytes */
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
uLong crc; /* crc-32 4 bytes */
uLong compressed_size; /* compressed size 4 bytes */
uLong uncompressed_size; /* uncompressed size 4 bytes */
uLong size_filename; /* filename length 2 bytes */
uLong size_file_extra; /* extra field length 2 bytes */
uLong size_file_comment; /* file comment length 2 bytes */
uLong disk_num_start; /* disk number start 2 bytes */
uLong internal_fa; /* internal file attributes 2 bytes */
uLong external_fa; /* external file attributes 4 bytes */
tm_unz tmu_date;
} unz_file_info;
extern int ZEXPORT unzStringFileNameCompare OF ((const char* fileName1,
const char* fileName2,
int iCaseSensitivity));
/*
Compare two filename (fileName1,fileName2).
If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
or strcasecmp)
If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
(like 1 on Unix, 2 on Windows)
*/
extern unzFile ZEXPORT unzOpen OF((const char *path));
/*
Open a Zip file. path contain the full pathname (by example,
on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer
"zlib/zlib113.zip".
If the zipfile cannot be opened (file don't exist or in not valid), the
return value is NULL.
Else, the return value is a unzFile Handle, usable with other function
of this unzip package.
*/
extern unzFile ZEXPORT unzOpen2 OF((const char *path,
zlib_filefunc_def* pzlib_filefunc_def));
/*
Open a Zip file, like unzOpen, but provide a set of file low level API
for read/write the zip file (see ioapi.h)
*/
extern int ZEXPORT unzClose OF((unzFile file));
/*
Close a ZipFile opened with unzipOpen.
If there is files inside the .Zip opened with unzOpenCurrentFile (see later),
these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
return UNZ_OK if there is no problem. */
extern int ZEXPORT unzGetGlobalInfo OF((unzFile file,
unz_global_info *pglobal_info));
/*
Write info about the ZipFile in the *pglobal_info structure.
No preparation of the structure is needed
return UNZ_OK if there is no problem. */
extern int ZEXPORT unzGetGlobalComment OF((unzFile file,
char *szComment,
uLong uSizeBuf));
/*
Get the global comment string of the ZipFile, in the szComment buffer.
uSizeBuf is the size of the szComment buffer.
return the number of byte copied or an error code <0
*/
/***************************************************************************/
/* Unzip package allow you browse the directory of the zipfile */
extern int ZEXPORT unzGoToFirstFile OF((unzFile file));
/*
Set the current file of the zipfile to the first file.
return UNZ_OK if there is no problem
*/
extern int ZEXPORT unzGoToNextFile OF((unzFile file));
/*
Set the current file of the zipfile to the next file.
return UNZ_OK if there is no problem
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
*/
extern int ZEXPORT unzLocateFile OF((unzFile file,
const char *szFileName,
int iCaseSensitivity));
/*
Try locate the file szFileName in the zipfile.
For the iCaseSensitivity signification, see unzStringFileNameCompare
return value :
UNZ_OK if the file is found. It becomes the current file.
UNZ_END_OF_LIST_OF_FILE if the file is not found
*/
/* ****************************************** */
/* Ryan supplied functions */
/* unz_file_info contain information about a file in the zipfile */
typedef struct unz_file_pos_s
{
uLong pos_in_zip_directory; /* offset in zip file directory */
uLong num_of_file; /* # of file */
} unz_file_pos;
extern int ZEXPORT unzGetFilePos(
unzFile file,
unz_file_pos* file_pos);
extern int ZEXPORT unzGoToFilePos(
unzFile file,
unz_file_pos* file_pos);
/* ****************************************** */
extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file,
unz_file_info *pfile_info,
char *szFileName,
uLong fileNameBufferSize,
void *extraField,
uLong extraFieldBufferSize,
char *szComment,
uLong commentBufferSize));
/*
Get Info about the current file
if pfile_info!=NULL, the *pfile_info structure will contain somes info about
the current file
if szFileName!=NULL, the filemane string will be copied in szFileName
(fileNameBufferSize is the size of the buffer)
if extraField!=NULL, the extra field information will be copied in extraField
(extraFieldBufferSize is the size of the buffer).
This is the Central-header version of the extra field
if szComment!=NULL, the comment string of the file will be copied in szComment
(commentBufferSize is the size of the buffer)
*/
/***************************************************************************/
/* for reading the content of the current zipfile, you can open it, read data
from it, and close it (you can close it before reading all the file)
*/
extern int ZEXPORT unzOpenCurrentFile OF((unzFile file));
/*
Open for reading data the current file in the zipfile.
If there is no error, the return value is UNZ_OK.
*/
extern int ZEXPORT unzOpenCurrentFilePassword OF((unzFile file,
const char* password));
/*
Open for reading data the current file in the zipfile.
password is a crypting password
If there is no error, the return value is UNZ_OK.
*/
extern int ZEXPORT unzOpenCurrentFile2 OF((unzFile file,
int* method,
int* level,
int raw));
/*
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
if raw==1
*method will receive method of compression, *level will receive level of
compression
note : you can set level parameter as NULL (if you did not want known level,
but you CANNOT set method parameter as NULL
*/
extern int ZEXPORT unzOpenCurrentFile3 OF((unzFile file,
int* method,
int* level,
int raw,
const char* password));
/*
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
if raw==1
*method will receive method of compression, *level will receive level of
compression
note : you can set level parameter as NULL (if you did not want known level,
but you CANNOT set method parameter as NULL
*/
extern int ZEXPORT unzCloseCurrentFile OF((unzFile file));
/*
Close the file in zip opened with unzOpenCurrentFile
Return UNZ_CRCERROR if all the file was read but the CRC is not good
*/
extern int ZEXPORT unzReadCurrentFile OF((unzFile file,
voidp buf,
unsigned len));
/*
Read bytes from the current file (opened by unzOpenCurrentFile)
buf contain buffer where data must be copied
len the size of buf.
return the number of byte copied if somes bytes are copied
return 0 if the end of file was reached
return <0 with error code if there is an error
(UNZ_ERRNO for IO error, or zLib error for uncompress error)
*/
extern z_off_t ZEXPORT unztell OF((unzFile file));
/*
Give the current position in uncompressed data
*/
extern int ZEXPORT unzeof OF((unzFile file));
/*
return 1 if the end of file was reached, 0 elsewhere
*/
extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file,
voidp buf,
unsigned len));
/*
Read extra field from the current file (opened by unzOpenCurrentFile)
This is the local-header version of the extra field (sometimes, there is
more info in the local-header version than in the central-header)
if buf==NULL, it return the size of the local extra field
if buf!=NULL, len is the size of the buffer, the extra header is copied in
buf.
the return value is the number of bytes copied in buf, or (if <0)
the error code
*/
/***************************************************************************/
/* Get the current file offset */
extern uLong ZEXPORT unzGetOffset (unzFile file);
/* Set the current file offset */
extern int ZEXPORT unzSetOffset (unzFile file, uLong pos);
#ifdef __cplusplus
}
#endif
#endif /* _unz_H */

View File

@ -0,0 +1,235 @@
/* zip.h -- IO for compress .zip files using zlib
Version 1.01e, February 12th, 2005
Copyright (C) 1998-2005 Gilles Vollant
This unzip package allow creates .ZIP file, compatible with PKZip 2.04g
WinZip, InfoZip tools and compatible.
Multi volume ZipFile (span) are not supported.
Encryption compatible with pkzip 2.04g only supported
Old compressions used by old PKZip 1.x are not supported
For uncompress .zip file, look at unzip.h
I WAIT FEEDBACK at mail info@winimage.com
Visit also http://www.winimage.com/zLibDll/unzip.html for evolution
Condition of use and distribution are the same than zlib :
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* for more info about .ZIP format, see
http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
http://www.info-zip.org/pub/infozip/doc/
PkWare has also a specification at :
ftp://ftp.pkware.com/probdesc.zip
*/
#ifndef _zip_H
#define _zip_H
#ifdef __cplusplus
extern "C" {
#endif
#ifndef _ZLIB_H
#include "zlib.h"
#endif
#ifndef _ZLIBIOAPI_H
#include "ioapi.h"
#endif
#if defined(STRICTZIP) || defined(STRICTZIPUNZIP)
/* like the STRICT of WIN32, we define a pointer that cannot be converted
from (void*) without cast */
typedef struct TagzipFile__ { int unused; } zipFile__;
typedef zipFile__ *zipFile;
#else
typedef voidp zipFile;
#endif
#define ZIP_OK (0)
#define ZIP_EOF (0)
#define ZIP_ERRNO (Z_ERRNO)
#define ZIP_PARAMERROR (-102)
#define ZIP_BADZIPFILE (-103)
#define ZIP_INTERNALERROR (-104)
#ifndef DEF_MEM_LEVEL
# if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
# else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
# endif
#endif
/* default memLevel */
/* tm_zip contain date/time info */
typedef struct tm_zip_s
{
uInt tm_sec; /* seconds after the minute - [0,59] */
uInt tm_min; /* minutes after the hour - [0,59] */
uInt tm_hour; /* hours since midnight - [0,23] */
uInt tm_mday; /* day of the month - [1,31] */
uInt tm_mon; /* months since January - [0,11] */
uInt tm_year; /* years - [1980..2044] */
} tm_zip;
typedef struct
{
tm_zip tmz_date; /* date in understandable format */
uLong dosDate; /* if dos_date == 0, tmu_date is used */
/* uLong flag; */ /* general purpose bit flag 2 bytes */
uLong internal_fa; /* internal file attributes 2 bytes */
uLong external_fa; /* external file attributes 4 bytes */
} zip_fileinfo;
typedef const char* zipcharpc;
#define APPEND_STATUS_CREATE (0)
#define APPEND_STATUS_CREATEAFTER (1)
#define APPEND_STATUS_ADDINZIP (2)
extern zipFile ZEXPORT zipOpen OF((const char *pathname, int append));
/*
Create a zipfile.
pathname contain on Windows XP a filename like "c:\\zlib\\zlib113.zip" or on
an Unix computer "zlib/zlib113.zip".
if the file pathname exist and append==APPEND_STATUS_CREATEAFTER, the zip
will be created at the end of the file.
(useful if the file contain a self extractor code)
if the file pathname exist and append==APPEND_STATUS_ADDINZIP, we will
add files in existing zip (be sure you don't add file that doesn't exist)
If the zipfile cannot be opened, the return value is NULL.
Else, the return value is a zipFile Handle, usable with other function
of this zip package.
*/
/* Note : there is no delete function into a zipfile.
If you want delete file into a zipfile, you must open a zipfile, and create another
Of couse, you can use RAW reading and writing to copy the file you did not want delte
*/
extern zipFile ZEXPORT zipOpen2 OF((const char *pathname,
int append,
zipcharpc* globalcomment,
zlib_filefunc_def* pzlib_filefunc_def));
extern int ZEXPORT zipOpenNewFileInZip OF((zipFile file,
const char* filename,
const zip_fileinfo* zipfi,
const void* extrafield_local,
uInt size_extrafield_local,
const void* extrafield_global,
uInt size_extrafield_global,
const char* comment,
int method,
int level));
/*
Open a file in the ZIP for writing.
filename : the filename in zip (if NULL, '-' without quote will be used
*zipfi contain supplemental information
if extrafield_local!=NULL and size_extrafield_local>0, extrafield_local
contains the extrafield data the the local header
if extrafield_global!=NULL and size_extrafield_global>0, extrafield_global
contains the extrafield data the the local header
if comment != NULL, comment contain the comment string
method contain the compression method (0 for store, Z_DEFLATED for deflate)
level contain the level of compression (can be Z_DEFAULT_COMPRESSION)
*/
extern int ZEXPORT zipOpenNewFileInZip2 OF((zipFile file,
const char* filename,
const zip_fileinfo* zipfi,
const void* extrafield_local,
uInt size_extrafield_local,
const void* extrafield_global,
uInt size_extrafield_global,
const char* comment,
int method,
int level,
int raw));
/*
Same than zipOpenNewFileInZip, except if raw=1, we write raw file
*/
extern int ZEXPORT zipOpenNewFileInZip3 OF((zipFile file,
const char* filename,
const zip_fileinfo* zipfi,
const void* extrafield_local,
uInt size_extrafield_local,
const void* extrafield_global,
uInt size_extrafield_global,
const char* comment,
int method,
int level,
int raw,
int windowBits,
int memLevel,
int strategy,
const char* password,
uLong crcForCtypting));
/*
Same than zipOpenNewFileInZip2, except
windowBits,memLevel,,strategy : see parameter strategy in deflateInit2
password : crypting password (NULL for no crypting)
crcForCtypting : crc of file to compress (needed for crypting)
*/
extern int ZEXPORT zipWriteInFileInZip OF((zipFile file,
const void* buf,
unsigned len));
/*
Write data in the zipfile
*/
extern int ZEXPORT zipCloseFileInZip OF((zipFile file));
/*
Close the current file in the zipfile
*/
extern int ZEXPORT zipCloseFileInZipRaw OF((zipFile file,
uLong uncompressed_size,
uLong crc32));
/*
Close the current file in the zipfile, for fiel opened with
parameter raw=1 in zipOpenNewFileInZip2
uncompressed_size and crc32 are value for the uncompressed size
*/
extern int ZEXPORT zipClose OF((zipFile file,
const char* global_comment));
/*
Close the zipfile
*/
#ifdef __cplusplus
}
#endif
#endif /* _zip_H */

View File

@ -17,16 +17,69 @@ SOURCES += main.cpp\
../WiiQt/tools.cpp \ ../WiiQt/tools.cpp \
../WiiQt/savebanner.cpp \ ../WiiQt/savebanner.cpp \
../WiiQt/aes.c \ ../WiiQt/aes.c \
../WiiQt/sha1.c ../WiiQt/sha1.c \
../WiiQt/md5.cpp \
../WiiQt/sharedcontentmap.cpp \
../WiiQt/tiktmd.cpp \
../WiiQt/uidmap.cpp \
../WiiQt/nanddump.cpp \
../WiiQt/wad.cpp \
../WiiQt/bn.cpp \
../WiiQt/ec.cpp \
../WiiQt/savedatabin.cpp \
../WiiQt/keysbin.cpp \
ngdialog.cpp \
textdialog.cpp
HEADERS += mainwindow.h \ HEADERS += mainwindow.h \
savelistitem.h \ savelistitem.h \
saveloadthread.h\ saveloadthread.h\
../WiiQt/tools.h ../WiiQt/tools.h \
../WiiQt/savebanner.h \
../WiiQt/sharedcontentmap.h \
../WiiQt/tiktmd.h \
../WiiQt/uidmap.h \
../WiiQt/nanddump.h \
../WiiQt/wad.h \
../WiiQt/savedatabin.h \
../WiiQt/ec.h \
../WiiQt/keysbin.h \
quazip/include/zip.h \
quazip/include/unzip.h \
quazip/include/quazipnewinfo.h \
quazip/include/quazipfileinfo.h \
quazip/include/quazipfile.h \
quazip/include/quazip.h \
quazip/include/quacrc32.h \
quazip/include/quachecksum32.h \
quazip/include/quaadler32.h \
quazip/include/JlCompress.h \
quazip/include/ioapi.h \
quazip/include/crypt.h \
ngdialog.h \
textdialog.h
FORMS += mainwindow.ui FORMS += mainwindow.ui \
ngdialog.ui \
textdialog.ui
RESOURCES += \ RESOURCES += \
rc.qrc rc.qrc
INCPATH += "../WiiQt" INCLUDEPATH += . ./quazip/include
#different paths for different zip libraries
win32 {
message("still need to build quazlib for windows")
}
unix {
!contains(QMAKE_HOST.arch, x86_64) {
message("x86 build")
LIBS += -L./quazip/lib/linux_x86 -lquazip
} else {
message("x86_64 build")
LIBS += -L./quazip/lib/linux_x64 -lquazip
}
}
macx{
message("still need to build quazlib for mac")
}

View File

@ -2,8 +2,8 @@
#define SAVELISTITEM_H #define SAVELISTITEM_H
#include "savebanner.h" #include "../WiiQt/savebanner.h"
#include "includes.h" #include "../WiiQt/includes.h"
class SaveListItem : public QListWidgetItem class SaveListItem : public QListWidgetItem
@ -15,8 +15,6 @@ public:
SaveBanner *Banner(){ return &sb; } SaveBanner *Banner(){ return &sb; }
QString Tid(){ return id; } QString Tid(){ return id; }
quint32 Size(){ return size; } quint32 Size(){ return size; }
//quint32 Blocks(){ return size / 0x20000; }
//quint32 MiB(){ return size / 0x100000; }
private: private:
SaveBanner sb; SaveBanner sb;

View File

@ -1,9 +1,13 @@
#include "saveloadthread.h" #include "saveloadthread.h"
#include "quazip.h"
#include "quazipfile.h"
#include "../WiiQt/savedatabin.h"
Q_DECLARE_METATYPE( PcSaveInfo )
SaveLoadThread::SaveLoadThread( QObject *parent ) : QThread( parent ) SaveLoadThread::SaveLoadThread( QObject *parent ) : QThread( parent )
{ {
abort = false; abort = false;
//qRegisterMetaType< SaveListItem* >(); qRegisterMetaType< PcSaveInfo >();
} }
void SaveLoadThread::ForceQuit() void SaveLoadThread::ForceQuit()
@ -22,14 +26,44 @@ SaveLoadThread::~SaveLoadThread()
wait(); wait();
} }
void SaveLoadThread::GetBanners( const QString &bPath )
void SaveLoadThread::GetBanners( const QString &bPath, int mode )
{ {
if( isRunning() )
{
qWarning() << "SaveLoadThread::GetBanners -> already running";
return;
}
basePath = bPath; basePath = bPath;
type = mode; if( basePath.isEmpty() )
type = LOAD_SNEEK;
else
type = LOAD_PC;
start( NormalPriority ); start( NormalPriority );
} }
bool SaveLoadThread::SetNandPath( const QString &bPath )
{
if( isRunning() )
return false;
if( nand.BasePath() == bPath )
return true;
return nand.SetPath( bPath );
}
SaveGame SaveLoadThread::GetSave( quint64 tid )
{
SaveGame ret;
ret.tid = 0;
if( isRunning() )
return ret;
return nand.GetSaveData( tid );
}
void SaveLoadThread::run() void SaveLoadThread::run()
{ {
if ( abort ) if ( abort )
@ -38,108 +72,28 @@ void SaveLoadThread::run()
return; return;
} }
mutex.lock(); mutex.lock();
if( basePath.isEmpty() ) /*if( basePath.isEmpty() )
{ {
qDebug() << "SaveLoadThread::run -> its empty"; qDebug() << "SaveLoadThread::run -> its empty";
return; return;
} }*/
mutex.unlock(); mutex.unlock();
QFileInfo fi( basePath ); switch( type )
if( !fi.exists() || !fi.isDir() )
{ {
qWarning() << "SaveLoadThread::run ->" << basePath << "is not a directory"; case LOAD_SNEEK:
GetSavesFromNandDump();
break;
case LOAD_PC:
if( basePath.isEmpty() )
return; return;
GetPCSaves();
break;
default:
break;
} }
fi.setFile(basePath + "/title/00010000" );
if( !fi.exists() || !fi.isDir() )
{
qWarning() << "SaveLoadThread::run ->" << QString( basePath + "/title/00010000" ) << "is not a directory";
return;
}
QDir subDir( basePath + "/title/00010000" );
subDir.setFilter( QDir::Dirs | QDir::NoDotAndDotDot );
QFileInfoList fiL = subDir.entryInfoList();
quint32 cnt = fiL.size();
int i = 0;
subDir.setPath( basePath + "/title/00010001" );
QFileInfoList fiL2 = subDir.entryInfoList();
cnt += fiL2.size();
subDir.setPath( basePath + "/title/00010002" );
QFileInfoList fiL3 = subDir.entryInfoList();
cnt += fiL3.size();
subDir.setPath( basePath + "/title/00010004" );
QFileInfoList fiL4 = subDir.entryInfoList();
cnt += fiL4.size();
foreach( QFileInfo f, fiL )
{
i++;
emit SendProgress( (int)( ( (float)( i ) / (float)cnt ) * (float)100 ) );
QFile ff( f.absoluteFilePath() + "/data/banner.bin" );
if( !ff.exists() || !ff.open( QIODevice::ReadOnly ) )
continue;
QByteArray stuff = ff.readAll();
ff.close();
quint32 size = GetFolderSize( f.absoluteFilePath() + "/data" );
emit SendItem( stuff, QString( "00010000" + f.fileName() ), type, size );
}
foreach( QFileInfo f, fiL2 )
{
i++;
emit SendProgress( (int)( ( (float)( i ) / (float)cnt ) * (float)100 ) );
QFile ff( f.absoluteFilePath() + "/data/banner.bin" );
if( !ff.exists() || !ff.open( QIODevice::ReadOnly ) )
continue;
QByteArray stuff = ff.readAll();
ff.close();
quint32 size = GetFolderSize( f.absoluteFilePath() + "/data" );
emit SendItem( stuff, QString( "00010001" + f.fileName() ), type, size );
}
foreach( QFileInfo f, fiL3 )
{
i++;
emit SendProgress( (int)( ( (float)( i ) / (float)cnt ) * (float)100 ) );
QFile ff( f.absoluteFilePath() + "/data/banner.bin" );
if( !ff.exists() || !ff.open( QIODevice::ReadOnly ) )
continue;
QByteArray stuff = ff.readAll();
ff.close();
quint32 size = GetFolderSize( f.absoluteFilePath() + "/data" );
emit SendItem( stuff, QString( "00010002" + f.fileName() ), type, size );
}
foreach( QFileInfo f, fiL4 )
{
i++;
emit SendProgress( (int)( ( (float)( i ) / (float)cnt ) * (float)100 ) );
QFile ff( f.absoluteFilePath() + "/data/banner.bin" );
if( !ff.exists() || !ff.open( QIODevice::ReadOnly ) )
continue;
QByteArray stuff = ff.readAll();
ff.close();
quint32 size = GetFolderSize( f.absoluteFilePath() + "/data" );
emit SendItem( stuff, QString( "00010004" + f.fileName() ), type, size );
}
emit SendProgress( 100 );
emit SendDone( type ); emit SendDone( type );
} }
@ -160,3 +114,191 @@ int SaveLoadThread::GetFolderSize( const QString& path )
} }
return ret; return ret;
} }
void SaveLoadThread::GetSavesFromPC()
{
emit SendProgress( 0 );
emit SendProgress( 100 );
}
void SaveLoadThread::GetPCSaves()
{
emit SendProgress( 0 );
if( basePath.isEmpty() )
return;
int total = 0;
int done = 0;
//first count all the saves
//list all subdirs of the base ( TID upper )
QDir base( basePath );
QFileInfoList fi1 = base.entryInfoList( QDir::Dirs | QDir::NoDotAndDotDot );
foreach( QFileInfo upper, fi1 )
{
//qDebug() << "looking in" << upper.absoluteFilePath();
//get all subdirectories of the subfolder ( TID lower )
QDir uDir( upper.absoluteFilePath() );
QFileInfoList fi2 = uDir.entryInfoList( QDir::Dirs | QDir::NoDotAndDotDot );
foreach( QFileInfo lower, fi2 )
{
//qDebug() << "looking in" << lower.absoluteFilePath();
//list all .zip files in the game's folder
QDir lDir( lower.absoluteFilePath() );
QFileInfoList fi3 = lDir.entryInfoList( QStringList() << "*.zip", QDir::Files );
//qDebug() << "found" << fi3.size() << "zip files in here";
total += fi3.size();
}
}
//qDebug() << "SaveLoadThread::GetPCSaves(): will open" << total << "zip archives";
//now actually read/send the saves
foreach( QFileInfo upper, fi1 )
{
//get all subdirectories of the subfolder ( TID lower )
QDir uDir( upper.absoluteFilePath() );
QFileInfoList fi2 = uDir.entryInfoList( QDir::Dirs | QDir::NoDotAndDotDot );
foreach( QFileInfo lower, fi2 )
{
//list all .zip files in the game's folder
QDir lDir( lower.absoluteFilePath() );
QFileInfoList fi3 = lDir.entryInfoList( QStringList() << "*.zip", QDir::Files );
quint32 cnt = fi3.size();
//QStringList descriptions;
//QByteArray banner;
//quint32 size = 0;
PcSaveInfo info;
info.tid = upper.fileName() + lower.fileName();
for( quint32 i = 0; i < cnt; i++ )
{
//qDebug() << "opening archive" << fi3.at( i ).absoluteFilePath();
bool bnrOk = false;
bool txtOk = false;
quint32 sSize = 0;
QString desc;
QuaZip zip( fi3.at( i ).absoluteFilePath() );
if( !zip.open( QuaZip::mdUnzip ) )
{
qWarning("SaveLoadThread::GetPCSaves(): zip.open(): %d", zip.getZipError() );
continue;
}
zip.setFileNameCodec("IBM866");
if( zip.getEntriesCount() != 2 )
{
qWarning() << "SaveLoadThread::GetPCSaves() -> save contains more than 2 entries" << fi3.at( i ).absoluteFilePath();
zip.close();
continue;
}
QuaZipFile file(&zip);
QString name;
for( bool more = zip.goToFirstFile(); more; more = zip.goToNextFile() )
{
if( !file.open( QIODevice::ReadOnly ) )
{
qWarning("SaveLoadThread::GetPCSaves(): file.open(): %d", file.getZipError() );
zip.close();
continue;
}
name = file.getActualFileName();
//qDebug() << "extracting" << name << "from the archive";
if( file.getZipError() != UNZ_OK )
{
qWarning("SaveLoadThread::GetPCSaves(): file.getFileName(): %d", file.getZipError());
file.close();
zip.close();
continue;
}
if( name != "data.bin" && name != "info.txt" )
{
qWarning() << "SaveLoadThread::GetPCSaves() -> zip contians bad filename" << fi3.at( i ).absoluteFilePath() << name;
file.close();
zip.close();
continue;
}
/*if( name == "data.bin" && banner.size() )//theres already a banner been extracted, no need to get another one
{
file.close();
continue;
}*/
QByteArray unc = file.readAll();
//qDebug() << "read" << hex << unc.size();
if( file.getZipError() != UNZ_OK )
{
qWarning("SaveLoadThread::GetPCSaves(): file.getFileName(): %d", file.getZipError());
file.close();
zip.close();
continue;
}
file.close();
//read the data.bin to get the banner
if( name == "data.bin" )
{
if( info.banner.isEmpty() )
info.banner = SaveDataBin::GetBanner( unc );
sSize = SaveDataBin::GetSize( unc );
bnrOk = true;
}
else if( name == "info.txt" )
{
desc = QString( unc );
txtOk = true;
}
}
if( txtOk && bnrOk )
{
info.descriptions << desc;
info.sizes << sSize;
info.paths << fi3.at( i ).absoluteFilePath();
}
zip.close();
emit SendProgress( (int)( ( (float)( ++done) / (float)total ) * (float)100 ) );
}
//QString tidStr = upper.fileName() + lower.fileName();
//emit SendPcItem( banner, tidStr, descriptions, size );
if( info.sizes.size() )
emit SendPcItem( info );
}
}
emit SendProgress( 100 );
}
void SaveLoadThread::GetSavesFromNandDump()
{
emit SendProgress( 0 );
QString base = nand.BasePath();
if( base.isEmpty() )
return;
QMap< quint64, quint32 > list = nand.GetSaveList();
QMap< quint64, quint32 >::Iterator it = list.begin();
int i = 0;
int s = list.size();
while( it != list.end() && !abort )
{
quint64 tid = it.key();
quint32 size = it.value();
it++;
QString tidStr = QString( "%1" ).arg( tid, 16, 16, QChar( '0' ) );
QString bnrPath = tidStr;
bnrPath.insert( 8, "/" );
bnrPath.prepend( "/title/" );
bnrPath.append( "/data/banner.bin" );
QByteArray bnr = nand.GetFile( bnrPath );
emit SendProgress( (int)( ( (float)( ++i ) / (float)s ) * (float)100 ) );
if( bnr.isEmpty() )
continue;
emit SendSneekItem( bnr, tidStr, size );
}
emit SendProgress( 100 );
}
bool SaveLoadThread::DeleteSaveFromSneekNand( quint64 tid )
{
if( isRunning() )
return false;
return nand.DeleteSave( tid );
}

View File

@ -1,13 +1,26 @@
#ifndef SAVELOADTHREAD_H #ifndef SAVELOADTHREAD_H
#define SAVELOADTHREAD_H #define SAVELOADTHREAD_H
#include "savelistitem.h" //#include "savelistitem.h"
#include "includes.h" #include "../WiiQt/includes.h"
#include "../WiiQt/nanddump.h"
#define DESC_VERSION 1
enum enum
{ {
LOAD_SNEEK = 0x111, LOAD_SNEEK = 0x111,
LOAD_PC LOAD_PC
}; };
//little struct to hold the info about all the saves for 1 game backed up on the PC
struct PcSaveInfo
{
QString tid;
QByteArray banner;
QList<quint32> sizes;
QStringList descriptions;
QStringList paths;
};
class SaveLoadThread : public QThread class SaveLoadThread : public QThread
{ {
Q_OBJECT Q_OBJECT
@ -16,16 +29,33 @@ class SaveLoadThread : public QThread
SaveLoadThread( QObject *parent = 0 ); SaveLoadThread( QObject *parent = 0 );
~SaveLoadThread(); ~SaveLoadThread();
void GetBanners( const QString &bPath, int mode ); //get banners
//if no path is given, it will try to get them from NandDump, otherwise it will use the path on the PC ( not implemented yet )
void GetBanners( const QString &bPath = QString() );
//set this object's extracted nand path
bool SetNandPath( const QString &bPath );
//TODO: these arent done on the work thread, but instead in the calling thread
bool DeleteSaveFromSneekNand( quint64 tid );
SaveGame GetSave( quint64 tid );
void ForceQuit(); void ForceQuit();
protected: protected:
void run(); void run();
NandDump nand;
void GetSavesFromNandDump();
void GetSavesFromPC();
void GetPCSaves();
signals: signals:
void SendProgress( int ); void SendProgress( int );
void SendDone( int ); void SendDone( int );
void SendItem( QByteArray, const QString&, int, int ); void SendSneekItem( QByteArray, const QString&, int );
//void SendPcItem( QByteArray, const QString&, const QStringList&, int );
void SendPcItem( PcSaveInfo );
private: private:
QMutex mutex; QMutex mutex;
@ -38,7 +68,4 @@ class SaveLoadThread : public QThread
int GetFolderSize( const QString& path ); int GetFolderSize( const QString& path );
}; };
//Q_DECLARE_METATYPE( SaveListItem* )
#endif // SAVELOADTHREAD_H #endif // SAVELOADTHREAD_H

28
saveToy/textdialog.cpp Normal file
View File

@ -0,0 +1,28 @@
#include "textdialog.h"
#include "ui_textdialog.h"
TextDialog::TextDialog(QWidget *parent, const QString &txt ) :
QDialog(parent),
ui(new Ui::TextDialog)
{
ui->setupUi(this);
ui->textEdit->append( txt );
}
TextDialog::~TextDialog()
{
delete ui;
}
void TextDialog::on_buttonBox_accepted()
{
ret = ui->textEdit->document()->toPlainText();
}
QString TextDialog::GetText( QWidget *parent, const QString &txt )
{
TextDialog d( parent, txt );
if( !d.exec() )
return QString();
return d.ret;
}

29
saveToy/textdialog.h Normal file
View File

@ -0,0 +1,29 @@
#ifndef TEXTDIALOG_H
#define TEXTDIALOG_H
#include <QDialog>
namespace Ui {
class TextDialog;
}
//generic dialog to get text
class TextDialog : public QDialog
{
Q_OBJECT
public:
explicit TextDialog(QWidget *parent = 0, const QString &txt = QString() );
~TextDialog();
static QString GetText( QWidget *parent = 0, const QString &txt = QString() );
private:
Ui::TextDialog *ui;
QString ret;
private slots:
void on_buttonBox_accepted();
};
#endif // TEXTDIALOG_H