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* display images in the breft thingy
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vendored
@ -43,6 +43,8 @@ breft_editor/breft.pro -text
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breft_editor/main.cpp -text
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breft_editor/mainwindow.cpp -text
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breft_editor/mainwindow.h -text
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breft_editor/texture.cpp -text
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breft_editor/texture.h -text
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nandBinCheck/main.cpp -text
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nandBinCheck/nandBinCheck.pro -text
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nandBinCheck/readmii.txt -text
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@ -10,8 +10,10 @@ SOURCES += main.cpp\
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breft.cpp \
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../WiiQt/tools.cpp \
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../WiiQt/aes.c \
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../WiiQt/sha1.c
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../WiiQt/sha1.c \
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texture.cpp
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HEADERS += mainwindow.h \
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breft.h \
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../WiiQt/tools.h \
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texture.h
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@ -2,6 +2,7 @@
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#include "../WiiQt/tools.h"
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#include "breft.h"
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#include "texture.h"
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MainWindow::MainWindow( QWidget *parent ) : QMainWindow( parent)
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{
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@ -32,6 +33,13 @@ void MainWindow::setupForms()
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plainTextEdit_log = new QPlainTextEdit;
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mainLayout->addWidget(plainTextEdit_log);
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gv = new QGraphicsView( this );
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gv->setMaximumHeight( 300 );
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gv->setScene( &gs );
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gv->setAlignment( Qt::AlignLeft );
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gv->setRenderHint( QPainter::Antialiasing );
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mainLayout->addWidget( gv );
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Layout->addLayout(mainLayout, 0, 0);
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ShowMessage( tr("Done creating forms") );
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@ -90,6 +98,13 @@ void MainWindow::on_actionLoad_triggered()
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return;
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}
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//clear the old images from the gui
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foreach( QGraphicsItem *i, gs.items() )
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{
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gs.removeItem( i );
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delete( i );
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}
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QDataStream stream(data);
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header head;
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stream >> head;
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@ -111,6 +126,11 @@ void MainWindow::on_actionLoad_triggered()
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section1 sec1;
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stream >> sec1;
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quint16 spacing = 5;
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quint32 x = spacing;
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quint32 y = spacing;
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quint32 rowHeight = 0;
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for(quint32 ii=0; ii<sec1.count; ii++) {
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quint16 len;
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stream >> len;
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@ -129,6 +149,23 @@ void MainWindow::on_actionLoad_triggered()
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stream.readRawData( pic_data.data() , pic_head.size );
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// SHOW TPL ON SCREEN
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//if you have a format that uses palette data, you need to add that to the last arg here
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QImage img = ConvertTextureToImage( pic_data, pic_head.width, pic_head.height, pic_head.format );
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if( img.isNull() )//error converting
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continue;
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QGraphicsPixmapItem *item = new QGraphicsPixmapItem( QPixmap::fromImage( img ) );
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if( x + img.width() + spacing >= (quint32)gv->width() )//this row is filled up, skip down and start a new row
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{
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x = spacing;
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y += spacing + rowHeight;
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rowHeight = 0;
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}
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rowHeight = MAX( rowHeight, ((quint32)img.height()) );
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//qDebug() << "setting image" << ii << "at" << x << y;
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item->setPos( x, y );
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gs.addItem( item );
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x += img.width() + spacing;
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// SAVE TPL TO FILE
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#if 0
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@ -23,6 +23,9 @@ private:
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QMenu* menuFile;
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QPlainTextEdit* plainTextEdit_log;
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QGraphicsView *gv;
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QGraphicsScene gs;
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public slots:
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private slots:
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481
breft_editor/texture.cpp
Normal file
481
breft_editor/texture.cpp
Normal file
@ -0,0 +1,481 @@
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#include "texture.h"
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#define align(x, y) ((x) + ((x) % (y)))
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#define round_up(x,n) (-(-(x) & -(n)))
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int TPL_ConvertRGB565ToBitMap( quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height )
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
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for(x1 = 0; x1 < width; x1 += 4) {
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for(y = y1; y < (y1 + 4); y++) {
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for(x = x1; x < (x1 + 4); x++) {
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quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
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if((x >= width) || (y >= height))
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continue;
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oldpixel = qFromBigEndian(oldpixel);
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//quint8 b = ((oldpixel >> 11) & 0x1F) << 3;
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//quint8 g = ((oldpixel >> 5) & 0x3F) << 2;
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//quint8 r = ((oldpixel >> 0) & 0x1F) << 3;
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quint8 b = ((oldpixel >> 11) & 0x1F) *( 255/0x1f );
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quint8 g = ((oldpixel >> 5) & 0x3F) *( 255/0x3f );
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quint8 r = ((oldpixel >> 0) & 0x1F) *( 255/0x1f );
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quint8 a = 255;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertRGBA8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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//qDebug() << "TPL_ConvertRGBA8ToBitMap";
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quint32 x, y;
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quint32 x1, y1;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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quint8 r, g, b, a;
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int i, iv = 0;
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for(y = 0; y < height; y += 4) {
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for(x = 0; x < width; x += 4) {
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for(i = 0; i < 2; i++) {
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for(y1 = y; y1 < (y + 4); y1++) {
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for(x1 = x; x1 < (x + 4); x1++) {
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quint16 oldpixel = qFromBigEndian( *(quint16*)(tplbuf + ((iv++) * 2)) );
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if((x1 >= width) || (y1 >= height))
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continue;
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if(i == 0) {
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a = (oldpixel >> 8) & 0xFF;
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r = (oldpixel >> 0) & 0xFF;
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(*(quint32**)bitmapdata)[x1 + (y1 * width)] |= (quint32)((r << 16) | (a << 24));
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} else {
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g = (oldpixel >> 8) & 0xFF;
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b = (oldpixel >> 0) & 0xFF;
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(*(quint32**)bitmapdata)[x1 + (y1 * width)] |= (quint32)((g << 8) | (b << 0));
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}
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}
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertRGB5A3ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
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for(x1 = 0; x1 < width; x1 += 4) {
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for(y = y1; y < (y1 + 4); y++) {
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for(x = x1; x < (x1 + 4); x++) {
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quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
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if((x >= width) || (y >= height))
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continue;
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oldpixel = qFromBigEndian(oldpixel);
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if(oldpixel & (1 << 15)) {
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// RGB5
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quint8 b = (((oldpixel >> 10) & 0x1F) * 255) / 31;
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quint8 g = (((oldpixel >> 5) & 0x1F) * 255) / 31;
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quint8 r = (((oldpixel >> 0) & 0x1F) * 255) / 31;
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quint8 a = 255;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}else{
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// RGB4A3
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quint8 a = (((oldpixel >> 12) & 0x7) * 255) / 7;
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quint8 b = (((oldpixel >> 8) & 0xF) * 255) / 15;
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quint8 g = (((oldpixel >> 4) & 0xF) * 255) / 15;
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quint8 r = (((oldpixel >> 0) & 0xF) * 255) / 15;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertI4ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 8);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = align(width, 4) * align(height, 4) * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 8) {
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for(x1 = 0; x1 < width; x1 += 8) {
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for(y = y1; y < (y1 + 8); y++) {
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for(x = x1; x < (x1 + 8); x += 2, iv++) {
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if((x >= width) || (y >= height))
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continue;
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quint8 oldpixel = tplbuf[ iv ];
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quint8 b = (oldpixel >> 4) * 255 / 15;
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quint8 g = (oldpixel >> 4) * 255 / 15;
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quint8 r = (oldpixel >> 4) * 255 / 15;
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quint8 a = 255;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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b = (oldpixel & 0xF) * 255 / 15;
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g = (oldpixel & 0xF) * 255 / 15;
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r = (oldpixel & 0xF) * 255 / 15;
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a = 255;
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rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + 1 + (y * width)] = rgba;
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertIA4ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
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for(x1 = 0; x1 < width; x1 += 8) {
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for(y = y1; y < (y1 + 4); y++) {
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for(x = x1; x < (x1 + 8); x++) {
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quint8 oldpixel = *(quint8*)(tplbuf + ((iv++)));
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if((x >= width) || (y >= height))
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continue;
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quint8 b = ((oldpixel & 0xF) * 255) / 15;
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quint8 g = ((oldpixel & 0xF) * 255) / 15;
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quint8 r = ((oldpixel & 0xF) * 255) / 15;
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quint8 a = ((oldpixel >> 4) * 255) / 15;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertI8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
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for(x1 = 0; x1 < width; x1 += 8) {
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for(y = y1; y < (y1 + 4); y++) {
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for(x = x1; x < (x1 + 8); x++) {
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quint8 oldpixel = *(quint8*)(tplbuf + ((iv++) * 1));
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if((x >= width) || (y >= height))
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continue;
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quint8 b = oldpixel;
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quint8 g = oldpixel;
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quint8 r = oldpixel;
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quint8 a = 255;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertCI8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height, const QByteArray &palData )
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{
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//qDebug() << "TPL_ConvertCI8ToBitMap";
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//hexdump( palData );
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//hexdump( (const void*)tplbuf, 0x100 );
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quint32* output = (quint32*)calloc( width * height, 4 );
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if( *bitmapdata == NULL )
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return -1;
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if( ( palData.size() / 4 ) > 256 )
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qWarning() << "TPL_ConvertCI8ToBitMap -> quint8 is too small to hold enough data for this pallatte";
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quint32 outsz = width * height * 4;
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quint32* palette = (quint32*)palData.constData();
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int i = 0;
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for( quint32 y = 0; y < height; y += 4 )
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{
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for (quint32 x = 0; x < width; x += 8)
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{
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for (quint32 y1 = y; y1 < y + 4; y1++)
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{
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for (quint32 x1 = x; x1 < x + 8; x1++)
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{
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quint8 pixel = tplbuf[ i++ ];
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if( y1 >= height || x1 >= width )
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continue;
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output[ y1 * width + x1 ] = palette[ pixel ];
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}
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}
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}
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}
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*bitmapdata = (quint8*)output;
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return outsz;
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}
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int TPL_ConvertCI4ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height, const QByteArray &palData )
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{
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//qDebug() << "TPL_ConvertCI4ToBitMap";
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quint32* output = (quint32*)calloc(width * height, 4);
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if( output == NULL )
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return -1;
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if( ( palData.size() / 4 ) > 256 )
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qWarning() << "TPL_ConvertCI4ToBitMap -> quint8 is too small to hold enough data for this pallatte";
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quint32 max = width * height;
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quint32 outsz = width * height;
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quint32* palette = (quint32*)palData.constData();
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int i = 0;
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for( quint32 y = 0; y < height; y += 8 )
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{
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for( quint32 x = 0; x < width; x += 8)
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{
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for( quint32 y1 = y; y1 < y + 8; y1++)
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{
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for( quint32 x1 = x; x1 < x + 8; x1 += 2)
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{
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quint8 pixel = tplbuf[ i++ ];
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if( y1 >= height || x1 >= width )
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continue;
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output[ y1 * width + x1 ] = palette[ pixel >> 4 ];
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if( y1 * width + x1 + 1 < max )
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output[ y1 * width + x1 + 1 ] = palette[ pixel & 0x0F ];
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}
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}
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}
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}
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*bitmapdata = (quint8*)output;
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return outsz;
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}
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int TPL_ConvertCI14x2ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height, const QByteArray &palData )
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{
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//qDebug() << "TPL_ConvertCI14x2ToBitMap";
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//hexdump( palData );
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//hexdump( (const void*)tplbuf, 0x100 );
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quint32* output = (quint32*)calloc(width * height, 4);
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if( output == NULL )
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return -1;
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quint32 outsz = width * height;
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quint32* palette = (quint32*)palData.constData();
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quint16* tplStuff = (quint16*)tplbuf;
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int i = 0;
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for( quint32 y = 0; y < height; y += 4 )
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{
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for( quint32 x = 0; x < width; x += 4)
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{
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for( quint32 y1 = y; y1 < y + 4; y1++)
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{
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for( quint32 x1 = x; x1 < x + 4; x1++)
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{
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quint16 pixel = qFromBigEndian( tplStuff[ i++ ] );
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if( y1 >= height || x1 >= width )
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continue;
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output[ y1 * width + x1 ] = palette[ pixel & 0x3FFF ];
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}
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}
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}
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}
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*bitmapdata = (quint8*)output;
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return outsz;
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}
|
||||
int TPL_ConvertIA8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
||||
{
|
||||
quint32 x, y;
|
||||
quint32 x1, y1;
|
||||
quint32 iv;
|
||||
*bitmapdata = ( quint8* )calloc( width * height, 4 );
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = width * height * 4;
|
||||
for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
|
||||
for(x1 = 0; x1 < width; x1 += 4) {
|
||||
for(y = y1; y < (y1 + 4); y++) {
|
||||
for(x = x1; x < (x1 + 4); x++) {
|
||||
quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
|
||||
if((x >= width) || (y >= height))
|
||||
continue;
|
||||
quint8 b = oldpixel >> 8;
|
||||
quint8 g = oldpixel >> 8;
|
||||
quint8 r = oldpixel >> 8;
|
||||
quint8 a = oldpixel & 0xFF;
|
||||
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
||||
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return outsz;
|
||||
}
|
||||
static quint16 avg(quint16 w0, quint16 w1, quint16 c0, quint16 c1)
|
||||
{
|
||||
quint16 a0, a1;
|
||||
quint16 a, c;
|
||||
|
||||
a0 = c0 >> 11;
|
||||
a1 = c1 >> 11;
|
||||
a = (w0*a0 + w1*a1) / (w0 + w1);
|
||||
c = a << 11;
|
||||
|
||||
a0 = (c0 >> 5) & 63;
|
||||
a1 = (c1 >> 5) & 63;
|
||||
a = (w0*a0 + w1*a1) / (w0 + w1);
|
||||
c |= a << 5;
|
||||
|
||||
a0 = c0 & 31;
|
||||
a1 = c1 & 31;
|
||||
a = (w0*a0 + w1*a1) / (w0 + w1);
|
||||
c |= a;
|
||||
|
||||
return c;
|
||||
}
|
||||
int TPL_ConvertCMPToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
||||
{
|
||||
quint32 x, y;
|
||||
quint32 iv = 0;
|
||||
*bitmapdata = ( quint8* )calloc( width * height, 4 );
|
||||
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = width * height * 4;
|
||||
for (y = 0; y < height; y++)
|
||||
for (x = 0; x < width; x++) {
|
||||
quint8 pix[4];
|
||||
quint16 raw;
|
||||
quint16 c[4];
|
||||
int x0, x1, x2, y0, y1, y2, off;
|
||||
int ww = round_up(width, 8);
|
||||
int ix;
|
||||
quint32 px;
|
||||
|
||||
x0 = x & 3;
|
||||
x1 = (x >> 2) & 1;
|
||||
x2 = x >> 3;
|
||||
y0 = y & 3;
|
||||
y1 = (y >> 2) & 1;
|
||||
y2 = y >> 3;
|
||||
off = (8 * x1) + (16 * y1) + (32 * x2) + (4 * ww * y2);
|
||||
|
||||
c[0] = qFromBigEndian(*(quint16*)(tplbuf + off));
|
||||
c[1] = qFromBigEndian(*(quint16*)(tplbuf + off + 2));
|
||||
if (c[0] > c[1]) {
|
||||
c[2] = avg(2, 1, c[0], c[1]);
|
||||
c[3] = avg(1, 2, c[0], c[1]);
|
||||
} else {
|
||||
c[2] = avg(1, 1, c[0], c[1]);
|
||||
c[3] = 0;
|
||||
}
|
||||
|
||||
px = qFromBigEndian(*(quint32*)(tplbuf + off + 4));
|
||||
ix = x0 + (4 * y0);
|
||||
raw = c[(px >> (30 - (2 * ix))) & 3];
|
||||
|
||||
pix[0] = (raw >> 8) & 0xf8;
|
||||
pix[1] = (raw >> 3) & 0xf8;
|
||||
pix[2] = (raw << 3) & 0xf8;
|
||||
pix[3] = 0xff;
|
||||
if (((px >> (30 - (2 * ix))) & 0x03) == 3 && c[0] <= c[1])
|
||||
pix[3] = 0x00;
|
||||
|
||||
quint32 rgba = (pix[0] << 16) | (pix[1] << 8) | (pix[2] << 0) | (pix[3] << 24);
|
||||
(*(quint32**)bitmapdata)[iv++] = rgba;
|
||||
}
|
||||
return outsz;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
QImage ConvertTextureToImage( const QByteArray &ba, quint32 w, quint32 h, quint32 format, const QByteArray &palData )
|
||||
{
|
||||
quint8* bitmapdata = NULL;//this will hold the converted image
|
||||
int ret = 0;
|
||||
switch( format )
|
||||
{
|
||||
case TPL_FORMAT_RGB565:
|
||||
ret = TPL_ConvertRGB565ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_RGB5A3:
|
||||
ret = TPL_ConvertRGB5A3ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_RGBA8:
|
||||
ret = TPL_ConvertRGBA8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_I4:
|
||||
ret = TPL_ConvertI4ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_I8:
|
||||
ret = TPL_ConvertI8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_IA4:
|
||||
ret = TPL_ConvertIA4ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_IA8:
|
||||
ret = TPL_ConvertIA8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_CI8:
|
||||
ret = TPL_ConvertCI8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h, palData );
|
||||
break;
|
||||
case TPL_FORMAT_CI4:
|
||||
ret = TPL_ConvertCI4ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h, palData );
|
||||
break;
|
||||
case TPL_FORMAT_CI14X2:
|
||||
ret = TPL_ConvertCI14x2ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h, palData );
|
||||
break;
|
||||
case TPL_FORMAT_CMP:
|
||||
ret = TPL_ConvertCMPToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
default:
|
||||
qWarning() << "ConvertTextureToImage -> Unsupported format" << hex << format;
|
||||
return QImage();
|
||||
break;
|
||||
}
|
||||
if( !ret )//should only happen if calloc fails
|
||||
{
|
||||
qWarning() << "ConvertTextureToImage-> error converting image";
|
||||
return QImage();
|
||||
}
|
||||
QImage im = QImage( (const uchar*)bitmapdata, w, h, QImage::Format_ARGB32 );
|
||||
QImage im2 = im.copy( im.rect() );//make a copy of the image so the "free" wont delete any data we still want
|
||||
free( bitmapdata );
|
||||
return im2;
|
||||
}
|
29
breft_editor/texture.h
Normal file
29
breft_editor/texture.h
Normal file
@ -0,0 +1,29 @@
|
||||
#ifndef TEXTURE_H
|
||||
#define TEXTURE_H
|
||||
|
||||
#include "../WiiQt/includes.h"
|
||||
|
||||
#define TPL_FORMAT_I4 0
|
||||
#define TPL_FORMAT_I8 1
|
||||
|
||||
#define TPL_FORMAT_IA4 2
|
||||
#define TPL_FORMAT_IA8 3
|
||||
|
||||
#define TPL_FORMAT_RGB565 4
|
||||
#define TPL_FORMAT_RGB5A3 5
|
||||
#define TPL_FORMAT_RGBA8 6
|
||||
|
||||
#define TPL_FORMAT_CI4 8
|
||||
#define TPL_FORMAT_CI8 9
|
||||
#define TPL_FORMAT_CI14X2 10
|
||||
|
||||
#define TPL_FORMAT_CMP 14
|
||||
|
||||
#define TPL_MIN_FILTER_NORMAL 0x00010000
|
||||
#define TPL_MIN_FILTER_CLAMP 0x00000001
|
||||
#define TPL_MAG_FILTER_NORMAL 0x00010000
|
||||
#define TPL_MAG_FILTER_CLAMP 0x00000001
|
||||
|
||||
QImage ConvertTextureToImage( const QByteArray &ba, quint32 w, quint32 h, quint32 format, const QByteArray &palData = QByteArray() );
|
||||
|
||||
#endif // TEXTURE_H
|
Loading…
Reference in New Issue
Block a user