mirror of
https://github.com/martravi/wiiqt.git
synced 2024-11-22 09:09:18 +01:00
* display images in the breft thingy
This commit is contained in:
parent
61f92ef411
commit
e21a3c0e4b
2
.gitattributes
vendored
2
.gitattributes
vendored
@ -43,6 +43,8 @@ breft_editor/breft.pro -text
|
||||
breft_editor/main.cpp -text
|
||||
breft_editor/mainwindow.cpp -text
|
||||
breft_editor/mainwindow.h -text
|
||||
breft_editor/texture.cpp -text
|
||||
breft_editor/texture.h -text
|
||||
nandBinCheck/main.cpp -text
|
||||
nandBinCheck/nandBinCheck.pro -text
|
||||
nandBinCheck/readmii.txt -text
|
||||
|
@ -10,8 +10,10 @@ SOURCES += main.cpp\
|
||||
breft.cpp \
|
||||
../WiiQt/tools.cpp \
|
||||
../WiiQt/aes.c \
|
||||
../WiiQt/sha1.c
|
||||
../WiiQt/sha1.c \
|
||||
texture.cpp
|
||||
|
||||
HEADERS += mainwindow.h \
|
||||
breft.h \
|
||||
../WiiQt/tools.h \
|
||||
texture.h
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include "../WiiQt/tools.h"
|
||||
#include "breft.h"
|
||||
#include "texture.h"
|
||||
|
||||
MainWindow::MainWindow( QWidget *parent ) : QMainWindow( parent)
|
||||
{
|
||||
@ -32,6 +33,13 @@ void MainWindow::setupForms()
|
||||
plainTextEdit_log = new QPlainTextEdit;
|
||||
mainLayout->addWidget(plainTextEdit_log);
|
||||
|
||||
gv = new QGraphicsView( this );
|
||||
gv->setMaximumHeight( 300 );
|
||||
gv->setScene( &gs );
|
||||
gv->setAlignment( Qt::AlignLeft );
|
||||
gv->setRenderHint( QPainter::Antialiasing );
|
||||
mainLayout->addWidget( gv );
|
||||
|
||||
Layout->addLayout(mainLayout, 0, 0);
|
||||
|
||||
ShowMessage( tr("Done creating forms") );
|
||||
@ -90,6 +98,13 @@ void MainWindow::on_actionLoad_triggered()
|
||||
return;
|
||||
}
|
||||
|
||||
//clear the old images from the gui
|
||||
foreach( QGraphicsItem *i, gs.items() )
|
||||
{
|
||||
gs.removeItem( i );
|
||||
delete( i );
|
||||
}
|
||||
|
||||
QDataStream stream(data);
|
||||
header head;
|
||||
stream >> head;
|
||||
@ -111,6 +126,11 @@ void MainWindow::on_actionLoad_triggered()
|
||||
section1 sec1;
|
||||
stream >> sec1;
|
||||
|
||||
quint16 spacing = 5;
|
||||
quint32 x = spacing;
|
||||
quint32 y = spacing;
|
||||
quint32 rowHeight = 0;
|
||||
|
||||
for(quint32 ii=0; ii<sec1.count; ii++) {
|
||||
quint16 len;
|
||||
stream >> len;
|
||||
@ -129,6 +149,23 @@ void MainWindow::on_actionLoad_triggered()
|
||||
stream.readRawData( pic_data.data() , pic_head.size );
|
||||
|
||||
// SHOW TPL ON SCREEN
|
||||
//if you have a format that uses palette data, you need to add that to the last arg here
|
||||
QImage img = ConvertTextureToImage( pic_data, pic_head.width, pic_head.height, pic_head.format );
|
||||
if( img.isNull() )//error converting
|
||||
continue;
|
||||
|
||||
QGraphicsPixmapItem *item = new QGraphicsPixmapItem( QPixmap::fromImage( img ) );
|
||||
if( x + img.width() + spacing >= (quint32)gv->width() )//this row is filled up, skip down and start a new row
|
||||
{
|
||||
x = spacing;
|
||||
y += spacing + rowHeight;
|
||||
rowHeight = 0;
|
||||
}
|
||||
rowHeight = MAX( rowHeight, ((quint32)img.height()) );
|
||||
//qDebug() << "setting image" << ii << "at" << x << y;
|
||||
item->setPos( x, y );
|
||||
gs.addItem( item );
|
||||
x += img.width() + spacing;
|
||||
|
||||
// SAVE TPL TO FILE
|
||||
#if 0
|
||||
|
@ -23,6 +23,9 @@ private:
|
||||
QMenu* menuFile;
|
||||
QPlainTextEdit* plainTextEdit_log;
|
||||
|
||||
QGraphicsView *gv;
|
||||
QGraphicsScene gs;
|
||||
|
||||
public slots:
|
||||
|
||||
private slots:
|
||||
|
481
breft_editor/texture.cpp
Normal file
481
breft_editor/texture.cpp
Normal file
@ -0,0 +1,481 @@
|
||||
#include "texture.h"
|
||||
|
||||
#define align(x, y) ((x) + ((x) % (y)))
|
||||
#define round_up(x,n) (-(-(x) & -(n)))
|
||||
|
||||
int TPL_ConvertRGB565ToBitMap( quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height )
|
||||
{
|
||||
quint32 x, y;
|
||||
quint32 x1, y1;
|
||||
quint32 iv;
|
||||
*bitmapdata = (quint8*)calloc(width * height, 4);
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = width * height * 4;
|
||||
for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
|
||||
for(x1 = 0; x1 < width; x1 += 4) {
|
||||
for(y = y1; y < (y1 + 4); y++) {
|
||||
for(x = x1; x < (x1 + 4); x++) {
|
||||
|
||||
quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
|
||||
|
||||
if((x >= width) || (y >= height))
|
||||
continue;
|
||||
|
||||
oldpixel = qFromBigEndian(oldpixel);
|
||||
//quint8 b = ((oldpixel >> 11) & 0x1F) << 3;
|
||||
//quint8 g = ((oldpixel >> 5) & 0x3F) << 2;
|
||||
//quint8 r = ((oldpixel >> 0) & 0x1F) << 3;
|
||||
quint8 b = ((oldpixel >> 11) & 0x1F) *( 255/0x1f );
|
||||
quint8 g = ((oldpixel >> 5) & 0x3F) *( 255/0x3f );
|
||||
quint8 r = ((oldpixel >> 0) & 0x1F) *( 255/0x1f );
|
||||
quint8 a = 255;
|
||||
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
||||
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return outsz;
|
||||
}
|
||||
int TPL_ConvertRGBA8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
||||
{
|
||||
//qDebug() << "TPL_ConvertRGBA8ToBitMap";
|
||||
quint32 x, y;
|
||||
quint32 x1, y1;
|
||||
*bitmapdata = (quint8*)calloc(width * height, 4);
|
||||
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = width * height * 4;
|
||||
quint8 r, g, b, a;
|
||||
int i, iv = 0;
|
||||
for(y = 0; y < height; y += 4) {
|
||||
for(x = 0; x < width; x += 4) {
|
||||
for(i = 0; i < 2; i++) {
|
||||
for(y1 = y; y1 < (y + 4); y1++) {
|
||||
for(x1 = x; x1 < (x + 4); x1++) {
|
||||
quint16 oldpixel = qFromBigEndian( *(quint16*)(tplbuf + ((iv++) * 2)) );
|
||||
if((x1 >= width) || (y1 >= height))
|
||||
continue;
|
||||
|
||||
if(i == 0) {
|
||||
a = (oldpixel >> 8) & 0xFF;
|
||||
r = (oldpixel >> 0) & 0xFF;
|
||||
(*(quint32**)bitmapdata)[x1 + (y1 * width)] |= (quint32)((r << 16) | (a << 24));
|
||||
} else {
|
||||
g = (oldpixel >> 8) & 0xFF;
|
||||
b = (oldpixel >> 0) & 0xFF;
|
||||
(*(quint32**)bitmapdata)[x1 + (y1 * width)] |= (quint32)((g << 8) | (b << 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return outsz;
|
||||
}
|
||||
int TPL_ConvertRGB5A3ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
||||
{
|
||||
quint32 x, y;
|
||||
quint32 x1, y1;
|
||||
quint32 iv;
|
||||
*bitmapdata = (quint8*)calloc(width * height, 4);
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = width * height * 4;
|
||||
for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
|
||||
for(x1 = 0; x1 < width; x1 += 4) {
|
||||
for(y = y1; y < (y1 + 4); y++) {
|
||||
for(x = x1; x < (x1 + 4); x++) {
|
||||
quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
|
||||
if((x >= width) || (y >= height))
|
||||
continue;
|
||||
oldpixel = qFromBigEndian(oldpixel);
|
||||
if(oldpixel & (1 << 15)) {
|
||||
// RGB5
|
||||
quint8 b = (((oldpixel >> 10) & 0x1F) * 255) / 31;
|
||||
quint8 g = (((oldpixel >> 5) & 0x1F) * 255) / 31;
|
||||
quint8 r = (((oldpixel >> 0) & 0x1F) * 255) / 31;
|
||||
quint8 a = 255;
|
||||
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
||||
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
||||
}else{
|
||||
// RGB4A3
|
||||
|
||||
quint8 a = (((oldpixel >> 12) & 0x7) * 255) / 7;
|
||||
quint8 b = (((oldpixel >> 8) & 0xF) * 255) / 15;
|
||||
quint8 g = (((oldpixel >> 4) & 0xF) * 255) / 15;
|
||||
quint8 r = (((oldpixel >> 0) & 0xF) * 255) / 15;
|
||||
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
||||
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return outsz;
|
||||
}
|
||||
int TPL_ConvertI4ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
||||
{
|
||||
quint32 x, y;
|
||||
quint32 x1, y1;
|
||||
quint32 iv;
|
||||
*bitmapdata = (quint8*)calloc(width * height, 8);
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = align(width, 4) * align(height, 4) * 4;
|
||||
for(iv = 0, y1 = 0; y1 < height; y1 += 8) {
|
||||
for(x1 = 0; x1 < width; x1 += 8) {
|
||||
for(y = y1; y < (y1 + 8); y++) {
|
||||
for(x = x1; x < (x1 + 8); x += 2, iv++) {
|
||||
if((x >= width) || (y >= height))
|
||||
continue;
|
||||
quint8 oldpixel = tplbuf[ iv ];
|
||||
quint8 b = (oldpixel >> 4) * 255 / 15;
|
||||
quint8 g = (oldpixel >> 4) * 255 / 15;
|
||||
quint8 r = (oldpixel >> 4) * 255 / 15;
|
||||
quint8 a = 255;
|
||||
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
||||
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
||||
b = (oldpixel & 0xF) * 255 / 15;
|
||||
g = (oldpixel & 0xF) * 255 / 15;
|
||||
r = (oldpixel & 0xF) * 255 / 15;
|
||||
a = 255;
|
||||
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
||||
(*(quint32**)bitmapdata)[x + 1 + (y * width)] = rgba;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return outsz;
|
||||
}
|
||||
int TPL_ConvertIA4ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
||||
{
|
||||
quint32 x, y;
|
||||
quint32 x1, y1;
|
||||
quint32 iv;
|
||||
*bitmapdata = (quint8*)calloc(width * height, 4);
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = width * height * 4;
|
||||
for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
|
||||
for(x1 = 0; x1 < width; x1 += 8) {
|
||||
for(y = y1; y < (y1 + 4); y++) {
|
||||
for(x = x1; x < (x1 + 8); x++) {
|
||||
quint8 oldpixel = *(quint8*)(tplbuf + ((iv++)));
|
||||
if((x >= width) || (y >= height))
|
||||
continue;
|
||||
quint8 b = ((oldpixel & 0xF) * 255) / 15;
|
||||
quint8 g = ((oldpixel & 0xF) * 255) / 15;
|
||||
quint8 r = ((oldpixel & 0xF) * 255) / 15;
|
||||
quint8 a = ((oldpixel >> 4) * 255) / 15;
|
||||
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
||||
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return outsz;
|
||||
}
|
||||
int TPL_ConvertI8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
||||
{
|
||||
quint32 x, y;
|
||||
quint32 x1, y1;
|
||||
quint32 iv;
|
||||
*bitmapdata = (quint8*)calloc(width * height, 4);
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = width * height * 4;
|
||||
for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
|
||||
for(x1 = 0; x1 < width; x1 += 8) {
|
||||
for(y = y1; y < (y1 + 4); y++) {
|
||||
for(x = x1; x < (x1 + 8); x++) {
|
||||
quint8 oldpixel = *(quint8*)(tplbuf + ((iv++) * 1));
|
||||
if((x >= width) || (y >= height))
|
||||
continue;
|
||||
quint8 b = oldpixel;
|
||||
quint8 g = oldpixel;
|
||||
quint8 r = oldpixel;
|
||||
quint8 a = 255;
|
||||
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
||||
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return outsz;
|
||||
}
|
||||
int TPL_ConvertCI8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height, const QByteArray &palData )
|
||||
{
|
||||
//qDebug() << "TPL_ConvertCI8ToBitMap";
|
||||
//hexdump( palData );
|
||||
//hexdump( (const void*)tplbuf, 0x100 );
|
||||
quint32* output = (quint32*)calloc( width * height, 4 );
|
||||
if( *bitmapdata == NULL )
|
||||
return -1;
|
||||
if( ( palData.size() / 4 ) > 256 )
|
||||
qWarning() << "TPL_ConvertCI8ToBitMap -> quint8 is too small to hold enough data for this pallatte";
|
||||
|
||||
quint32 outsz = width * height * 4;
|
||||
quint32* palette = (quint32*)palData.constData();
|
||||
int i = 0;
|
||||
|
||||
for( quint32 y = 0; y < height; y += 4 )
|
||||
{
|
||||
for (quint32 x = 0; x < width; x += 8)
|
||||
{
|
||||
for (quint32 y1 = y; y1 < y + 4; y1++)
|
||||
{
|
||||
for (quint32 x1 = x; x1 < x + 8; x1++)
|
||||
{
|
||||
quint8 pixel = tplbuf[ i++ ];
|
||||
|
||||
if( y1 >= height || x1 >= width )
|
||||
|
||||
continue;
|
||||
|
||||
output[ y1 * width + x1 ] = palette[ pixel ];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*bitmapdata = (quint8*)output;
|
||||
return outsz;
|
||||
}
|
||||
int TPL_ConvertCI4ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height, const QByteArray &palData )
|
||||
{
|
||||
//qDebug() << "TPL_ConvertCI4ToBitMap";
|
||||
quint32* output = (quint32*)calloc(width * height, 4);
|
||||
if( output == NULL )
|
||||
return -1;
|
||||
if( ( palData.size() / 4 ) > 256 )
|
||||
qWarning() << "TPL_ConvertCI4ToBitMap -> quint8 is too small to hold enough data for this pallatte";
|
||||
|
||||
quint32 max = width * height;
|
||||
quint32 outsz = width * height;
|
||||
|
||||
quint32* palette = (quint32*)palData.constData();
|
||||
int i = 0;
|
||||
for( quint32 y = 0; y < height; y += 8 )
|
||||
{
|
||||
for( quint32 x = 0; x < width; x += 8)
|
||||
{
|
||||
for( quint32 y1 = y; y1 < y + 8; y1++)
|
||||
{
|
||||
for( quint32 x1 = x; x1 < x + 8; x1 += 2)
|
||||
{
|
||||
quint8 pixel = tplbuf[ i++ ];
|
||||
|
||||
if( y1 >= height || x1 >= width )
|
||||
continue;
|
||||
|
||||
output[ y1 * width + x1 ] = palette[ pixel >> 4 ];
|
||||
if( y1 * width + x1 + 1 < max )
|
||||
output[ y1 * width + x1 + 1 ] = palette[ pixel & 0x0F ];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*bitmapdata = (quint8*)output;
|
||||
|
||||
return outsz;
|
||||
}
|
||||
int TPL_ConvertCI14x2ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height, const QByteArray &palData )
|
||||
{
|
||||
//qDebug() << "TPL_ConvertCI14x2ToBitMap";
|
||||
//hexdump( palData );
|
||||
//hexdump( (const void*)tplbuf, 0x100 );
|
||||
quint32* output = (quint32*)calloc(width * height, 4);
|
||||
if( output == NULL )
|
||||
return -1;
|
||||
|
||||
quint32 outsz = width * height;
|
||||
|
||||
quint32* palette = (quint32*)palData.constData();
|
||||
quint16* tplStuff = (quint16*)tplbuf;
|
||||
int i = 0;
|
||||
|
||||
for( quint32 y = 0; y < height; y += 4 )
|
||||
{
|
||||
for( quint32 x = 0; x < width; x += 4)
|
||||
{
|
||||
for( quint32 y1 = y; y1 < y + 4; y1++)
|
||||
{
|
||||
for( quint32 x1 = x; x1 < x + 4; x1++)
|
||||
{
|
||||
quint16 pixel = qFromBigEndian( tplStuff[ i++ ] );
|
||||
|
||||
if( y1 >= height || x1 >= width )
|
||||
continue;
|
||||
|
||||
output[ y1 * width + x1 ] = palette[ pixel & 0x3FFF ];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*bitmapdata = (quint8*)output;
|
||||
return outsz;
|
||||
}
|
||||
int TPL_ConvertIA8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
||||
{
|
||||
quint32 x, y;
|
||||
quint32 x1, y1;
|
||||
quint32 iv;
|
||||
*bitmapdata = ( quint8* )calloc( width * height, 4 );
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = width * height * 4;
|
||||
for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
|
||||
for(x1 = 0; x1 < width; x1 += 4) {
|
||||
for(y = y1; y < (y1 + 4); y++) {
|
||||
for(x = x1; x < (x1 + 4); x++) {
|
||||
quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
|
||||
if((x >= width) || (y >= height))
|
||||
continue;
|
||||
quint8 b = oldpixel >> 8;
|
||||
quint8 g = oldpixel >> 8;
|
||||
quint8 r = oldpixel >> 8;
|
||||
quint8 a = oldpixel & 0xFF;
|
||||
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
||||
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return outsz;
|
||||
}
|
||||
static quint16 avg(quint16 w0, quint16 w1, quint16 c0, quint16 c1)
|
||||
{
|
||||
quint16 a0, a1;
|
||||
quint16 a, c;
|
||||
|
||||
a0 = c0 >> 11;
|
||||
a1 = c1 >> 11;
|
||||
a = (w0*a0 + w1*a1) / (w0 + w1);
|
||||
c = a << 11;
|
||||
|
||||
a0 = (c0 >> 5) & 63;
|
||||
a1 = (c1 >> 5) & 63;
|
||||
a = (w0*a0 + w1*a1) / (w0 + w1);
|
||||
c |= a << 5;
|
||||
|
||||
a0 = c0 & 31;
|
||||
a1 = c1 & 31;
|
||||
a = (w0*a0 + w1*a1) / (w0 + w1);
|
||||
c |= a;
|
||||
|
||||
return c;
|
||||
}
|
||||
int TPL_ConvertCMPToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
||||
{
|
||||
quint32 x, y;
|
||||
quint32 iv = 0;
|
||||
*bitmapdata = ( quint8* )calloc( width * height, 4 );
|
||||
|
||||
if(*bitmapdata == NULL)
|
||||
return -1;
|
||||
quint32 outsz = width * height * 4;
|
||||
for (y = 0; y < height; y++)
|
||||
for (x = 0; x < width; x++) {
|
||||
quint8 pix[4];
|
||||
quint16 raw;
|
||||
quint16 c[4];
|
||||
int x0, x1, x2, y0, y1, y2, off;
|
||||
int ww = round_up(width, 8);
|
||||
int ix;
|
||||
quint32 px;
|
||||
|
||||
x0 = x & 3;
|
||||
x1 = (x >> 2) & 1;
|
||||
x2 = x >> 3;
|
||||
y0 = y & 3;
|
||||
y1 = (y >> 2) & 1;
|
||||
y2 = y >> 3;
|
||||
off = (8 * x1) + (16 * y1) + (32 * x2) + (4 * ww * y2);
|
||||
|
||||
c[0] = qFromBigEndian(*(quint16*)(tplbuf + off));
|
||||
c[1] = qFromBigEndian(*(quint16*)(tplbuf + off + 2));
|
||||
if (c[0] > c[1]) {
|
||||
c[2] = avg(2, 1, c[0], c[1]);
|
||||
c[3] = avg(1, 2, c[0], c[1]);
|
||||
} else {
|
||||
c[2] = avg(1, 1, c[0], c[1]);
|
||||
c[3] = 0;
|
||||
}
|
||||
|
||||
px = qFromBigEndian(*(quint32*)(tplbuf + off + 4));
|
||||
ix = x0 + (4 * y0);
|
||||
raw = c[(px >> (30 - (2 * ix))) & 3];
|
||||
|
||||
pix[0] = (raw >> 8) & 0xf8;
|
||||
pix[1] = (raw >> 3) & 0xf8;
|
||||
pix[2] = (raw << 3) & 0xf8;
|
||||
pix[3] = 0xff;
|
||||
if (((px >> (30 - (2 * ix))) & 0x03) == 3 && c[0] <= c[1])
|
||||
pix[3] = 0x00;
|
||||
|
||||
quint32 rgba = (pix[0] << 16) | (pix[1] << 8) | (pix[2] << 0) | (pix[3] << 24);
|
||||
(*(quint32**)bitmapdata)[iv++] = rgba;
|
||||
}
|
||||
return outsz;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
QImage ConvertTextureToImage( const QByteArray &ba, quint32 w, quint32 h, quint32 format, const QByteArray &palData )
|
||||
{
|
||||
quint8* bitmapdata = NULL;//this will hold the converted image
|
||||
int ret = 0;
|
||||
switch( format )
|
||||
{
|
||||
case TPL_FORMAT_RGB565:
|
||||
ret = TPL_ConvertRGB565ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_RGB5A3:
|
||||
ret = TPL_ConvertRGB5A3ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_RGBA8:
|
||||
ret = TPL_ConvertRGBA8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_I4:
|
||||
ret = TPL_ConvertI4ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_I8:
|
||||
ret = TPL_ConvertI8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_IA4:
|
||||
ret = TPL_ConvertIA4ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_IA8:
|
||||
ret = TPL_ConvertIA8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
case TPL_FORMAT_CI8:
|
||||
ret = TPL_ConvertCI8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h, palData );
|
||||
break;
|
||||
case TPL_FORMAT_CI4:
|
||||
ret = TPL_ConvertCI4ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h, palData );
|
||||
break;
|
||||
case TPL_FORMAT_CI14X2:
|
||||
ret = TPL_ConvertCI14x2ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h, palData );
|
||||
break;
|
||||
case TPL_FORMAT_CMP:
|
||||
ret = TPL_ConvertCMPToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
||||
break;
|
||||
default:
|
||||
qWarning() << "ConvertTextureToImage -> Unsupported format" << hex << format;
|
||||
return QImage();
|
||||
break;
|
||||
}
|
||||
if( !ret )//should only happen if calloc fails
|
||||
{
|
||||
qWarning() << "ConvertTextureToImage-> error converting image";
|
||||
return QImage();
|
||||
}
|
||||
QImage im = QImage( (const uchar*)bitmapdata, w, h, QImage::Format_ARGB32 );
|
||||
QImage im2 = im.copy( im.rect() );//make a copy of the image so the "free" wont delete any data we still want
|
||||
free( bitmapdata );
|
||||
return im2;
|
||||
}
|
29
breft_editor/texture.h
Normal file
29
breft_editor/texture.h
Normal file
@ -0,0 +1,29 @@
|
||||
#ifndef TEXTURE_H
|
||||
#define TEXTURE_H
|
||||
|
||||
#include "../WiiQt/includes.h"
|
||||
|
||||
#define TPL_FORMAT_I4 0
|
||||
#define TPL_FORMAT_I8 1
|
||||
|
||||
#define TPL_FORMAT_IA4 2
|
||||
#define TPL_FORMAT_IA8 3
|
||||
|
||||
#define TPL_FORMAT_RGB565 4
|
||||
#define TPL_FORMAT_RGB5A3 5
|
||||
#define TPL_FORMAT_RGBA8 6
|
||||
|
||||
#define TPL_FORMAT_CI4 8
|
||||
#define TPL_FORMAT_CI8 9
|
||||
#define TPL_FORMAT_CI14X2 10
|
||||
|
||||
#define TPL_FORMAT_CMP 14
|
||||
|
||||
#define TPL_MIN_FILTER_NORMAL 0x00010000
|
||||
#define TPL_MIN_FILTER_CLAMP 0x00000001
|
||||
#define TPL_MAG_FILTER_NORMAL 0x00010000
|
||||
#define TPL_MAG_FILTER_CLAMP 0x00000001
|
||||
|
||||
QImage ConvertTextureToImage( const QByteArray &ba, quint32 w, quint32 h, quint32 format, const QByteArray &palData = QByteArray() );
|
||||
|
||||
#endif // TEXTURE_H
|
Loading…
Reference in New Issue
Block a user