#ifndef NANDWINDOW_H #define NANDWINDOW_H #include "includes.h" #include "nandbin.h" namespace Ui { class NandWindow; } class NandWindow : public QMainWindow { Q_OBJECT public: NandWindow(QWidget *parent = 0); ~NandWindow(); protected: void changeEvent(QEvent *e); private: Ui::NandWindow *ui; NandBin nandBin; //just put these here and create a slot to make the GUI not //look so ugly when it hangs while stuff is extracting QString exPath; QTreeWidgetItem* exItem; public slots: void GetError( QString ); void GetStatusUpdate( QString ); private slots: void on_actionOpen_Nand_triggered(); void on_treeWidget_customContextMenuRequested(QPoint pos); void ExtractShit(); }; #endif // NANDWINDOW_H