#ifndef MAINWINDOW_H #define MAINWINDOW_H #include "saveloadthread.h" #include "savelistitem.h" #include "../WiiQt/savebanner.h" #include "../WiiQt/includes.h" namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow( QWidget *parent = 0 ); ~MainWindow(); private: Ui::MainWindow *ui; QProgressBar progressBar; void GetSavesFromSneek( const QString &path ); void GetSavesFromPC( const QString &path ); SaveLoadThread bannerthread; int currentSneekIcon; QTimer sneekIconTimer; QListsneekIcon; int currentPcIcon; QTimer pcIconTimer; QListpcIcon; quint32 currentPcSave; //basepath used for local save backups QString pcPath; QString sneekPath; //get available filename for backup save inside pcPath QString GetSaveName( quint64 tid ); //variables used for creating the data.bins on extraction quint32 ngID; quint32 ngKeyID; QByteArray ngSig; QByteArray ngMac; QByteArray ngPriv; //for remembering PC saves' TID and the descriptions of each save QList< PcSaveInfo > pcInfos; bool NG_Ok(); bool WriteZipFile( const QByteArray &dataBin, const QByteArray &desc, const QString &path ); void AddNewPCSave( const QString &desc, const QString &tid, quint32 size, const QString &path, SaveBanner banner ); //clear the data on the right of the screen void ClearSneekGuiInfo(); void ClearPcGuiInfo(); //save/load settings void SaveSettings(); void LoadSettings(); bool initialStartup; private slots: void on_pushButton_pcInstall_clicked(); void on_actionSet_Local_Path_triggered(); void on_pushButton_pcDelete_clicked(); void on_comboBox_pcSelect_currentIndexChanged(int index); void on_listWidget_pcSaves_currentItemChanged(QListWidgetItem* current, QListWidgetItem* previous); void on_actionSet_NG_Keys_triggered(); void on_pushButton_sneekExtract_clicked(); void on_pushButton_sneekDelete_clicked(); void on_actionSet_Sneek_Path_triggered(); void on_listWidget_sneekSaves_currentItemChanged( QListWidgetItem* current, QListWidgetItem* previous ); void ReceiveSneekBanner( QByteArray, const QString&, int ); void ReceivePcItem( PcSaveInfo ); void GetProgressUpdate( int ); void LoadThreadIsDone( int ); void ShowSneekSaveDetails( SaveListItem *item ); void ShowPCSaveDetails( SaveListItem *item ); void ShowNextSneekIcon(); void ShowNextPcIcon(); }; #endif // MAINWINDOW_H