wiiqt/WiiQt/nandbin.h
giantpune@gmail.com 085ce1d522 * moving the "library" files into a common folder 'WiiQt'
* adding in ASH0, LZ77 and  ( messy ) U8 classes
2010-12-10 03:50:08 +00:00

124 lines
4.3 KiB
C++
Executable File

#ifndef NANDBIN_H
#define NANDBIN_H
#include "includes.h"
struct fst_t
{
quint8 filename[ 0xc ];
quint8 mode;
quint8 attr;
quint16 sub;
quint16 sib;
quint32 size;
quint32 uid;
quint16 gid;
quint32 x3;
};
// class to deal with an encrypted wii nand dump
// basic usage... create an object, set a path, call InitNand. then you can get the detailed list of entries with GetTree()
// extract files with GetFile()
//once InitNand() is called, you can get the contents of the nand in a nice QTreeWidgetItem* with GetTree()
class NandBin : public QObject
{
Q_OBJECT
public:
//creates a NandBin object. if a path is given, it will call SetPath() on that path. though you cant check the return value
NandBin( QObject * parent = 0, const QString &path = QString() );
//destroys this object, and all its used resources ( closes the nand.bin file and deletes the filetree )
~NandBin();
//sets the path of this object to path. returns false if it cannot open an already existing file
//keys.bin should be in this same path if they are to be used
bool SetPath( const QString &path );
//try to read the filesystem and create a tree from its contents
//this takes care of the stuff like reading the keys, finding teh superblock, and creating the QTreeWidgetItem* tree
//icons given here will be the ones used when asking for that tree
bool InitNand( QIcon dirs = QIcon(), QIcon files = QIcon() );
//get a root item containing children that are actually entries in the nand dump
//the root itself is just a container to hold them all and can be deleted once its children are taken
//! all returned items are cloned and it is up to you to delete them !
//text is assigned to the items as follows...
// 0 name
// 1 entry #
// 2 size
// 3 uid
// 4 gid
// 5 x3
// 6 mode
// 7 attr
QTreeWidgetItem *GetTree();
//extracts an item( and all its children ) to a directory
//this function is BLOCKING and will block the current thread, so if done in the gui thread, it will freeze your GUI till it returns
bool ExtractToDir( QTreeWidgetItem *item, const QString &path );
//print a little info about the free space
void ShowInfo();
//set this to change ":" in names to "-" on etracting.
//theres more illegal characters in FAT, but thes seems to be the only one that happens on the nand FS
void SetFixNamesForFAT( bool fix = true );
//returns the data that makes up the file of a given entry#
QByteArray GetFile( quint16 entry );
//get data for a given path
//! this function is slower than the above one, as it first iterates through the QTreeWidgetItems till it finds the right ono
//! and then end up calling the above one anyways.
//the path should be a file, not folder
//returns an empty array on failure
//path should start with "/" and items should be delimited by "/"
//ie... /title/00000001/00000002/data/setting.txt
const QByteArray GetData( const QString &path );
private:
QByteArray key;
qint32 loc_super;
qint32 loc_fat;
qint32 loc_fst;
QString extractPath;
QString nandPath;
QFile f;
int type;
bool fatNames;
QIcon groupIcon;
QIcon keyIcon;
int GetDumpType( quint64 fileSize );
bool GetKey( int type );
QByteArray ReadKeyfile( QString path );
qint32 FindSuperblock();
quint16 GetFAT( quint16 fat_entry );
fst_t GetFST( quint16 entry );
QByteArray GetCluster( quint16 cluster_entry, bool decrypt = true );
QByteArray GetFile( fst_t fst );
QString FstName( fst_t fst );
bool ExtractFST( quint16 entry, const QString &path, bool singleFile = false );
bool ExtractDir( fst_t fst, QString parent );
bool ExtractFile( fst_t fst, QString parent );
QTreeWidgetItem *root;
bool AddChildren( QTreeWidgetItem *parent, quint16 entry );
QTreeWidgetItem *ItemFromPath( const QString &path );
QTreeWidgetItem *FindItem( const QString &s, QTreeWidgetItem *parent );
signals:
//connect to these to receive messages from this object
void SendError( QString );
void SendText( QString );
};
#endif // NANDBIN_H