wiiqt/WiiQt/uidmap.h
giantpune@gmail.com 2ccd125bb3 * account for the other, non-usa regions when creating default UID entries
* try to use the least possible ones amount of them while still being accurate
2011-01-18 03:03:08 +00:00

36 lines
1.1 KiB
C++

#ifndef UIDMAP_H
#define UIDMAP_H
#include "includes.h"
//class for handling the uid.sys in a virtual nand
//
class UIDmap
{
public:
UIDmap( const QByteArray &old = QByteArray() );
~UIDmap();
//makes sure there are the default entries in the map and that the entries are sane
bool Check();
//returns the uid for the given tid
//returns 0 if it is not found. or if autocreate is true, it will be created and the new uid returned
//numbers are in host endian
quint32 GetUid( quint64 tid, bool autoCreate = true );
//creates a new uid.sys with the system menu entry.
//if addFactorySetupDiscs is anything other than 0, it will add some entries for the setup discs used in the wii factory
// addFactorySetupDiscs should be the region code: 0x45=E, 0x50=P...
// ( serve no purpose other than to just exist )
void CreateNew( quint8 addFactorySetupDiscs = 0 );
//get th entire uid.sys data back in a state ready for writing to a nand
const QByteArray Data(){ return data; }
private:
QByteArray data;
};
#endif // UIDMAP_H