mirror of
https://github.com/martravi/wiiqt.git
synced 2024-11-16 14:19:21 +01:00
085ce1d522
* adding in ASH0, LZ77 and ( messy ) U8 classes
258 lines
7.2 KiB
C++
258 lines
7.2 KiB
C++
#include "savebanner.h"
|
|
#include "tools.h"
|
|
|
|
static int ConvertRGB5A3ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height);
|
|
|
|
SaveBanner::SaveBanner()
|
|
{
|
|
ok = false;
|
|
}
|
|
|
|
SaveBanner::SaveBanner( QByteArray stuff )
|
|
{
|
|
ok = false;
|
|
QBuffer f( &stuff );
|
|
f.open( QIODevice::ReadOnly );
|
|
quint32 size = f.size();
|
|
if( size < 0x72a0 || ( ( size - 0x60a0 ) % 0x1200 ) )//sanity check the size. must have enough data for the header, names, banner, and 1 icon image
|
|
{
|
|
qDebug() << "SaveBanner::SaveBanner -> bad filesize" << hex << size;
|
|
f.close();
|
|
return;
|
|
}
|
|
quint32 magic;
|
|
f.read( (char*)&magic, 4 );
|
|
if( qFromBigEndian( magic ) != 0x5749424e )//WIBN
|
|
{
|
|
hexdump( stuff, 0, 0x30 );
|
|
f.close();
|
|
qWarning() << "SaveBanner::SaveBanner -> bad file magic" << hex << qFromBigEndian( magic );
|
|
return;
|
|
}
|
|
//no clue what this stuff is, dont really need it though
|
|
//i suspect instructions for animation ? ( VC icons display forwards and backwards in the system menu )
|
|
//also speed is not always the same
|
|
//quint32 tmp;
|
|
//f.read( (char*)&tmp, 4 );
|
|
//quint32 tmp2;
|
|
//f.read( (char*)&tmp2, 4 );
|
|
f.seek( 0x20 );
|
|
|
|
quint16 name[ 0x20 ];
|
|
quint16 name2[ 0x20 ];
|
|
|
|
f.read( (char*)&name, 0x40 );
|
|
f.read( (char*)&name2, 0x40 );
|
|
|
|
//QString title;
|
|
for( int i = 0; i < 0x20 && name[ i ] != 0; i++ )
|
|
saveTitle += QChar( qFromBigEndian( name[ i ] ) );
|
|
|
|
saveTitle = saveTitle.trimmed();
|
|
|
|
//qDebug() << hex << qFromBigEndian( tmp ) << qFromBigEndian( tmp2 ) << saveTitle;
|
|
|
|
//QString title2;
|
|
for( int i = 0; i < 0x20 && name2[ i ] != 0; i++ )
|
|
saveTitle2 += QChar( qFromBigEndian( name2[ i ] ) );
|
|
|
|
saveTitle2 = saveTitle2.trimmed();
|
|
|
|
//get the banner
|
|
f.seek( 0xa0 );
|
|
QByteArray ban = f.read( 0x6000 );
|
|
|
|
//convert to an image we can display
|
|
bannerImg = ConvertTextureToImage( ban, 0xc0, 0x40 );
|
|
if( bannerImg.isNull() )
|
|
{
|
|
f.close();
|
|
qWarning() << "SaveBanner::SaveBanner -> error converting banner image";
|
|
return;
|
|
}
|
|
|
|
//get the images that make up the icon
|
|
while( f.pos() != size )
|
|
{
|
|
QByteArray icn = f.read( 0x1200 );
|
|
//check that there is actually data. some banners use all 0x00 for some images
|
|
bool null = true;
|
|
for( int i = 0; i < 0x1200; i++ )
|
|
{
|
|
if( icn.at( i ) )//this buffer contains at least 1 byte of data, try to turn it into an image
|
|
{
|
|
null = false;
|
|
break;
|
|
}
|
|
}
|
|
if( null )
|
|
{
|
|
//qDebug() << "skipping empty image";
|
|
break;
|
|
}
|
|
|
|
//make this texture int an image
|
|
QImage iconImg = ConvertTextureToImage( icn, 0x30, 0x30 );
|
|
if( iconImg.isNull() )
|
|
break;
|
|
|
|
//add the image to the list
|
|
iconImgs << iconImg;
|
|
}
|
|
f.close();
|
|
ok = true;
|
|
|
|
//qDebug() << hex << QString( "%1 %2").arg( qFromBigEndian( tmp ), 9, 16).arg( qFromBigEndian( tmp2 ), 9, 16)
|
|
//<< saveTitle.leftJustified( 0x20 ) << QString( "icons: %1").arg( iconImgs.size(), 1, 16 ) << QString( "banner size: %1" ).arg( size, 4, 16 );
|
|
|
|
}
|
|
|
|
SaveBanner::SaveBanner( const QString &bannerPath )
|
|
{
|
|
ok = false;
|
|
QFile f( bannerPath );
|
|
if( !f.exists() || !f.open( QIODevice::ReadOnly ) )
|
|
{
|
|
qWarning() << "SaveBanner::SaveBanner -> error opening" << bannerPath;
|
|
return;
|
|
}
|
|
quint32 size = f.size();
|
|
if( size < 0x72a0 || ( ( size - 0x60a0 ) % 0x1200 ) )//sanity check the size. must have enough data for the header, names, banner, and 1 icon image
|
|
{
|
|
qDebug() << "SaveBanner::SaveBanner -> bad filesize" << hex << size;
|
|
f.close();
|
|
return;
|
|
}
|
|
quint32 magic;
|
|
f.read( (char*)&magic, 4 );
|
|
if( qFromBigEndian( magic ) != 0x5749424e )//WIBN
|
|
{
|
|
f.close();
|
|
qWarning() << "SaveBanner::SaveBanner -> bad file magic" << qFromBigEndian( magic );
|
|
return;
|
|
}
|
|
//get the title of the save
|
|
f.seek( 0x20 );
|
|
|
|
quint16 name[ 0x20 ];
|
|
quint16 name2[ 0x20 ];
|
|
|
|
f.read( (char*)&name, 0x40 );
|
|
f.read( (char*)&name2, 0x40 );
|
|
|
|
//QString title;
|
|
for( int i = 0; i < 0x20 && name[ i ] != 0; i++ )
|
|
saveTitle += QChar( qFromBigEndian( name[ i ] ) );
|
|
|
|
saveTitle = saveTitle.trimmed();
|
|
|
|
//QString title2;
|
|
for( int i = 0; i < 0x20 && name2[ i ] != 0; i++ )
|
|
saveTitle2 += QChar( qFromBigEndian( name2[ i ] ) );
|
|
|
|
saveTitle2 = saveTitle2.trimmed();
|
|
|
|
//get the banner
|
|
f.seek( 0xa0 );
|
|
QByteArray ban = f.read( 0x6000 );
|
|
|
|
//convert to an image we can display
|
|
bannerImg = ConvertTextureToImage( ban, 0xc0, 0x40 );
|
|
if( bannerImg.isNull() )
|
|
{
|
|
f.close();
|
|
qWarning() << "SaveBanner::SaveBanner -> error converting banner image";
|
|
return;
|
|
}
|
|
|
|
//get the images that make up the icon
|
|
while( f.pos() != size )
|
|
{
|
|
QByteArray icn = f.read( 0x1200 );
|
|
//check that there is actually data. some banners use all 0x00 for some images
|
|
bool null = true;
|
|
for( int i = 0; i < 0x1200; i++ )
|
|
{
|
|
if( icn.at( i ) )//this buffer contains at least 1 byte of data, try to turn it into an image
|
|
{
|
|
null = false;
|
|
break;
|
|
}
|
|
}
|
|
if( null )
|
|
{
|
|
//qDebug() << "skipping empty image";
|
|
break;
|
|
}
|
|
|
|
//make this texture int an image
|
|
QImage iconImg = ConvertTextureToImage( icn, 0x30, 0x30 );
|
|
if( iconImg.isNull() )
|
|
break;
|
|
|
|
//add the image to the list
|
|
iconImgs << iconImg;
|
|
}
|
|
f.close();
|
|
ok = true;
|
|
}
|
|
|
|
QImage SaveBanner::ConvertTextureToImage( const QByteArray &ba, quint32 w, quint32 h )
|
|
{
|
|
//qDebug() << "SaveBanner::ConvertTextureToImage" << ba.size() << hex << w << h;
|
|
quint8* bitmapdata = NULL;//this will hold the converted image
|
|
int ret = ConvertRGB5A3ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
|
if( !ret )
|
|
{
|
|
qWarning() << "SaveBanner::ConvertTextureToImage -> error converting image";
|
|
return QImage();
|
|
}
|
|
QImage im = QImage( (const uchar*)bitmapdata, w, h, QImage::Format_ARGB32 );
|
|
QImage im2 = im.copy( im.rect() );//make a copy of the image so the "free" wont delete any data we still want
|
|
free( bitmapdata );
|
|
return im2;
|
|
}
|
|
|
|
static int ConvertRGB5A3ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
|
|
{
|
|
quint32 x, y;
|
|
quint32 x1, y1;
|
|
quint32 iv;
|
|
//tplpoint -= width;
|
|
*bitmapdata = (quint8*)calloc(width * height, 4);
|
|
if(*bitmapdata == NULL)
|
|
return -1;
|
|
quint32 outsz = width * height * 4;
|
|
for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
|
|
for(x1 = 0; x1 < width; x1 += 4) {
|
|
for(y = y1; y < (y1 + 4); y++) {
|
|
for(x = x1; x < (x1 + 4); x++) {
|
|
quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
|
|
if((x >= width) || (y >= height))
|
|
continue;
|
|
oldpixel = qFromBigEndian(oldpixel);
|
|
if(oldpixel & (1 << 15)) {
|
|
// RGB5
|
|
quint8 b = (((oldpixel >> 10) & 0x1F) * 255) / 31;
|
|
quint8 g = (((oldpixel >> 5) & 0x1F) * 255) / 31;
|
|
quint8 r = (((oldpixel >> 0) & 0x1F) * 255) / 31;
|
|
quint8 a = 255;
|
|
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
|
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
|
}else{
|
|
// RGB4A3
|
|
|
|
quint8 a = (((oldpixel >> 12) & 0x7) * 255) / 7;
|
|
quint8 b = (((oldpixel >> 8) & 0xF) * 255) / 15;
|
|
quint8 g = (((oldpixel >> 4) & 0xF) * 255) / 15;
|
|
quint8 r = (((oldpixel >> 0) & 0xF) * 255) / 15;
|
|
quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
|
|
(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return outsz;
|
|
}
|