wiiqt6/saveToy/mainwindow.h

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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include "saveloadthread.h"
#include "savelistitem.h"
#include "../WiiQt/savebanner.h"
#include "../WiiQt/includes.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
QProgressBar progressBar;
void GetSavesFromSneek( const QString &path );
void GetSavesFromPC( const QString &path );
SaveLoadThread bannerthread;
int currentSneekIcon;
QTimer sneekIconTimer;
QList<QPixmap>sneekIcon;
int currentPcIcon;
QTimer pcIconTimer;
QList<QPixmap>pcIcon;
quint32 currentPcSave;
//basepath used for local save backups
QString pcPath;
//get available filename for backup save inside pcPath
QString GetSaveName( quint64 tid );
//variables used for creating the data.bins on extraction
quint32 ngID;
quint32 ngKeyID;
QByteArray ngSig;
QByteArray ngMac;
QByteArray ngPriv;
//for remembering PC saves' TID and the descriptions of each save
QList< PcSaveInfo > pcInfos;
bool NG_Ok();
bool WriteZipFile( const QByteArray &dataBin, const QByteArray &desc, const QString &path );
void AddNewPCSave( const QString &desc, const QString &tid, quint32 size, const QString &path, SaveBanner banner );
//clear the data on teh right of the screen
void ClearSneekGuiInfo();
void ClearPcGuiInfo();
private slots:
void on_pushButton_pcInstall_clicked();
void on_actionSet_Local_Path_triggered();
void on_pushButton_pcDelete_clicked();
void on_comboBox_pcSelect_currentIndexChanged(int index);
void on_listWidget_pcSaves_currentItemChanged(QListWidgetItem* current, QListWidgetItem* previous);
void on_actionSet_NG_Keys_triggered();
void on_pushButton_sneekExtract_clicked();
void on_pushButton_sneekDelete_clicked();
void on_actionSet_Sneek_Path_triggered();
void on_listWidget_sneekSaves_currentItemChanged( QListWidgetItem* current, QListWidgetItem* previous );
void ReceiveSneekBanner( QByteArray, const QString&, int );
void ReceivePcItem( PcSaveInfo );
void GetProgressUpdate( int );
void LoadThreadIsDone( int );
void ShowSneekSaveDetails( SaveListItem *item );
void ShowPCSaveDetails( SaveListItem *item );
void ShowNextSneekIcon();
void ShowNextPcIcon();
};
#endif // MAINWINDOW_H