wiiqt6/symbolizer/dol.h

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#ifndef DOL_H
#define DOL_H
#include "../WiiQt/includes.h"
#include "../WiiQt/tools.h"
#include "be.h"
struct Dolheader
{
be32 offsetText[ 7 ]; // 0 // 0000
be32 offsetData[ 11 ]; // 28 // 0012
be32 addressText[ 7 ]; // 72 // 0048
be32 addressData[ 11 ]; // 100 // 0064
be32 sizeText[ 7 ]; // 144 // 0090
be32 sizeData[ 11 ]; // 172 // 00ac
be32 addressBSS; // 216 // 00d8
be32 sizeBSS; // 220 // 00dc
be32 entrypoint; // 224 // 00e0
};
struct DolSection
{
quint32 addr;
QByteArray data;
DolSection() : addr( 0 )
{
}
};
class Dol
{
public:
Dol( const QByteArray &dol = QByteArray() );
const Dolheader *Header() const { return dh; }
const QList< DolSection > &TextSections() const { return text; }
const QList< DolSection > &DataSections() const { return data; }
bool Parse( const QByteArray &dol );
// create a fake dol from a memory buffer
//! Header() will return NULL, and it will create only 1 text section with the load address and no data sections
//! added just for convenience
static Dol FakeDol( const QByteArray &mem, quint32 loadAddress = 0x80000000 );
private:
Dolheader *dh;
QList< DolSection >text;
QList< DolSection >data;
QByteArray headerBuf;
};
#endif // DOL_H