mirror of
https://github.com/martravi/wiiqt6.git
synced 2024-11-21 21:19:15 +01:00
482 lines
13 KiB
C++
482 lines
13 KiB
C++
#include "texture.h"
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#define align(x, y) ((x) + ((x) % (y)))
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#define round_up(x,n) (-(-(x) & -(n)))
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int TPL_ConvertRGB565ToBitMap( quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height )
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
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for(x1 = 0; x1 < width; x1 += 4) {
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for(y = y1; y < (y1 + 4); y++) {
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for(x = x1; x < (x1 + 4); x++) {
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quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
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if((x >= width) || (y >= height))
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continue;
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oldpixel = qFromBigEndian(oldpixel);
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//quint8 b = ((oldpixel >> 11) & 0x1F) << 3;
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//quint8 g = ((oldpixel >> 5) & 0x3F) << 2;
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//quint8 r = ((oldpixel >> 0) & 0x1F) << 3;
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quint8 b = ((oldpixel >> 11) & 0x1F) *( 255/0x1f );
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quint8 g = ((oldpixel >> 5) & 0x3F) *( 255/0x3f );
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quint8 r = ((oldpixel >> 0) & 0x1F) *( 255/0x1f );
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quint8 a = 255;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertRGBA8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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//qDebug() << "TPL_ConvertRGBA8ToBitMap";
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quint32 x, y;
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quint32 x1, y1;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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quint8 r, g, b, a;
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int i, iv = 0;
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for(y = 0; y < height; y += 4) {
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for(x = 0; x < width; x += 4) {
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for(i = 0; i < 2; i++) {
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for(y1 = y; y1 < (y + 4); y1++) {
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for(x1 = x; x1 < (x + 4); x1++) {
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quint16 oldpixel = qFromBigEndian( *(quint16*)(tplbuf + ((iv++) * 2)) );
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if((x1 >= width) || (y1 >= height))
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continue;
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if(i == 0) {
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a = (oldpixel >> 8) & 0xFF;
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r = (oldpixel >> 0) & 0xFF;
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(*(quint32**)bitmapdata)[x1 + (y1 * width)] |= (quint32)((r << 16) | (a << 24));
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} else {
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g = (oldpixel >> 8) & 0xFF;
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b = (oldpixel >> 0) & 0xFF;
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(*(quint32**)bitmapdata)[x1 + (y1 * width)] |= (quint32)((g << 8) | (b << 0));
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}
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}
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertRGB5A3ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
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for(x1 = 0; x1 < width; x1 += 4) {
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for(y = y1; y < (y1 + 4); y++) {
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for(x = x1; x < (x1 + 4); x++) {
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quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
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if((x >= width) || (y >= height))
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continue;
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oldpixel = qFromBigEndian(oldpixel);
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if(oldpixel & (1 << 15)) {
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// RGB5
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quint8 b = (((oldpixel >> 10) & 0x1F) * 255) / 31;
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quint8 g = (((oldpixel >> 5) & 0x1F) * 255) / 31;
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quint8 r = (((oldpixel >> 0) & 0x1F) * 255) / 31;
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quint8 a = 255;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}else{
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// RGB4A3
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quint8 a = (((oldpixel >> 12) & 0x7) * 255) / 7;
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quint8 b = (((oldpixel >> 8) & 0xF) * 255) / 15;
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quint8 g = (((oldpixel >> 4) & 0xF) * 255) / 15;
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quint8 r = (((oldpixel >> 0) & 0xF) * 255) / 15;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertI4ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 8);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = align(width, 4) * align(height, 4) * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 8) {
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for(x1 = 0; x1 < width; x1 += 8) {
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for(y = y1; y < (y1 + 8); y++) {
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for(x = x1; x < (x1 + 8); x += 2, iv++) {
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if((x >= width) || (y >= height))
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continue;
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quint8 oldpixel = tplbuf[ iv ];
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quint8 b = (oldpixel >> 4) * 255 / 15;
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quint8 g = (oldpixel >> 4) * 255 / 15;
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quint8 r = (oldpixel >> 4) * 255 / 15;
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quint8 a = 255;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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b = (oldpixel & 0xF) * 255 / 15;
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g = (oldpixel & 0xF) * 255 / 15;
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r = (oldpixel & 0xF) * 255 / 15;
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a = 255;
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rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + 1 + (y * width)] = rgba;
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertIA4ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
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for(x1 = 0; x1 < width; x1 += 8) {
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for(y = y1; y < (y1 + 4); y++) {
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for(x = x1; x < (x1 + 8); x++) {
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quint8 oldpixel = *(quint8*)(tplbuf + ((iv++)));
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if((x >= width) || (y >= height))
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continue;
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quint8 b = ((oldpixel & 0xF) * 255) / 15;
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quint8 g = ((oldpixel & 0xF) * 255) / 15;
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quint8 r = ((oldpixel & 0xF) * 255) / 15;
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quint8 a = ((oldpixel >> 4) * 255) / 15;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertI8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = (quint8*)calloc(width * height, 4);
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
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for(x1 = 0; x1 < width; x1 += 8) {
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for(y = y1; y < (y1 + 4); y++) {
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for(x = x1; x < (x1 + 8); x++) {
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quint8 oldpixel = *(quint8*)(tplbuf + ((iv++) * 1));
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if((x >= width) || (y >= height))
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continue;
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quint8 b = oldpixel;
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quint8 g = oldpixel;
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quint8 r = oldpixel;
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quint8 a = 255;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}
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}
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}
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}
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return outsz;
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}
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int TPL_ConvertCI8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height, const QByteArray &palData )
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{
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//qDebug() << "TPL_ConvertCI8ToBitMap";
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//hexdump( palData );
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//hexdump( (const void*)tplbuf, 0x100 );
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quint32* output = (quint32*)calloc( width * height, 4 );
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if( *bitmapdata == NULL )
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return -1;
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if( ( palData.size() / 4 ) > 256 )
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qWarning() << "TPL_ConvertCI8ToBitMap -> quint8 is too small to hold enough data for this pallatte";
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quint32 outsz = width * height * 4;
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quint32* palette = (quint32*)palData.constData();
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int i = 0;
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for( quint32 y = 0; y < height; y += 4 )
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{
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for (quint32 x = 0; x < width; x += 8)
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{
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for (quint32 y1 = y; y1 < y + 4; y1++)
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{
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for (quint32 x1 = x; x1 < x + 8; x1++)
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{
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quint8 pixel = tplbuf[ i++ ];
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if( y1 >= height || x1 >= width )
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continue;
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output[ y1 * width + x1 ] = palette[ pixel ];
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}
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}
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}
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}
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*bitmapdata = (quint8*)output;
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return outsz;
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}
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int TPL_ConvertCI4ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height, const QByteArray &palData )
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{
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//qDebug() << "TPL_ConvertCI4ToBitMap";
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quint32* output = (quint32*)calloc(width * height, 4);
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if( output == NULL )
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return -1;
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if( ( palData.size() / 4 ) > 256 )
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qWarning() << "TPL_ConvertCI4ToBitMap -> quint8 is too small to hold enough data for this pallatte";
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quint32 max = width * height;
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quint32 outsz = width * height;
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quint32* palette = (quint32*)palData.constData();
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int i = 0;
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for( quint32 y = 0; y < height; y += 8 )
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{
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for( quint32 x = 0; x < width; x += 8)
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{
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for( quint32 y1 = y; y1 < y + 8; y1++)
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{
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for( quint32 x1 = x; x1 < x + 8; x1 += 2)
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{
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quint8 pixel = tplbuf[ i++ ];
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if( y1 >= height || x1 >= width )
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continue;
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output[ y1 * width + x1 ] = palette[ pixel >> 4 ];
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if( y1 * width + x1 + 1 < max )
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output[ y1 * width + x1 + 1 ] = palette[ pixel & 0x0F ];
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}
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}
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}
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}
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*bitmapdata = (quint8*)output;
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return outsz;
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}
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int TPL_ConvertCI14x2ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height, const QByteArray &palData )
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{
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//qDebug() << "TPL_ConvertCI14x2ToBitMap";
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//hexdump( palData );
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//hexdump( (const void*)tplbuf, 0x100 );
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quint32* output = (quint32*)calloc(width * height, 4);
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if( output == NULL )
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return -1;
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quint32 outsz = width * height;
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quint32* palette = (quint32*)palData.constData();
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quint16* tplStuff = (quint16*)tplbuf;
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int i = 0;
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for( quint32 y = 0; y < height; y += 4 )
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{
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for( quint32 x = 0; x < width; x += 4)
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{
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for( quint32 y1 = y; y1 < y + 4; y1++)
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{
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for( quint32 x1 = x; x1 < x + 4; x1++)
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{
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quint16 pixel = qFromBigEndian( tplStuff[ i++ ] );
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if( y1 >= height || x1 >= width )
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continue;
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output[ y1 * width + x1 ] = palette[ pixel & 0x3FFF ];
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}
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}
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}
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}
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*bitmapdata = (quint8*)output;
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return outsz;
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}
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int TPL_ConvertIA8ToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 x1, y1;
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quint32 iv;
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*bitmapdata = ( quint8* )calloc( width * height, 4 );
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for(iv = 0, y1 = 0; y1 < height; y1 += 4) {
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for(x1 = 0; x1 < width; x1 += 4) {
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for(y = y1; y < (y1 + 4); y++) {
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for(x = x1; x < (x1 + 4); x++) {
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quint16 oldpixel = *(quint16*)(tplbuf + ((iv++) * 2));
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if((x >= width) || (y >= height))
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continue;
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quint8 b = oldpixel >> 8;
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quint8 g = oldpixel >> 8;
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quint8 r = oldpixel >> 8;
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quint8 a = oldpixel & 0xFF;
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quint32 rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
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(*(quint32**)bitmapdata)[x + (y * width)] = rgba;
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}
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}
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}
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}
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return outsz;
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}
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static quint16 avg(quint16 w0, quint16 w1, quint16 c0, quint16 c1)
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{
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quint16 a0, a1;
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quint16 a, c;
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a0 = c0 >> 11;
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a1 = c1 >> 11;
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a = (w0*a0 + w1*a1) / (w0 + w1);
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c = a << 11;
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a0 = (c0 >> 5) & 63;
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a1 = (c1 >> 5) & 63;
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a = (w0*a0 + w1*a1) / (w0 + w1);
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c |= a << 5;
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a0 = c0 & 31;
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a1 = c1 & 31;
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a = (w0*a0 + w1*a1) / (w0 + w1);
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c |= a;
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return c;
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}
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int TPL_ConvertCMPToBitMap(quint8* tplbuf, quint8** bitmapdata, quint32 width, quint32 height)
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{
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quint32 x, y;
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quint32 iv = 0;
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*bitmapdata = ( quint8* )calloc( width * height, 4 );
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if(*bitmapdata == NULL)
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return -1;
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quint32 outsz = width * height * 4;
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for (y = 0; y < height; y++)
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for (x = 0; x < width; x++) {
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quint8 pix[4];
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quint16 raw;
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quint16 c[4];
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int x0, x1, x2, y0, y1, y2, off;
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int ww = round_up(width, 8);
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int ix;
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quint32 px;
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x0 = x & 3;
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x1 = (x >> 2) & 1;
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x2 = x >> 3;
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y0 = y & 3;
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y1 = (y >> 2) & 1;
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y2 = y >> 3;
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off = (8 * x1) + (16 * y1) + (32 * x2) + (4 * ww * y2);
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c[0] = qFromBigEndian(*(quint16*)(tplbuf + off));
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c[1] = qFromBigEndian(*(quint16*)(tplbuf + off + 2));
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if (c[0] > c[1]) {
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c[2] = avg(2, 1, c[0], c[1]);
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c[3] = avg(1, 2, c[0], c[1]);
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} else {
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c[2] = avg(1, 1, c[0], c[1]);
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c[3] = 0;
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}
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px = qFromBigEndian(*(quint32*)(tplbuf + off + 4));
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ix = x0 + (4 * y0);
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raw = c[(px >> (30 - (2 * ix))) & 3];
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pix[0] = (raw >> 8) & 0xf8;
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pix[1] = (raw >> 3) & 0xf8;
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pix[2] = (raw << 3) & 0xf8;
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pix[3] = 0xff;
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if (((px >> (30 - (2 * ix))) & 0x03) == 3 && c[0] <= c[1])
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pix[3] = 0x00;
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quint32 rgba = (pix[0] << 16) | (pix[1] << 8) | (pix[2] << 0) | (pix[3] << 24);
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(*(quint32**)bitmapdata)[iv++] = rgba;
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}
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return outsz;
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}
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QImage ConvertTextureToImage( const QByteArray &ba, quint32 w, quint32 h, quint32 format, const QByteArray &palData )
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{
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quint8* bitmapdata = NULL;//this will hold the converted image
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int ret = 0;
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switch( format )
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{
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case TPL_FORMAT_RGB565:
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ret = TPL_ConvertRGB565ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
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break;
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case TPL_FORMAT_RGB5A3:
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ret = TPL_ConvertRGB5A3ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
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break;
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case TPL_FORMAT_RGBA8:
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ret = TPL_ConvertRGBA8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
|
break;
|
|
case TPL_FORMAT_I4:
|
|
ret = TPL_ConvertI4ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
|
break;
|
|
case TPL_FORMAT_I8:
|
|
ret = TPL_ConvertI8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
|
break;
|
|
case TPL_FORMAT_IA4:
|
|
ret = TPL_ConvertIA4ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
|
break;
|
|
case TPL_FORMAT_IA8:
|
|
ret = TPL_ConvertIA8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
|
break;
|
|
case TPL_FORMAT_CI8:
|
|
ret = TPL_ConvertCI8ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h, palData );
|
|
break;
|
|
case TPL_FORMAT_CI4:
|
|
ret = TPL_ConvertCI4ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h, palData );
|
|
break;
|
|
case TPL_FORMAT_CI14X2:
|
|
ret = TPL_ConvertCI14x2ToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h, palData );
|
|
break;
|
|
case TPL_FORMAT_CMP:
|
|
ret = TPL_ConvertCMPToBitMap( (quint8*)ba.constData(), &bitmapdata, w, h );
|
|
break;
|
|
default:
|
|
qWarning() << "ConvertTextureToImage -> Unsupported format" << Qt::hex << format;
|
|
return QImage();
|
|
break;
|
|
}
|
|
if( !ret )//should only happen if calloc fails
|
|
{
|
|
qWarning() << "ConvertTextureToImage-> error converting image";
|
|
return QImage();
|
|
}
|
|
QImage im = QImage( (const uchar*)bitmapdata, w, h, QImage::Format_ARGB32 );
|
|
QImage im2 = im.copy( im.rect() );//make a copy of the image so the "free" wont delete any data we still want
|
|
free( bitmapdata );
|
|
return im2;
|
|
}
|