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134bb8f277
* adding in ASH0, LZ77 and ( messy ) U8 classes git-svn-id: http://wiiqt.googlecode.com/svn/trunk@12 389f4c8b-5dfe-645f-db0e-df882bc27289
83 lines
3.0 KiB
C++
83 lines
3.0 KiB
C++
#ifndef NANDDUMP_H
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#define NANDDUMP_H
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#include "nusdownloader.h"
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#include "includes.h"
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#include "sharedcontentmap.h"
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#include "uidmap.h"
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//class for handeling an extracted wii nand filesystem
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//! nothing can be done unless basePath is set. do this either by setting it in the constructor, or by calling SetPath()
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//! current reading and writing is limited to installing a title in the form of NusJob, reading/writing/deleting specific paths
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//! for performance reasons, the uid and content map are cached and only written to the HDD when the destructor or Flush() is called
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class NandDump
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{
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public:
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NandDump( const QString &path = QString() );
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~NandDump();
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//sets the basepath for this nand
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//if it doesnt exist, the function will try to create it
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//also creates the normal folders in the nand
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bool SetPath( const QString &path );
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const QString GetPath(){ return basePath; }
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//installs a title to the nand dump from an already existing NusJob
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//returns false if something went wrong
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bool InstallNusItem( NusJob job );
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//tries to delete a title from the nand dump
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//deleteData gives the option to just delete the title and leave behind its data
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bool DeleteTitle( quint64 tid, bool deleteData = false );
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//check what version a given title is on this nand, returns 0 if it isnt installed
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//quint16 GetTitleVersion( quint64 tid );
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//get a list of all titles for which there is a ticket & tmd
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// returns a map of < tid, version >
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//QMap< quint64, quint16 > GetInstalledTitles();
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//write the current uid & content.map to the PC
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//failure to make sure this is done can end up with a broken nand
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bool Flush();
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//overloads GetFile() with "/title/00000001/00000002/data/setting.txt"
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QByteArray GetSettingTxt();
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bool SetSettingTxt( const QByteArray ba );
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//reads a file from the nand and returns it as a qbytearray
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const QByteArray GetFile( const QString &path );
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//tries to write the given bytearray to a file of the given path
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bool SaveData( const QByteArray ba, const QString& path );
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//expects a file, not directory
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void DeleteData( const QString & path );
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private:
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QString basePath;
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SharedContentMap cMap;
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UIDmap uidMap;
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//write the current uid.sys to disc
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bool uidDirty;
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bool FlushUID();
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//write the content.map to disc
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bool cmDirty;
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bool FlushContentMap();
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bool InstallTicket( const QByteArray ba, quint64 tid );
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bool InstallTmd( const QByteArray ba, quint64 tid );
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bool InstallSharedContent( const QByteArray ba, const QByteArray hash = QByteArray() );
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bool InstallPrivateContent( const QByteArray ba, quint64 tid, const QString &cid );
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void AbortInstalling( quint64 tid );
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//go through and delete all the stuff in a given folder and then delete the folder itself
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//this function expects an absolute path, not a relitive one inside the nand dump
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bool RecurseDeleteFolder( const QString &path );
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};
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#endif // NANDDUMP_H
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