collection of wii-related Qt/C++ stuff, ported to QT 6
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giantpune 87bbdf54ec * cleanup some useless text in punetwiin
git-svn-id: http://wiiqt.googlecode.com/svn/trunk@84 389f4c8b-5dfe-645f-db0e-df882bc27289
2011-05-08 06:13:26 +00:00
breft_editor * made a bug 2010-12-29 04:12:20 +00:00
nand_dump * nanddump: fix bug when changing basepath 2011-01-17 16:24:12 +00:00
nandBinCheck * nandBinCheck: give slightly more information about uid/gid anomalies 2011-04-30 02:16:41 +00:00
nandExtract git-svn-id: http://wiiqt.googlecode.com/svn/trunk@75 389f4c8b-5dfe-645f-db0e-df882bc27289 2011-03-24 08:57:59 +00:00
ohneschwanzenegger * ohneswanzenegger: dont try to write setting.txt if there is an error creating it 2011-05-03 07:20:11 +00:00
punetwiin * cleanup some useless text in punetwiin 2011-05-08 06:13:26 +00:00
saveToy * nandBin - change the way gathering clusters for new data works. this seems to better emulate the way IOS does it 2011-01-16 14:40:14 +00:00
thp_player git-svn-id: http://wiiqt.googlecode.com/svn/trunk@57 389f4c8b-5dfe-645f-db0e-df882bc27289 2011-01-16 16:58:27 +00:00
WiiQt * adding new program... punetwiin. its purpose is kinda like betwiin. but it works slightly different. for one, it takes a full nand.bin for both done files. it pulls the files and filesystem from the first nand, and it pull boot1&2, the keys and the bad block map from the second nand. then it bakes on low heat for 45 minutes and when its done, you will have the contents from the filesystem in teh first nand mixed with everything else from the second nand. 2011-05-08 06:09:02 +00:00