wiiqt6/nandExtract/nandwindow.h
giantpune@gmail.com af2f9ee039 changes to the nandExtractor...
* add more info at the bottom of the block map including free space, key, and file details
* make the blocks a bit smaller so the screen doesnt need to be quite as freakin huge
* blockmap is hidable and resizable

git-svn-id: http://wiiqt.googlecode.com/svn/trunk@18 389f4c8b-5dfe-645f-db0e-df882bc27289
2010-12-12 11:48:51 +00:00

65 lines
1.6 KiB
C++
Executable File

#ifndef NANDWINDOW_H
#define NANDWINDOW_H
#include "../WiiQt/includes.h"
//#include "../WiiQt/nandbin.h"
#include "nandthread.h"
namespace Ui {
class NandWindow;
}
class NandWindow : public QMainWindow {
Q_OBJECT
public:
NandWindow(QWidget *parent = 0);
~NandWindow();
protected:
void changeEvent(QEvent *e);
private:
Ui::NandWindow *ui;
NandThread nThread;
void SetUpBlockMap();
//changes the blocks in the blockmap with different colors
void DrawBlockMap( QList<quint16> newFile = QList<quint16>() );
QGraphicsScene gv; //scene to hold the blockmap images
QGraphicsPixmapItem *pmi[ 0x1000 ]; //pointers to all the blocks in the display
QGraphicsTextItem *nandSize; //pointers to the items to show info under the blockmap
QGraphicsTextItem *fileSize;
/*QGraphicsTextItem *badText;
QGraphicsTextItem *freeText;
QGraphicsTextItem *usedText;
QGraphicsTextItem *resText;*/
QList<quint16> blocks; //hold a list of what the blocks in the nand are used for
void GetBlocksfromNand();
QList<quint16> ToBlocks( QList<quint16> clusters );
public slots:
void GetError( QString );
void GetStatusUpdate( QString );
void ThreadIsDone();
private slots:
void on_treeWidget_currentItemChanged(QTreeWidgetItem* current, QTreeWidgetItem* previous);
void on_actionShow_Usage_triggered();
void on_actionOpen_Nand_triggered();
void on_treeWidget_customContextMenuRequested(QPoint pos);
//void ScaleBlockMap();
protected:
//void resizeEvent( QResizeEvent* event );
};
#endif // NANDWINDOW_H