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https://github.com/martravi/wiiqt6.git
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cc7d47f3ab
* change the nandExtract program a bit. move nand extraction to a thread to keep it from hanging the main thread * add pretty block map git-svn-id: http://wiiqt.googlecode.com/svn/trunk@15 389f4c8b-5dfe-645f-db0e-df882bc27289
54 lines
1.3 KiB
C++
Executable File
54 lines
1.3 KiB
C++
Executable File
#ifndef NANDWINDOW_H
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#define NANDWINDOW_H
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#include "../WiiQt/includes.h"
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//#include "../WiiQt/nandbin.h"
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#include "nandthread.h"
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namespace Ui {
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class NandWindow;
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}
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class NandWindow : public QMainWindow {
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Q_OBJECT
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public:
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NandWindow(QWidget *parent = 0);
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~NandWindow();
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protected:
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void changeEvent(QEvent *e);
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private:
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Ui::NandWindow *ui;
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NandThread nThread;
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//changes the blocks in the blockmap with different colors
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void DrawBlockMap( QList<quint16> newFile = QList<quint16>() );
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QGraphicsScene gv;//scene to hold the blockmap images
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QGraphicsPixmapItem *pmi[ 0x1000 ];//pointers to all the blocks in the display
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//quint16 ClusterToBlock( quint16 cluster );
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QList<quint16> blocks;
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quint32 freeSpace;
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void GetBlocksfromNand();
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QList<quint16> ToBlocks( QList<quint16> clusters );
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public slots:
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void GetError( QString );
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void GetStatusUpdate( QString );
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void ThreadIsDone();
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private slots:
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void on_treeWidget_currentItemChanged(QTreeWidgetItem* current, QTreeWidgetItem* previous);
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void on_actionShow_Usage_triggered();
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void on_actionOpen_Nand_triggered();
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void on_treeWidget_customContextMenuRequested(QPoint pos);
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};
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#endif // NANDWINDOW_H
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