mirror of
https://github.com/wiiu-env/wiiu-nanddumper-payload.git
synced 2024-11-28 22:24:16 +01:00
106 lines
2.3 KiB
C
106 lines
2.3 KiB
C
|
#include <stdlib.h>
|
||
|
#include <stdio.h>
|
||
|
#include <string.h>
|
||
|
#include "imports.h"
|
||
|
#include "font_bin.h"
|
||
|
|
||
|
#define FRAMEBUFFER_ADDRESS (0x14000000+0x38C0000)
|
||
|
#define FRAMEBUFFER_STRIDE (0xE00)
|
||
|
#define FRAMEBUFFER_STRIDE_WORDS (FRAMEBUFFER_STRIDE >> 2)
|
||
|
|
||
|
#define CHAR_SIZE_X (8)
|
||
|
#define CHAR_SIZE_Y (8)
|
||
|
|
||
|
static const u8 *launch_image_tga = (const u8*)0x27000000;
|
||
|
|
||
|
u32* const framebuffer = (u32*)FRAMEBUFFER_ADDRESS;
|
||
|
|
||
|
void drawSplashScreen(void)
|
||
|
{
|
||
|
// check if it is an unmapped RGB tga
|
||
|
if(*(u32*)launch_image_tga != 0x00000200)
|
||
|
return;
|
||
|
|
||
|
int i;
|
||
|
for(i = 0; i < (896 * 504); i++)
|
||
|
{
|
||
|
u32 pixel;
|
||
|
u32 pixelOffset = 0x12 + i * 2;
|
||
|
// access only 4 byte aligned data as the file is in code section
|
||
|
u32 dualPixel = *(u32*)(launch_image_tga + (pixelOffset & ~3));
|
||
|
|
||
|
if((pixelOffset & 3) == 0)
|
||
|
{
|
||
|
pixel = ((dualPixel >> 24) & 0xFF) | (((dualPixel >> 16) & 0xFF) << 8);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pixel = ((dualPixel >> 8) & 0xFF) | ((dualPixel & 0xFF) << 8);
|
||
|
}
|
||
|
|
||
|
framebuffer[i] = (((pixel >> 10) & 0x1F) << (3 + 24)) | (((pixel >> 5) & 0x1F) << (3 + 16)) | ((pixel & 0x1F) << (3 + 8)) | 0xFF;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void clearScreen(u32 color)
|
||
|
{
|
||
|
int i;
|
||
|
for(i = 0; i < 896 * 504; i++)
|
||
|
{
|
||
|
framebuffer[i] = color;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void drawCharacter(char c, int x, int y)
|
||
|
{
|
||
|
if(c < 32)return;
|
||
|
c -= 32;
|
||
|
u8* charData = (u8*)&font_bin[(CHAR_SIZE_X * CHAR_SIZE_Y * c) / 8];
|
||
|
u32* fb = &framebuffer[x + y * FRAMEBUFFER_STRIDE_WORDS];
|
||
|
int i, j;
|
||
|
for(i = 0; i < CHAR_SIZE_Y; i++)
|
||
|
{
|
||
|
u8 v= *(charData++);
|
||
|
for(j = 0; j < CHAR_SIZE_X; j++)
|
||
|
{
|
||
|
if(v & 1) *fb = 0x00000000;
|
||
|
else *fb = 0xFFFFFFFF;
|
||
|
v >>= 1;
|
||
|
fb++;
|
||
|
}
|
||
|
fb += FRAMEBUFFER_STRIDE_WORDS - CHAR_SIZE_X;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void drawString(char* str, int x, int y)
|
||
|
{
|
||
|
if(!str) return;
|
||
|
int k;
|
||
|
int dx = 0, dy = 0;
|
||
|
for(k = 0; str[k]; k++)
|
||
|
{
|
||
|
if(str[k] >= 32 && str[k] < 128) drawCharacter(str[k], x + dx, y + dy);
|
||
|
|
||
|
dx += 8;
|
||
|
|
||
|
if(str[k] == '\n')
|
||
|
{
|
||
|
dx = 0;
|
||
|
dy -= 8;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void print(int x, int y, const char *format, ...)
|
||
|
{
|
||
|
va_list args;
|
||
|
va_start(args, format);
|
||
|
|
||
|
static char buffer[0x100];
|
||
|
|
||
|
vsnprintf(buffer, 0xFF, format, args);
|
||
|
drawString(buffer, x, y);
|
||
|
|
||
|
va_end(args);
|
||
|
}
|