#include #include #include #include #include "types.h" #include "font_bin.h" #define FRAMEBUFFER_ADDRESS (0x14000000+0x38C0000) #define FRAMEBUFFER_STRIDE (0xE00) #define FRAMEBUFFER_STRIDE_WORDS (FRAMEBUFFER_STRIDE >> 2) #define CHAR_MULT 2 #define CHAR_SIZE_X 8 #define CHAR_SIZE_Y 8 u32* const framebuffer = (u32*)FRAMEBUFFER_ADDRESS; void clearScreen(u32 color) { int i; for(i = 0; i < 896 * 504; i++) { framebuffer[i] = color; } } void drawCharacter(char c, int x, int y) { if(c < 32)return; c -= 32; u8* charData = (u8*)&font_bin[(int)c << 3]; u32* fb = &framebuffer[x + y * FRAMEBUFFER_STRIDE_WORDS]; int i, j, n, k; for(i = 0; i < CHAR_SIZE_Y; i++) { for(k = 0; k < CHAR_MULT; k++) { u8 v = *charData; for(j = 0; j < CHAR_SIZE_X; j++) { for(n = 0; n < CHAR_MULT; n++) { if(v & 1) { *fb = 0x00000000; } else { *fb = 0xFFFFFFFF; } fb++; } v >>= 1; } fb += FRAMEBUFFER_STRIDE_WORDS - CHAR_SIZE_X * CHAR_MULT; } charData++; } } void drawString(char* str, int x, int y) { if(!str) return; int k; int dx = 0, dy = 0; for(k = 0; str[k]; k++) { if(str[k] >= 32 && str[k] < 128) drawCharacter(str[k], x + dx, y + dy); dx += CHAR_SIZE_X * CHAR_MULT; if(str[k] == '\n') { dx = 0; dy -= CHAR_SIZE_Y * CHAR_MULT; } } } void _printf(int x, int y, const char *format, ...) { void (*kernel_vsnprintf)(char * s, size_t n, const char * format, va_list arg) = (void*)0x0813293C; va_list args; va_start(args, format); static char buffer[0x100]; kernel_vsnprintf(buffer, 0xFF, format, args); drawString(buffer, x, y); va_end(args); }