#include #include #include #include #include "imports.h" #include "types.h" #include "font_bin.h" #define FRAMEBUFFER_ADDRESS (0x14000000+0x38C0000) #define FRAMEBUFFER_STRIDE (0xE00) #define FRAMEBUFFER_STRIDE_WORDS (FRAMEBUFFER_STRIDE >> 2) #define CHAR_SIZE_X (8) #define CHAR_SIZE_Y (8) u32* const framebuffer = (u32*)FRAMEBUFFER_ADDRESS; void clearScreen(u32 color) { int i; for(i = 0; i < ((FRAMEBUFFER_STRIDE * 504)/4); i++) { framebuffer[i] = color; } } void clearLine(int y, u32 color) { u32* fb = &framebuffer[y * FRAMEBUFFER_STRIDE_WORDS]; u32* fb_end = &framebuffer[(y+CHAR_SIZE_Y) * FRAMEBUFFER_STRIDE_WORDS]; while(fb < fb_end) { *fb = color; fb++; } } void drawCharacter(char c, int x, int y) { if(c < 32)return; c -= 32; u8* charData = (u8*)&font_bin[(CHAR_SIZE_X * CHAR_SIZE_Y * c) / 8]; u32* fb = &framebuffer[x + y * FRAMEBUFFER_STRIDE_WORDS]; int i, j; for(i = 0; i < CHAR_SIZE_Y; i++) { u8 v= *(charData++); for(j = 0; j < CHAR_SIZE_X; j++) { if(v & 1) *fb = 0x00000000; else *fb = 0xFFFFFFFF; v >>= 1; fb++; } fb += FRAMEBUFFER_STRIDE_WORDS - CHAR_SIZE_X; } } void drawString(char* str, int x, int y) { if(!str) return; int k; int dx = 0, dy = 0; for(k = 0; str[k]; k++) { if(str[k] >= 32 && str[k] < 128) drawCharacter(str[k], x + dx, y + dy); dx += 8; if(str[k] == '\n') { dx = 0; dy -= 8; } } } void _printf(int x, int y, const char *format, ...) { va_list args; va_start(args, format); char buffer[0x100]; FS_VSNPRINTF(buffer, sizeof(buffer), format, args); drawString(buffer, x, y); va_end(args); }