wiiu-nanddumper-payload/ios_mcp/source/svc.h

32 lines
1.0 KiB
C

#ifndef SVC_H
#define SVC_H
#include "ipc_types.h"
typedef struct
{
void* ptr;
u32 len;
u32 unk;
}iovec_s;
void* svcAlloc(u32 heapid, u32 size);
void* svcAllocAlign(u32 heapid, u32 size, u32 align);
void svcFree(u32 heapid, void* ptr);
int svcOpen(char* name, int mode);
int svcClose(int fd);
int svcIoctl(int fd, u32 request, void* input_buffer, u32 input_buffer_len, void* output_buffer, u32 output_buffer_len);
int svcIoctlv(int fd, u32 request, u32 vector_count_in, u32 vector_count_out, iovec_s* vector);
int svcInvalidateDCache(void* address, u32 size);
int svcFlushDCache(void* address, u32 size);
int svcCreateThread(int (*callback)(void* arg), void* arg, u32* stack_top, u32 stacksize, int priority, int detached);
int svcStartThread(int threadId);
int svcCreateMessageQueue(u32 *ptr, u32 n_msgs);
int svcRegisterResourceManager(const char* device, int queueid);
int svcReceiveMessage(int queueid, ipcmessage ** ipc_buf, u32 flags);
int svcResourceReply(ipcmessage * ipc_message, u32 result);
u32 svcRead32(u32 addr);
#endif