wudd/source/MainApplicationState.cpp

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/****************************************************************************
* Copyright (C) 2021 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "MainApplicationState.h"
#include "WUDDumperState.h"
#include "GMPartitionsDumperState.h"
#include <sysapp/launch.h>
MainApplicationState::MainApplicationState() {
DEBUG_FUNCTION_LINE("Welcome!");
this->state = STATE_WELCOME_SCREEN;
}
MainApplicationState::~MainApplicationState() = default;;
void MainApplicationState::render() {
if (this->state == STATE_DO_SUBSTATE) {
if (this->subState == nullptr) {
OSFatal("SubState was null");
}
this->subState->render();
return;
}
WiiUScreen::clearScreen();
printHeader();
if (this->state == STATE_WELCOME_SCREEN) {
WiiUScreen::drawLine("Welcome to Wudump");
WiiUScreen::drawLine("");
WiiUScreen::drawLinef("%s Dump as WUX", this->selectedOption == 0 ? ">" : " ");
WiiUScreen::drawLinef("%s Dump as WUD", this->selectedOption == 1 ? ">" : " ");
WiiUScreen::drawLinef("%s Dump partition as .app", this->selectedOption == 2 ? ">" : " ");
WiiUScreen::drawLinef("%s Exit", this->selectedOption == 3 ? ">" : " ");
}
printFooter();
WiiUScreen::flipBuffers();
}
ApplicationState::eSubState MainApplicationState::update(Input *input) {
if (this->state == STATE_WELCOME_SCREEN) {
proccessMenuNavigation(input, 4);
if (entrySelected(input)) {
if (this->selectedOption == 0) {
this->state = STATE_DO_SUBSTATE;
this->subState = std::make_unique<WUDDumperState>(WUDDumperState::DUMP_AS_WUX);
} else if (this->selectedOption == 1) {
this->state = STATE_DO_SUBSTATE;
this->subState = std::make_unique<WUDDumperState>(WUDDumperState::DUMP_AS_WUD);
} else if (this->selectedOption == 2) {
this->state = STATE_DO_SUBSTATE;
this->subState = std::make_unique<GMPartitionsDumperState>();
} else {
SYSLaunchMenu();
}
this->selectedOption = 0;
}
} else if (this->state == STATE_DO_SUBSTATE) {
auto retSubState = this->subState->update(input);
if (retSubState == SUBSTATE_RUNNING) {
// keep running.
return SUBSTATE_RUNNING;
} else if (retSubState == SUBSTATE_RETURN) {
DEBUG_FUNCTION_LINE("Delete sub state");
this->subState.reset();
this->state = STATE_WELCOME_SCREEN;
}
}
return SUBSTATE_RUNNING;
}