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https://github.com/wiiu-env/wudd.git
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51 lines
1.7 KiB
C
51 lines
1.7 KiB
C
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/****************************************************************************
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* Copyright (C) 2016-2021 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include <map>
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#include <utils/blocksize/DiscBlockSize.h>
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#include <utils/blocksize/AddressInDiscBlocks.h>
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#include "volumes/VolumeHeader.h"
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class WiiUPartition {
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public:
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WiiUPartition();
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explicit WiiUPartition(DiscReader *reader, uint32_t offset, const DiscBlockSize &blockSize);
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virtual uint64_t getSectionOffsetOnDefaultPartition();
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virtual ~WiiUPartition();
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[[nodiscard]] virtual std::string getVolumeId() const &{
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return volumeId;
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}
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[[nodiscard]] virtual std::map<AddressInDiscBlocks, VolumeHeader *> getVolumes() const&{
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return volumes;
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}
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[[nodiscard]] virtual uint16_t getFileSystemDescriptor() const{
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return fileSystemDescriptor;
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}
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private:
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std::string volumeId;
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std::map<AddressInDiscBlocks, VolumeHeader *> volumes;
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uint16_t fileSystemDescriptor{};
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static uint32_t LENGTH;
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};
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