wudd/source/WUD/content/partitions/WiiUPartition.h

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2021-10-09 00:58:55 +02:00
/****************************************************************************
* Copyright (C) 2016-2021 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include <map>
#include <utils/blocksize/DiscBlockSize.h>
#include <utils/blocksize/AddressInDiscBlocks.h>
#include "volumes/VolumeHeader.h"
class WiiUPartition {
public:
WiiUPartition();
explicit WiiUPartition(DiscReader *reader, uint32_t offset, const DiscBlockSize &blockSize);
virtual uint64_t getSectionOffsetOnDefaultPartition();
virtual ~WiiUPartition();
[[nodiscard]] virtual std::string getVolumeId() const &{
return volumeId;
}
[[nodiscard]] virtual std::map<AddressInDiscBlocks, VolumeHeader *> getVolumes() const&{
return volumes;
}
[[nodiscard]] virtual uint16_t getFileSystemDescriptor() const{
return fileSystemDescriptor;
}
private:
std::string volumeId;
std::map<AddressInDiscBlocks, VolumeHeader *> volumes;
uint16_t fileSystemDescriptor{};
static uint32_t LENGTH;
};