wudd/source/WUD/entities/FST/nodeentry/DirectoryEntry.h

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2021-10-09 00:58:55 +02:00
/****************************************************************************
* Copyright (C) 2016-2021 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include <WUD/entities/FST/sectionentry/SectionEntries.h>
#include <WUD/entities/FST/stringtable/StringTable.h>
#include "NodeEntryParam.h"
#include "NodeEntry.h"
#include "FileEntry.h"
class DirectoryEntry : public NodeEntry {
public:
~DirectoryEntry() override;
static DirectoryEntry *parseData(const uint8_t *data, NodeEntryParam param, SectionEntries *sectionEntries, StringTable *stringTable);
uint32_t parentEntryNumber{};
uint32_t lastEntryNumber{};
std::vector<NodeEntry *> children;
void addChild(NodeEntry *entry);
[[nodiscard]] std::vector<DirectoryEntry *> getDirChildren() const;
[[nodiscard]] std::vector<FileEntry *> getFileChildren() const;
[[nodiscard]] std::vector<NodeEntry *> getChildren() const;
void printPathRecursive() override;
};