wudd/source/WUD/content/partitions/WiiUDataPartition.cpp

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2021-10-09 00:58:55 +02:00
/****************************************************************************
* Copyright (C) 2016-2021 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "WiiUDataPartition.h"
WiiUDataPartition::~WiiUDataPartition() {
delete basePartition;
delete fst;
}
WiiUDataPartition::WiiUDataPartition(WiiUPartition *partition, FST *pFST) {
basePartition = partition;
fst = pFST;
}
std::string WiiUDataPartition::getVolumeId() const &{
return basePartition->getVolumeId();
}
std::map<AddressInDiscBlocks, VolumeHeader *> WiiUDataPartition::getVolumes() const &{
return basePartition->getVolumes();
}
uint16_t WiiUDataPartition::getFileSystemDescriptor() const {
return basePartition->getFileSystemDescriptor();
}
uint64_t WiiUDataPartition::getSectionOffsetOnDefaultPartition() {
return basePartition->getSectionOffsetOnDefaultPartition();
}