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Build .wuhb
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parent
7a6a4ab483
commit
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4
.github/workflows/ci.yml
vendored
4
.github/workflows/ci.yml
vendored
@ -25,7 +25,7 @@ jobs:
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- uses: actions/upload-artifact@master
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with:
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name: binary
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path: "*.rpx"
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path: "*.wuhb"
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deploy-binary:
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needs: build-binary
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runs-on: ubuntu-18.04
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@ -38,7 +38,7 @@ jobs:
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- uses: actions/download-artifact@master
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with:
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name: binary
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path: wiiu
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path: wiiu/apps
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- name: zip artifact
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run: zip -r ${{ env.REPOSITORY_NAME }}_${{ env.DATETIME }}.zip wiiu
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- name: Create Release
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1
.gitignore
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1
.gitignore
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@ -4,3 +4,4 @@ build/
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cmake-build-debug/
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*.elf
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*.rpx
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*.wuhb
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57
Makefile
57
Makefile
@ -8,6 +8,15 @@ endif
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TOPDIR ?= $(CURDIR)
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#-------------------------------------------------------------------------------
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# APP_NAME sets the long name of the application
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# APP_SHORTNAME sets the short name of the application
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# APP_AUTHOR sets the author of the application
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#-------------------------------------------------------------------------------
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APP_NAME := Wii U Disc Dumper
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APP_SHORTNAME := Wii U Disc Dumper
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APP_AUTHOR := Maschell
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include $(DEVKITPRO)/wut/share/wut_rules
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#-------------------------------------------------------------------------------
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@ -16,6 +25,10 @@ include $(DEVKITPRO)/wut/share/wut_rules
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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# CONTENT is the path to the bundled folder that will be mounted as /vol/content/
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# ICON is the game icon, leave blank to use default rule
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# TV_SPLASH is the image displayed during bootup on the TV, leave blank to use default rule
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# DRC_SPLASH is the image displayed during bootup on the DRC, leave blank to use default rule
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#-------------------------------------------------------------------------------
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TARGET := wudd
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BUILD := build
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@ -80,7 +93,6 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#-------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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@ -107,6 +119,34 @@ export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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ifneq (,$(strip $(CONTENT)))
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export APP_CONTENT := $(TOPDIR)/$(CONTENT)
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endif
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ifneq (,$(strip $(ICON)))
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export APP_ICON := $(TOPDIR)/$(ICON)
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else ifneq (,$(wildcard $(TOPDIR)/$(TARGET).png))
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export APP_ICON := $(TOPDIR)/$(TARGET).png
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else ifneq (,$(wildcard $(TOPDIR)/icon.png))
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export APP_ICON := $(TOPDIR)/icon.png
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endif
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ifneq (,$(strip $(TV_SPLASH)))
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export APP_TV_SPLASH := $(TOPDIR)/$(TV_SPLASH)
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else ifneq (,$(wildcard $(TOPDIR)/tv-splash.png))
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export APP_TV_SPLASH := $(TOPDIR)/tv-splash.png
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else ifneq (,$(wildcard $(TOPDIR)/splash.png))
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export APP_TV_SPLASH := $(TOPDIR)/splash.png
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endif
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ifneq (,$(strip $(DRC_SPLASH)))
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export APP_DRC_SPLASH := $(TOPDIR)/$(DRC_SPLASH)
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else ifneq (,$(wildcard $(TOPDIR)/drc-splash.png))
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export APP_DRC_SPLASH := $(TOPDIR)/drc-splash.png
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else ifneq (,$(wildcard $(TOPDIR)/splash.png))
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export APP_DRC_SPLASH := $(TOPDIR)/splash.png
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endif
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.PHONY: $(BUILD) clean all
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#-------------------------------------------------------------------------------
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@ -119,7 +159,7 @@ $(BUILD):
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#-------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(TARGET).rpx $(TARGET).elf
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@rm -fr $(BUILD) $(TARGET).wuhb $(TARGET).rpx $(TARGET).elf
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#-------------------------------------------------------------------------------
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else
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@ -130,23 +170,14 @@ DEPENDS := $(OFILES:.o=.d)
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#-------------------------------------------------------------------------------
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# main targets
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#-------------------------------------------------------------------------------
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all : $(OUTPUT).rpx
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all : $(OUTPUT).wuhb
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$(OUTPUT).wuhb : $(OUTPUT).rpx
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$(OUTPUT).rpx : $(OUTPUT).elf
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$(OUTPUT).elf : $(OFILES)
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$(OFILES_SRC) : $(HFILES_BIN)
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#-------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#-------------------------------------------------------------------------------
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%.bin.o %_bin.h : %.bin
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#-------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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#-------------------------------------------------------------------------------
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endif
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#-------------------------------------------------------------------------------
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