/**************************************************************************** * Copyright (C) 2016-2021 Maschell * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include "WiiUDataPartition.h" #include WiiUDataPartition::~WiiUDataPartition() = default; WiiUDataPartition::WiiUDataPartition( std::shared_ptr pPartition, std::shared_ptr pFST) : fst(std::move(pFST)), basePartition(std::move(pPartition)) { } std::string WiiUDataPartition::getVolumeId() const &{ return basePartition->getVolumeId(); } std::map> WiiUDataPartition::getVolumes() const &{ return basePartition->getVolumes(); } uint16_t WiiUDataPartition::getFileSystemDescriptor() const { return basePartition->getFileSystemDescriptor(); } uint64_t WiiUDataPartition::getSectionOffsetOnDefaultPartition() { return basePartition->getSectionOffsetOnDefaultPartition(); }