# WUDD - Wii U Disc Dumper Inspired by [wudump](https://github.com/FIX94/wudump) from FIX94. Features: - Dump a Wii U Disc in WUD (uncompressed) or [WUX](https://gbatemp.net/threads/wii-u-image-wud-compression-tool.397901/) (loseless compression) format (including the game.key) - Dump the GM Partitions (Game, Updates, DLCs) of an WiiU Disc as *.app,*.h3, .tmd, .tik, .cert files - Supports dumping to SD (FAT32) and USB (NTFS only). When dumping to SD the files get slitted in 2 GiB parts. Files will be dumped to `/wudump/[DISC-ID]/`. The DiscID of a game can be found on the disc (e.g. WUP-P-ARDP for the EUR version of Super Mario 3D World). ## How to merge splitted files When you dump a .wux or .wud to the SD card it gets splitted into 2 GiB parts (FAT32 limitation). To merge them you can use the `copy` cmd tool. Example: `copy /b "game.wux.part1" + "game.wux.part2" "C:\wudump\game.wux"` ## Dependencies - [wut](https://github.com/devkitPro/wut) - [libiosuhax](https://github.com/wiiu-env/libiosuhax) - [libntfs](https://github.com/wiiu-env/libntfs) ## Building using the Dockerfile It's possible to use a docker image for building. This way you don't need anything installed on your host system. ``` # Build docker image (only needed once) docker build . -t wudd-builder # make docker run -it --rm -v ${PWD}:/project wudd-builder make # make clean docker run -it --rm -v ${PWD}:/project wudd-builder make clean ``` ## Format the code via docker `docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./source -i`