/**************************************************************************** * Copyright (C) 2016-2021 Maschell * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #pragma once #include "volumes/VolumeHeader.h" #include #include #include #include class WiiUPartition { public: virtual ~WiiUPartition(); static constexpr uint32_t LENGTH = 128; virtual uint64_t getSectionOffsetOnDefaultPartition(); [[nodiscard]] virtual const std::string &getVolumeId() const; [[nodiscard]] virtual const std::map> &getVolumes() const; [[nodiscard]] virtual uint16_t getFileSystemDescriptor() const; static std::optional> make_unique(std::shared_ptr &discReader, uint32_t offset, const DiscBlockSize &blockSize); protected: WiiUPartition() = default; private: WiiUPartition(std::string pVolumeId, std::map> pVolumes, uint16_t pFileSystemDescriptor) : volumeId(std::move(pVolumeId)), volumes(std::move(pVolumes)), fileSystemDescriptor(pFileSystemDescriptor) { } const std::string volumeId; std::map> volumes; uint16_t fileSystemDescriptor{}; };