mirror of
https://github.com/wiiu-env/wudd.git
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05aea5756b
- Display name/type of the partition - Block home menu when launching via HBL - Use libmocha instead of libiosuhax, which should result in a small performance boost - Improve logging - Improve memory management - Add option to abort dumps - Slightly improve .wux handling
41 lines
1.5 KiB
C++
41 lines
1.5 KiB
C++
/****************************************************************************
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* Copyright (C) 2016-2021 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include <WUD/DiscReader.h>
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#include <algorithm>
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#include <array>
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#include <memory>
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#include <optional>
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#include <utils/blocksize/DiscBlockSize.h>
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class WiiUDiscContentsHeader {
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public:
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DiscBlockSize blockSize{};
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uint32_t numberOfPartition;
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std::array<uint8_t, 20> tocHash;
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static constexpr uint32_t LENGTH = 2048;
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static constexpr uint32_t MAGIC = 0xCCA6E67B;
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static std::optional<std::unique_ptr<WiiUDiscContentsHeader>> make_unique(std::shared_ptr<DiscReader> &discReader, uint32_t offset);
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private:
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WiiUDiscContentsHeader(DiscBlockSize pSize, const std::array<uint8_t, 20> &pTocHash, uint32_t pNumberOfPartitions);
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};
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