mirror of
https://github.com/wiiu-env/wudd.git
synced 2024-11-29 13:14:17 +01:00
05aea5756b
- Display name/type of the partition - Block home menu when launching via HBL - Use libmocha instead of libiosuhax, which should result in a small performance boost - Improve logging - Improve memory management - Add option to abort dumps - Slightly improve .wux handling
53 lines
2.0 KiB
C++
53 lines
2.0 KiB
C++
/****************************************************************************
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* Copyright (C) 2016-2021 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include "volumes/VolumeHeader.h"
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#include <map>
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#include <utility>
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#include <utils/blocksize/AddressInDiscBlocks.h>
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#include <utils/blocksize/DiscBlockSize.h>
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class WiiUPartition {
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public:
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virtual ~WiiUPartition();
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static constexpr uint32_t LENGTH = 128;
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virtual uint64_t getSectionOffsetOnDefaultPartition();
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[[nodiscard]] virtual const std::string &getVolumeId() const;
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[[nodiscard]] virtual const std::map<AddressInDiscBlocks, std::unique_ptr<VolumeHeader>> &getVolumes() const;
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[[nodiscard]] virtual uint16_t getFileSystemDescriptor() const;
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static std::optional<std::unique_ptr<WiiUPartition>> make_unique(std::shared_ptr<DiscReader> &discReader, uint32_t offset, const DiscBlockSize &blockSize);
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protected:
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WiiUPartition() = default;
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private:
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WiiUPartition(std::string pVolumeId, std::map<AddressInDiscBlocks, std::unique_ptr<VolumeHeader>> pVolumes, uint16_t pFileSystemDescriptor)
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: volumeId(std::move(pVolumeId)), volumes(std::move(pVolumes)), fileSystemDescriptor(pFileSystemDescriptor) {
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}
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const std::string volumeId;
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std::map<AddressInDiscBlocks, std::unique_ptr<VolumeHeader>> volumes;
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uint16_t fileSystemDescriptor{};
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}; |