mirror of
https://github.com/wiiu-env/wudd.git
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35 lines
1.5 KiB
C++
35 lines
1.5 KiB
C++
/****************************************************************************
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* Copyright (C) 2021 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "WUDFileWriter.h"
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#include <utils/logger.h>
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WUDFileWriter::WUDFileWriter(const char *path, int32_t cacheSize, int32_t pSectorSize, bool split) : WriteOnlyFileWithCache(path, cacheSize, split),
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sectorSize(pSectorSize) {
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}
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int32_t WUDFileWriter::writeSector(const uint8_t *buffer, uint32_t numberOfSectors) {
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auto result = write(buffer, numberOfSectors * this->sectorSize);
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if (result == (int32_t) (numberOfSectors * this->sectorSize)) {
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return (int32_t) numberOfSectors;
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}
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return -1;
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}
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bool WUDFileWriter::finalize() {
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return true;
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}
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