wudd/source/WUD/entities/FST/nodeentry/NodeEntry.h
2021-10-09 00:58:55 +02:00

65 lines
2.1 KiB
C++

/****************************************************************************
* Copyright (C) 2016-2021 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include <cstdint>
#include <utils/blocksize/SectionBlockSize.h>
#include <WUD/entities/FST/stringtable/StringEntry.h>
#include <WUD/entities/FST/sectionentry/SectionEntry.h>
#include <WUD/entities/FST/sectionentry/SectionEntries.h>
#include <utils/logger.h>
#include "NodeEntryParam.h"
#define ENTRY_TYPE_File 0
#define ENTRY_TYPE_Directory 1
#define ENTRY_TYPE_Link 0x80
class DirectoryEntry;
class NodeEntry {
public:
uint16_t permission{};
StringEntry *nameString{};
SectionEntry *sectionEntry{};
DirectoryEntry *parent{};
uint8_t entryType{};
uint32_t entryNumber{};
static NodeEntry *AutoDeserialize(uint8_t *data, uint32_t offset, DirectoryEntry *pParent, uint32_t eEntryNumber, SectionEntries *sectionEntries,
StringTable *stringTable, const SectionBlockSize& blockSize);
virtual ~NodeEntry()= default;
virtual void printPathRecursive() {
DEBUG_FUNCTION_LINE("%s", getFullPath().c_str());
}
[[nodiscard]] std::string getFullPath() const&;
[[nodiscard]] std::string getPath() const&;
[[nodiscard]] std::string getName() const&;
[[nodiscard]] bool isDirectory() const;
[[nodiscard]] bool isFile() const;
static uint32_t LENGTH;
private:
[[nodiscard]] std::string getFullPathInternal() const &;
};