wudd/source/WUD/content/partitions/WiiUPartitions.h
2021-10-09 01:24:12 +02:00

42 lines
1.6 KiB
C++

/****************************************************************************
* Copyright (C) 2016-2021 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include <cstdint>
#include <utils/blocksize/DiscBlockSize.h>
#include <utils/blocksize/AddressInDiscBlocks.h>
#include <WUD/entities/FST/FST.h>
#include <WUD/DiscReader.h>
#include "WiiUPartition.h"
#define WUD_TMD_FILENAME "title.tmd"
#define WUD_TICKET_FILENAME "title.tik"
#define WUD_CERT_FILENAME "title.cert"
class WiiUPartitions {
public:
static bool getFSTEntryAsByte(uint8_t **buffer_out, uint32_t *outSize, std::string &filePath, FST *fst, const AddressInDiscBlocks &volumeAddress, DiscReader *discReader);
WiiUPartitions(DiscReader *reader, uint32_t offset, uint32_t numberOfPartitions, const DiscBlockSize &blockSize);
~WiiUPartitions();
std::vector<WiiUPartition *> partitions;
static uint32_t LENGTH;
};