mirror of
https://github.com/wiiu-env/wudd.git
synced 2024-11-10 20:35:06 +01:00
05aea5756b
- Display name/type of the partition - Block home menu when launching via HBL - Use libmocha instead of libiosuhax, which should result in a small performance boost - Improve logging - Improve memory management - Add option to abort dumps - Slightly improve .wux handling
175 lines
3.7 KiB
C++
175 lines
3.7 KiB
C++
#include "FSUtils.h"
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#include "CFile.hpp"
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#include "utils/logger.h"
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#include "utils/utils.h"
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#include <fcntl.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_t *size) {
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//! always initialze input
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*inbuffer = nullptr;
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if (size)
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*size = 0;
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int32_t iFd = open(filepath, O_RDONLY);
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if (iFd < 0)
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return -1;
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uint32_t filesize = lseek(iFd, 0, SEEK_END);
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lseek(iFd, 0, SEEK_SET);
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auto *buffer = (uint8_t *) memalign(0x40, ROUNDUP(filesize, 0x40));
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if (buffer == nullptr) {
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close(iFd);
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return -2;
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}
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uint32_t blocksize = 0x4000;
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uint32_t done = 0;
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int32_t readBytes = 0;
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while (done < filesize) {
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if (done + blocksize > filesize) {
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blocksize = filesize - done;
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}
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readBytes = read(iFd, buffer + done, blocksize);
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if (readBytes <= 0)
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break;
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done += readBytes;
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}
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close(iFd);
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if (done != filesize) {
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free(buffer);
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buffer = nullptr;
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return -3;
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}
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*inbuffer = buffer;
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//! sign is optional input
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if (size) {
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*size = filesize;
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}
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return filesize;
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}
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int32_t FSUtils::CheckFile(const char *filepath) {
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if (!filepath)
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return 0;
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struct stat filestat;
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char dirnoslash[strlen(filepath) + 2];
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snprintf(dirnoslash, sizeof(dirnoslash), "%s", filepath);
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while (dirnoslash[strlen(dirnoslash) - 1] == '/')
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dirnoslash[strlen(dirnoslash) - 1] = '\0';
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char *notRoot = strrchr(dirnoslash, '/');
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if (!notRoot) {
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strcat(dirnoslash, "/");
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}
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if (stat(dirnoslash, &filestat) == 0)
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return 1;
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return 0;
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}
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int32_t FSUtils::CreateSubfolder(const char *fullpath) {
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if (!fullpath)
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return 0;
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int32_t result = 0;
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char dirnoslash[strlen(fullpath) + 1];
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strcpy(dirnoslash, fullpath);
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int32_t pos = strlen(dirnoslash) - 1;
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while (dirnoslash[pos] == '/') {
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dirnoslash[pos] = '\0';
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pos--;
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}
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if (CheckFile(dirnoslash)) {
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return 1;
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} else {
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char parentpath[strlen(dirnoslash) + 2];
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strcpy(parentpath, dirnoslash);
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char *ptr = strrchr(parentpath, '/');
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if (!ptr) {
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//!Device root directory (must be with '/')
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strcat(parentpath, "/");
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struct stat filestat;
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if (stat(parentpath, &filestat) == 0)
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return 1;
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return 0;
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}
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ptr++;
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ptr[0] = '\0';
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result = CreateSubfolder(parentpath);
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}
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if (!result)
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return 0;
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if (mkdir(dirnoslash, 0777) == -1) {
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return 0;
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}
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return 1;
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}
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bool FSUtils::copyFile(const std::string &in, const std::string &out) {
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// Using C++ buffers is **really** slow. Copying in 1023 byte chunks.
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// Let's do it the old way.
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size_t size;
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int source = open(in.c_str(), O_RDONLY, 0);
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int dest = open(out.c_str(), 0x602, 0644);
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if (source < 0) {
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return false;
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}
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if (dest < 0) {
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close(source);
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return false;
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}
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auto bufferSize = 1024 * 1024;
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char *buf = (char *) memalign(0x40, ROUNDUP(bufferSize, 0x40));
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if (buf == NULL) {
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return false;
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}
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while ((size = read(source, buf, bufferSize)) > 0) {
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write(dest, buf, size);
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}
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free(buf);
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close(source);
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close(dest);
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return true;
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}
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int32_t FSUtils::saveBufferToFile(const char *path, void *buffer, uint32_t size) {
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CFile file(path, CFile::WriteOnly);
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if (!file.isOpen()) {
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return -1;
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}
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int32_t written = file.write((const uint8_t *) buffer, size);
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file.close();
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return written;
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}
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