mirror of
https://github.com/wiiu-env/wudd.git
synced 2024-12-26 01:51:53 +01:00
05aea5756b
- Display name/type of the partition - Block home menu when launching via HBL - Use libmocha instead of libiosuhax, which should result in a small performance boost - Improve logging - Improve memory management - Add option to abort dumps - Slightly improve .wux handling
12 lines
388 B
C++
12 lines
388 B
C++
#pragma once
|
|
#include "WUD/content/partitions/WiiUGMPartition.h"
|
|
#include "WUD/entities/FST/FST.h"
|
|
#include "WUD/entities/TMD/Content.h"
|
|
#include <memory>
|
|
#include <optional>
|
|
|
|
class WUDUtils {
|
|
public:
|
|
static std::optional<uint64_t> getOffsetOfContent(const std::shared_ptr<WiiUGMPartition> &gamePartition, const std::shared_ptr<FST> &fst, const std::shared_ptr<Content> &content);
|
|
};
|