wudd/source/WUD/content/partitions/WiiUGMPartition.cpp
Maschell 05aea5756b Various improvements including:
- Display name/type of the partition
- Block home menu when launching via HBL
- Use libmocha instead of libiosuhax, which should result in a small performance boost
- Improve logging
- Improve memory management
- Add option to abort dumps
- Slightly improve .wux handling
2022-07-27 08:22:12 -07:00

48 lines
2.0 KiB
C++

/****************************************************************************
* Copyright (C) 2016-2021 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "WiiUGMPartition.h"
#include "WUD/entities/FST/FST.h"
#include "WUD/entities/TMD/Content.h"
WiiUGMPartition::WiiUGMPartition(std::unique_ptr<WiiUPartition> partition,
std::vector<uint8_t> pRawTicket,
std::vector<uint8_t> pRawTMD,
std::vector<uint8_t> pRawCert,
std::string pathOnSIPartition)
: WiiUPartition(),
rawTicket(std::move(pRawTicket)),
rawTMD(std::move(pRawTMD)),
rawCert(std::move(pRawCert)),
pathOnSIPartition(std::move(pathOnSIPartition)),
basePartition(std::move(partition)) {
}
const std::string &WiiUGMPartition::getVolumeId() const {
return basePartition->getVolumeId();
}
const std::map<AddressInDiscBlocks, std::unique_ptr<VolumeHeader>> &WiiUGMPartition::getVolumes() const {
return basePartition->getVolumes();
}
uint16_t WiiUGMPartition::getFileSystemDescriptor() const {
return basePartition->getFileSystemDescriptor();
}
uint64_t WiiUGMPartition::getSectionOffsetOnDefaultPartition() {
return basePartition->getSectionOffsetOnDefaultPartition();
}