mirror of
https://github.com/wiiu-env/wudd.git
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89 lines
3.4 KiB
C++
89 lines
3.4 KiB
C++
/****************************************************************************
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* Copyright (C) 2016-2021 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "NUSDataProviderWUD.h"
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NUSDataProviderWUD::NUSDataProviderWUD(const std::shared_ptr<WiiUGMPartition> &pGamePartition, const std::shared_ptr<DiscReader> &pDiscReader) {
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DEBUG_FUNCTION_LINE();
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gamePartition = pGamePartition;
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discReader = pDiscReader;
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}
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NUSDataProviderWUD::~NUSDataProviderWUD() {
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DEBUG_FUNCTION_LINE();
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}
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bool NUSDataProviderWUD::readRawContent(const std::shared_ptr<Content> &content, uint8_t *buffer, uint64_t offset, uint32_t size) {
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if (buffer == nullptr) {
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return false;
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}
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auto offsetInWUDOpt = getOffsetInWUD(content);
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if (!offsetInWUDOpt.has_value()) {
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return false;
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}
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auto offsetInWUD = offsetInWUDOpt.value() + offset;
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return discReader->readEncrypted(buffer, offsetInWUD, size);
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}
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bool NUSDataProviderWUD::getContentH3Hash(const std::shared_ptr<Content> &content, std::vector<uint8_t> &out_data) {
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auto cur = gamePartition->getVolumes().begin()->second->h3HashArrayList[content->index];
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if (cur == nullptr || cur->size == 0) {
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DEBUG_FUNCTION_LINE();
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return false;
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}
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out_data.resize(cur->size);
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memcpy(out_data.data(), cur->data, cur->size);
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return true;
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}
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void NUSDataProviderWUD::setFST(const std::shared_ptr<FST> &pFST) {
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// We need to set the correct blocksizes
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auto blockSize = gamePartition->getVolumes().begin()->second->blockSize;
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for (const auto &e: pFST->sectionEntries->getSections()) {
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e->address = AddressInVolumeBlocks(blockSize, e->address.value);
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e->size = SizeInVolumeBlocks(blockSize, e->size.value);
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}
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fst = pFST;
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}
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bool NUSDataProviderWUD::getRawCert(std::vector<uint8_t> &out_data) {
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out_data = gamePartition->rawCert;
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return true;
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}
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bool NUSDataProviderWUD::getRawTicket(std::vector<uint8_t> &out_data) {
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out_data = gamePartition->rawTicket;
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return true;
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}
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bool NUSDataProviderWUD::getRawTMD(std::vector<uint8_t> &out_data) {
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out_data = gamePartition->rawTMD;
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return true;
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}
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std::optional<uint64_t> NUSDataProviderWUD::getOffsetInWUD(const std::shared_ptr<Content> &content) const {
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if (content->index == 0) { // Index 0 is the FST which is at the beginning of the partition;
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auto vh = gamePartition->getVolumes().begin()->second;
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return gamePartition->getSectionOffsetOnDefaultPartition() + vh->FSTAddress.getAddressInBytes();
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}
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auto info = FSTUtils::getSectionEntryForIndex(fst, content->index);
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if (!info.has_value()) {
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DEBUG_FUNCTION_LINE("Failed to get section for Content");
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return {};
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}
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return gamePartition->getSectionOffsetOnDefaultPartition() + info.value()->address.getAddressInBytes();
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}
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