mirror of
https://github.com/wiiu-env/wudd.git
synced 2024-12-27 02:21:55 +01:00
05aea5756b
- Display name/type of the partition - Block home menu when launching via HBL - Use libmocha instead of libiosuhax, which should result in a small performance boost - Improve logging - Improve memory management - Add option to abort dumps - Slightly improve .wux handling
53 lines
2.1 KiB
C++
53 lines
2.1 KiB
C++
/****************************************************************************
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* Copyright (C) 2016-2021 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include "WiiUPartition.h"
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#include <WUD/DiscReader.h>
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#include <WUD/entities/FST/FST.h>
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#include <cstdint>
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#include <memory>
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#include <utils/blocksize/AddressInDiscBlocks.h>
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#include <utils/blocksize/DiscBlockSize.h>
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#define WUD_TMD_FILENAME "title.tmd"
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#define WUD_TICKET_FILENAME "title.tik"
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#define WUD_CERT_FILENAME "title.cert"
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class WiiUPartitions {
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public:
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static bool getFSTEntryAsByte(std::string &filePath,
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const std::shared_ptr<FST> &fst,
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const AddressInDiscBlocks &volumeAddress,
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std::shared_ptr<DiscReader> &discReader,
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std::vector<uint8_t> &out_data);
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std::vector<std::shared_ptr<WiiUPartition>> partitions;
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static constexpr uint32_t LENGTH = 30720;
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static std::optional<std::unique_ptr<WiiUPartitions>> make_unique(
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std::shared_ptr<DiscReader> &discReader,
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uint32_t offset,
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uint32_t numberOfPartitions,
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const DiscBlockSize &blockSize);
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private:
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explicit WiiUPartitions(std::vector<std::shared_ptr<WiiUPartition>> pPartitions);
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static std::optional<std::unique_ptr<WiiUPartition>> movePartitionFromList(std::vector<std::unique_ptr<WiiUPartition>> &list, std::string partitionName);
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}; |