wudd/source/utils/WUDUtils.h
Maschell 05aea5756b Various improvements including:
- Display name/type of the partition
- Block home menu when launching via HBL
- Use libmocha instead of libiosuhax, which should result in a small performance boost
- Improve logging
- Improve memory management
- Add option to abort dumps
- Slightly improve .wux handling
2022-07-27 08:22:12 -07:00

12 lines
388 B
C++

#pragma once
#include "WUD/content/partitions/WiiUGMPartition.h"
#include "WUD/entities/FST/FST.h"
#include "WUD/entities/TMD/Content.h"
#include <memory>
#include <optional>
class WUDUtils {
public:
static std::optional<uint64_t> getOffsetOfContent(const std::shared_ptr<WiiUGMPartition> &gamePartition, const std::shared_ptr<FST> &fst, const std::shared_ptr<Content> &content);
};