mirror of
https://github.com/wiiu-env/wudd.git
synced 2024-11-25 11:16:57 +01:00
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2021 Maschell
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
#pragma once
|
|
|
|
#include "ApplicationState.h"
|
|
#include "fs/CFile.hpp"
|
|
#include "input/Input.h"
|
|
#include <common/common.h>
|
|
#include <ctime>
|
|
#include <map>
|
|
#include <memory>
|
|
#include <optional>
|
|
#include <queue>
|
|
#include <string>
|
|
|
|
|
|
class MainApplicationState : public ApplicationState {
|
|
public:
|
|
enum eGameState {
|
|
STATE_WELCOME_SCREEN,
|
|
STATE_DO_SUBSTATE,
|
|
};
|
|
|
|
MainApplicationState();
|
|
|
|
~MainApplicationState() override;
|
|
|
|
void render() override;
|
|
|
|
ApplicationState::eSubState update(Input *input) override;
|
|
|
|
private:
|
|
std::unique_ptr<ApplicationState> subState{};
|
|
|
|
eGameState state = STATE_WELCOME_SCREEN;
|
|
|
|
eDumpTarget dumpTarget = TARGET_SD;
|
|
}; |