wut/include/coreinit/thread.h

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2016-01-07 13:07:13 +01:00
#pragma once
#include <wut.h>
#include "time.h"
#include "threadqueue.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct OSContext OSContext;
typedef struct OSFastMutex OSFastMutex;
typedef struct OSFastMutexQueue OSFastMutexQueue;
typedef struct OSMutex OSMutex;
typedef struct OSThread OSThread;
typedef enum OSThreadState OSThreadState;
typedef enum OSThreadRequest OSThreadRequest;
typedef enum OSThreadAttributes OSThreadAttributes;
typedef int32_t (*OSThreadEntryPointFn)(int32_t argc, char *arv);
typedef void (*OSThreadCleanupCallbackFn)(OSThread *thread, void *stack);
typedef void (*OSThreadDeallocatorFn)(OSThread *thread, void *stack);
enum OSThreadState
{
OS_THREAD_STATE_NONE = 0,
OS_THREAD_STATE_READY = 1 << 0,
OS_THREAD_STATE_RUNNING = 1 << 1,
OS_THREAD_STATE_WAITING = 1 << 2,
OS_THREAD_STATE_MORIBUND = 1 << 3,
};
enum OSThreadRequest
{
OS_THREAD_REQUEST_NONE = 0,
OS_THREAD_REQUEST_SUSPEND = 1,
OS_THREAD_REQUEST_CANCEL = 2,
};
enum OSThreadAttributes
{
OS_THREAD_ATTRIB_AFFINITY_CPU0 = 1 << 0,
OS_THREAD_ATTRIB_AFFINITY_CPU1 = 1 << 1,
OS_THREAD_ATTRIB_AFFINITY_CPU2 = 1 << 2,
OS_THREAD_ATTRIB_AFFINITY_ANY = 1 << 3,
OS_THREAD_ATTRIB_DETACHED = 1 << 4
};
#define OS_CONTEXT_TAG 0x4F53436F6E747874ull
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struct OSContext
{
uint64_t tag;
uint32_t gpr[32];
uint32_t cr;
uint32_t lr;
uint32_t ctr;
uint32_t xer;
uint32_t srr0;
uint32_t srr1;
UNKNOWN(0x14);
uint32_t fpscr;
double fpr[32];
uint16_t spinLockCount;
uint16_t state;
uint32_t gqr[8];
UNKNOWN(4);
double psf[32];
uint64_t coretime[3];
uint64_t starttime;
uint32_t error;
UNKNOWN(4);
uint32_t pmc1;
uint32_t pmc2;
uint32_t pmc3;
uint32_t pmc4;
uint32_t mmcr0;
uint32_t mmcr1;
};
CHECK_OFFSET(OSContext, 0x00, tag);
CHECK_OFFSET(OSContext, 0x08, gpr);
CHECK_OFFSET(OSContext, 0x88, cr);
CHECK_OFFSET(OSContext, 0x8c, lr);
CHECK_OFFSET(OSContext, 0x90, ctr);
CHECK_OFFSET(OSContext, 0x94, xer);
CHECK_OFFSET(OSContext, 0x98, srr0);
CHECK_OFFSET(OSContext, 0x9c, srr1);
CHECK_OFFSET(OSContext, 0xb4, fpscr);
CHECK_OFFSET(OSContext, 0xb8, fpr);
CHECK_OFFSET(OSContext, 0x1b8, spinLockCount);
CHECK_OFFSET(OSContext, 0x1ba, state);
CHECK_OFFSET(OSContext, 0x1bc, gqr);
CHECK_OFFSET(OSContext, 0x1e0, psf);
CHECK_OFFSET(OSContext, 0x2e0, coretime);
CHECK_OFFSET(OSContext, 0x2f8, starttime);
CHECK_OFFSET(OSContext, 0x300, error);
CHECK_OFFSET(OSContext, 0x308, pmc1);
CHECK_OFFSET(OSContext, 0x30c, pmc2);
CHECK_OFFSET(OSContext, 0x310, pmc3);
CHECK_OFFSET(OSContext, 0x314, pmc4);
CHECK_OFFSET(OSContext, 0x318, mmcr0);
CHECK_OFFSET(OSContext, 0x31c, mmcr1);
CHECK_SIZE(OSContext, 0x320);
struct OSMutexQueue
{
OSMutex *head;
OSMutex *tail;
void *parent;
UNKNOWN(4);
};
CHECK_OFFSET(OSMutexQueue, 0x0, head);
CHECK_OFFSET(OSMutexQueue, 0x4, tail);
CHECK_OFFSET(OSMutexQueue, 0x8, parent);
CHECK_SIZE(OSMutexQueue, 0x10);
struct OSFastMutexQueue
{
OSFastMutex *head;
OSFastMutex *tail;
};
CHECK_OFFSET(OSFastMutexQueue, 0x00, head);
CHECK_OFFSET(OSFastMutexQueue, 0x04, tail);
CHECK_SIZE(OSFastMutexQueue, 0x08);
#define OS_THREAD_TAG 0x74487244u
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struct OSThread
{
OSContext context;
uint32_t tag;
OSThreadState state;
OSThreadAttributes attr;
uint16_t id;
int32_t suspendCounter;
int32_t priority; // Actual priority of thread
int32_t basePriority; // Base priority of thread
int32_t exitValue; // Value from OSExitThread
UNKNOWN(0x354 - 0x340);
OSThreadQueue *queue; // Queue the thread is on
OSThreadLink link; // Thread queue link
OSThreadQueue joinQueue; // Queue of threads waiting to join this
OSMutex *mutex; // Mutex we are waiting to lock
OSMutexQueue mutexQueue; // Mutexes owned by this thread
OSThreadLink activeLink; // Link on active thread queue
void *stackStart; // Stack starting value (top, highest address)
void *stackEnd; // Stack end value (bottom, lowest address)
OSThreadEntryPointFn entryPoint; // Entry point from OSCreateThread
UNKNOWN(0x57c - 0x3a0);
uint32_t specific[0x10]; // OSSetThreadSpecific / OSGetThreadSpecific
UNKNOWN(0x5c0 - 0x5bc);
const char *name; // Thread name
UNKNOWN(0x4);
void *userStackPointer; // The stack specified in OSCreateThread
OSThreadCleanupCallbackFn cleanupCallback; // Set with OSSetThreadCleanupCallback
OSThreadDeallocatorFn deallocator; // Set with OSSetThreadDeallocator
uint32_t cancelState; // Is listening to requestFlag enabled
OSThreadRequest requestFlag; // Request flag for cancel or suspend
int32_t needSuspend; // How many pending suspends we have
int32_t suspendResult; // Result of suspend
OSThreadQueue suspendQueue; // Queue of threads waiting for suspend to finish
UNKNOWN(0x69c - 0x5f4);
};
CHECK_OFFSET(OSThread, 0x320, tag);
CHECK_OFFSET(OSThread, 0x324, state);
CHECK_OFFSET(OSThread, 0x325, attr);
CHECK_OFFSET(OSThread, 0x326, id);
CHECK_OFFSET(OSThread, 0x328, suspendCounter);
CHECK_OFFSET(OSThread, 0x32c, priority);
CHECK_OFFSET(OSThread, 0x330, basePriority);
CHECK_OFFSET(OSThread, 0x334, exitValue);
CHECK_OFFSET(OSThread, 0x35c, queue);
CHECK_OFFSET(OSThread, 0x360, link);
CHECK_OFFSET(OSThread, 0x368, joinQueue);
CHECK_OFFSET(OSThread, 0x378, mutex);
CHECK_OFFSET(OSThread, 0x37c, mutexQueue);
CHECK_OFFSET(OSThread, 0x38c, activeLink);
CHECK_OFFSET(OSThread, 0x394, stackStart);
CHECK_OFFSET(OSThread, 0x398, stackEnd);
CHECK_OFFSET(OSThread, 0x39c, entryPoint);
CHECK_OFFSET(OSThread, 0x57c, specific);
CHECK_OFFSET(OSThread, 0x5c0, name);
CHECK_OFFSET(OSThread, 0x5c8, userStackPointer);
CHECK_OFFSET(OSThread, 0x5cc, cleanupCallback);
CHECK_OFFSET(OSThread, 0x5d0, deallocator);
CHECK_OFFSET(OSThread, 0x5d4, cancelState);
CHECK_OFFSET(OSThread, 0x5d8, requestFlag);
CHECK_OFFSET(OSThread, 0x5dc, needSuspend);
CHECK_OFFSET(OSThread, 0x5e0, suspendResult);
CHECK_OFFSET(OSThread, 0x5e4, suspendQueue);
CHECK_SIZE(OSThread, 0x69c);
void
OSCancelThread(OSThread *thread);
int32_t
OSCheckActiveThreads();
int32_t
OSCheckThreadStackUsage(OSThread *thread);
void
OSClearThreadStackUsage(OSThread *thread);
void
OSContinueThread(OSThread *thread);
BOOL
OSCreateThread(OSThread *thread,
OSThreadEntryPointFn entry,
int32_t argc,
char *argv,
void *stack,
uint32_t stackSize,
int32_t priority,
OSThreadAttributes attributes);
void
OSDetachThread(OSThread *thread);
void
OSExitThread(int32_t result);
void
OSGetActiveThreadLink(OSThread *thread,
OSThreadLink *link);
OSThread *
OSGetCurrentThread();
OSThread *
OSGetDefaultThread(uint32_t coreID);
uint32_t
OSGetStackPointer();
uint32_t
OSGetThreadAffinity(OSThread *thread);
const char *
OSGetThreadName(OSThread *thread);
int32_t
OSGetThreadPriority(OSThread *thread);
uint32_t
OSGetThreadSpecific(uint32_t id);
BOOL
OSIsThreadSuspended(OSThread *thread);
BOOL
OSIsThreadTerminated(OSThread *thread);
BOOL
OSJoinThread(OSThread *thread,
int32_t *threadResult);
void
OSPrintCurrentThreadState();
int32_t
OSResumeThread(OSThread *thread);
BOOL
OSRunThread(OSThread *thread,
OSThreadEntryPointFn entry,
int32_t argc,
char *argv);
BOOL
OSSetThreadAffinity(OSThread *thread,
uint32_t affinity);
BOOL
OSSetThreadCancelState(BOOL state);
OSThreadCleanupCallbackFn
OSSetThreadCleanupCallback(OSThread *thread,
OSThreadCleanupCallbackFn callback);
OSThreadDeallocatorFn
OSSetThreadDeallocator(OSThread *thread,
OSThreadDeallocatorFn deallocator);
void
OSSetThreadName(OSThread *thread,
const char *name);
BOOL
OSSetThreadPriority(OSThread *thread,
int32_t priority);
BOOL
OSSetThreadRunQuantum(OSThread *thread,
uint32_t quantum);
void
OSSetThreadSpecific(uint32_t id,
uint32_t value);
BOOL
OSSetThreadStackUsage(OSThread *thread);
void
OSSleepThread(OSThreadQueue *queue);
void
OSSleepTicks(OSTime ticks);
uint32_t
OSSuspendThread(OSThread *thread);
void
OSTestThreadCancel();
void
OSWakeupThread(OSThreadQueue *queue);
void
OSYieldThread();
#ifdef __cplusplus
}
#endif