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<div id="projectname">WUT
&#160;<span id="projectnumber">0.1</span>
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<div id="projectbrief">Wii U Toolchain</div>
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<li><a href="functions.html#index__"><span>_</span></a></li>
<li><a href="functions_a.html#index_a"><span>a</span></a></li>
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<li><a href="functions_b.html#index_b"><span>b</span></a></li>
<li><a href="functions_c.html#index_c"><span>c</span></a></li>
<li><a href="functions_d.html#index_d"><span>d</span></a></li>
<li><a href="functions_e.html#index_e"><span>e</span></a></li>
<li><a href="functions_f.html#index_f"><span>f</span></a></li>
<li><a href="functions_g.html#index_g"><span>g</span></a></li>
<li><a href="functions_h.html#index_h"><span>h</span></a></li>
<li><a href="functions_i.html#index_i"><span>i</span></a></li>
<li><a href="functions_j.html#index_j"><span>j</span></a></li>
<li><a href="functions_l.html#index_l"><span>l</span></a></li>
<li><a href="functions_m.html#index_m"><span>m</span></a></li>
<li><a href="functions_n.html#index_n"><span>n</span></a></li>
<li><a href="functions_o.html#index_o"><span>o</span></a></li>
<li><a href="functions_p.html#index_p"><span>p</span></a></li>
<li><a href="functions_q.html#index_q"><span>q</span></a></li>
<li><a href="functions_r.html#index_r"><span>r</span></a></li>
<li><a href="functions_s.html#index_s"><span>s</span></a></li>
<li class="current"><a href="functions_t.html#index_t"><span>t</span></a></li>
<li><a href="functions_u.html#index_u"><span>u</span></a></li>
<li><a href="functions_v.html#index_v"><span>v</span></a></li>
<li><a href="functions_w.html#index_w"><span>w</span></a></li>
<li><a href="functions_x.html#index_x"><span>x</span></a></li>
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<li><a href="functions_y.html#index_y"><span>y</span></a></li>
<li><a href="functions_z.html#index_z"><span>z</span></a></li>
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<div class="textblock">Here is a list of all struct and union fields with links to the structures/unions they belong to:</div>
<h3><a class="anchor" id="index_t"></a>- t -</h3><ul>
<li>tag
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: <a class="el" href="struct_m_e_m_expanded_heap_block.html#a069d5e423ac499380d877123286e1792">MEMExpandedHeapBlock</a>
, <a class="el" href="struct_m_e_m_frame_heap_state.html#a1c50fcd1195659821729f52af8f3bb7d">MEMFrameHeapState</a>
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, <a class="el" href="struct_m_e_m_heap_header.html#aa5b371c77f26fd72d65074da3f814c8d">MEMHeapHeader</a>
, <a class="el" href="struct_o_s_alarm.html#a1c50fcd1195659821729f52af8f3bb7d">OSAlarm</a>
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, <a class="el" href="struct_o_s_alarm_queue.html#a1c50fcd1195659821729f52af8f3bb7d">OSAlarmQueue</a>
, <a class="el" href="struct_o_s_condition.html#a1c50fcd1195659821729f52af8f3bb7d">OSCondition</a>
, <a class="el" href="struct_o_s_context.html#a51853ee24a1a56a03b7458779997f002">OSContext</a>
, <a class="el" href="struct_o_s_event.html#a1c50fcd1195659821729f52af8f3bb7d">OSEvent</a>
, <a class="el" href="struct_o_s_fast_condition.html#a1c50fcd1195659821729f52af8f3bb7d">OSFastCondition</a>
, <a class="el" href="struct_o_s_fast_mutex.html#a1c50fcd1195659821729f52af8f3bb7d">OSFastMutex</a>
, <a class="el" href="struct_o_s_message_queue.html#a1c50fcd1195659821729f52af8f3bb7d">OSMessageQueue</a>
, <a class="el" href="struct_o_s_mutex.html#a1c50fcd1195659821729f52af8f3bb7d">OSMutex</a>
, <a class="el" href="struct_o_s_semaphore.html#a1c50fcd1195659821729f52af8f3bb7d">OSSemaphore</a>
, <a class="el" href="struct_o_s_thread.html#a1c50fcd1195659821729f52af8f3bb7d">OSThread</a>
</li>
<li>tail
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: <a class="el" href="struct_m_e_m_expanded_heap_block_list.html#afa549695d425352ee130c42d2a7a2be6">MEMExpandedHeapBlockList</a>
, <a class="el" href="struct_m_e_m_frame_heap.html#a22b83cf1f38e69fbcb344ba2938f666c">MEMFrameHeap</a>
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, <a class="el" href="struct_m_e_m_frame_heap_state.html#a22b83cf1f38e69fbcb344ba2938f666c">MEMFrameHeapState</a>
, <a class="el" href="struct_m_e_m_memory_list.html#a22b83cf1f38e69fbcb344ba2938f666c">MEMMemoryList</a>
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, <a class="el" href="struct_o_s_alarm_queue.html#a2a57b9fc23d9bfbe4c6f7af173399ff5">OSAlarmQueue</a>
, <a class="el" href="struct_o_s_fast_mutex_queue.html#a1563f8b9f6ceef503288783aa43fcb86">OSFastMutexQueue</a>
, <a class="el" href="struct_o_s_mutex_queue.html#a69d02e959411b8ca397138183d931eae">OSMutexQueue</a>
, <a class="el" href="struct_o_s_thread_queue.html#a76b0d9eddccc823e4d3a7d69ceedc95f">OSThreadQueue</a>
, <a class="el" href="struct_o_s_thread_simple_queue.html#a76b0d9eddccc823e4d3a7d69ceedc95f">OSThreadSimpleQueue</a>
</li>
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<li>target
: <a class="el" href="struct_g_x2_blend_control_reg.html#a88268bbb0852a737b5ab71ed95419624">GX2BlendControlReg</a>
</li>
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<li>tasks
: <a class="el" href="struct_m_p_task_queue.html#ae9887143e7fadd841d23b06e57784db0">MPTaskQueue</a>
, <a class="el" href="struct_m_p_task_queue_info.html#ae9887143e7fadd841d23b06e57784db0">MPTaskQueueInfo</a>
</li>
<li>tasksFinished
: <a class="el" href="struct_m_p_task_queue.html#ab641e3974a97242c46e42c80dc259385">MPTaskQueue</a>
, <a class="el" href="struct_m_p_task_queue_info.html#ab641e3974a97242c46e42c80dc259385">MPTaskQueueInfo</a>
</li>
<li>tasksReady
: <a class="el" href="struct_m_p_task_queue.html#a0dd48e7f742c2f3734f4035e018f458f">MPTaskQueue</a>
, <a class="el" href="struct_m_p_task_queue_info.html#a0dd48e7f742c2f3734f4035e018f458f">MPTaskQueueInfo</a>
</li>
<li>tasksRunning
: <a class="el" href="struct_m_p_task_queue.html#ae82d2169e6374aab6ddf9a081b365b17">MPTaskQueue</a>
, <a class="el" href="struct_m_p_task_queue_info.html#ae82d2169e6374aab6ddf9a081b365b17">MPTaskQueueInfo</a>
</li>
<li>threadQueue
: <a class="el" href="struct_o_s_alarm.html#a419c428ab51c6fbee4323287d2d9b3a8">OSAlarm</a>
, <a class="el" href="struct_o_s_alarm_queue.html#a419c428ab51c6fbee4323287d2d9b3a8">OSAlarmQueue</a>
</li>
<li>tileMode
: <a class="el" href="struct_g_x2_surface.html#a1d4c39509cdedc73203e5995bad9fdd5">GX2Surface</a>
</li>
<li>tm_hour
: <a class="el" href="struct_o_s_calendar_time.html#a0e9413b6e329683e8bd22c1b4f4fa527">OSCalendarTime</a>
</li>
<li>tm_mday
: <a class="el" href="struct_o_s_calendar_time.html#a43b11a5401efa13b38fb2704bc6cc276">OSCalendarTime</a>
</li>
<li>tm_min
: <a class="el" href="struct_o_s_calendar_time.html#af222f03106a223340f607d0922296595">OSCalendarTime</a>
</li>
<li>tm_mon
: <a class="el" href="struct_o_s_calendar_time.html#a4f67b4180a8ce88a4aed0270cb9f9bbf">OSCalendarTime</a>
</li>
<li>tm_sec
: <a class="el" href="struct_o_s_calendar_time.html#a1cad71d6a0320cda1e9c2972e5ed69a0">OSCalendarTime</a>
</li>
<li>tm_year
: <a class="el" href="struct_o_s_calendar_time.html#aaca5843de3a0cc8c6d665f48807adaf3">OSCalendarTime</a>
</li>
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<li>touched
: <a class="el" href="struct_v_p_a_d_touch_data.html#a2d04b5b2f96f4f7a58a3648a9d234d12">VPADTouchData</a>
</li>
<li>tpFiltered1
: <a class="el" href="struct_v_p_a_d_status.html#ab448e82cac76157b1913f8de24e9179d">VPADStatus</a>
</li>
<li>tpFiltered2
: <a class="el" href="struct_v_p_a_d_status.html#ae2f07a10e1e92fb981cfe6ba24ccd4e5">VPADStatus</a>
</li>
<li>tpNormal
: <a class="el" href="struct_v_p_a_d_status.html#a38226b4c00245f814a99782169606840">VPADStatus</a>
</li>
<li>trigger
: <a class="el" href="struct_v_p_a_d_status.html#acd87cb9526a15b75a88488a2fb33b322">VPADStatus</a>
</li>
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<li>type
: <a class="el" href="struct_g_x2_attrib_stream.html#a7188ab8278ce9c5922bfdfd8cd2f91ca">GX2AttribStream</a>
, <a class="el" href="struct_g_x2_attrib_var.html#a45df8a4b60044354111eeca3e22c5de8">GX2AttribVar</a>
, <a class="el" href="struct_g_x2_fetch_shader.html#a733cf6ff463e8d6828f40daae3a0c188">GX2FetchShader</a>
, <a class="el" href="struct_g_x2_sampler_var.html#aac899b90ed693be192f545780f75ff37">GX2SamplerVar</a>
, <a class="el" href="struct_g_x2_uniform_var.html#a45df8a4b60044354111eeca3e22c5de8">GX2UniformVar</a>
</li>
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