wut/include/gx2/state.h

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#pragma once
#include <wut.h>
#include "enum.h"
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/**
* \defgroup gx2_state State
* \ingroup gx2
* @{
*/
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#ifdef __cplusplus
extern "C" {
#endif
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void
GX2Init(uint32_t *attributes);
void
GX2Shutdown();
void
GX2Flush();
void
GX2ResetGPU(uint32_t unknown);
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#ifdef __cplusplus
}
#endif
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/** @} */