wut/libraries/wutnewlib/wut_clock.c

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#include "wut_newlib.h"
#include <coreinit/systeminfo.h>
#include <coreinit/time.h>
// The Wii U epoch is at 2000, so we must map it to 1970 for gettime
#define WIIU_EPOCH_YEAR (2000)
#define EPOCH_YEAR (1970)
#define EPOCH_YEARS_SINCE_LEAP 2
#define EPOCH_YEARS_SINCE_CENTURY 70
#define EPOCH_YEARS_SINCE_LEAP_CENTURY 370
#define EPOCH_DIFF_YEARS (2000 - EPOCH_YEAR)
#define EPOCH_DIFF_DAYS \
((EPOCH_DIFF_YEARS * 365) + \
(EPOCH_DIFF_YEARS - 1 + EPOCH_YEARS_SINCE_LEAP) / 4 - \
(EPOCH_DIFF_YEARS - 1 + EPOCH_YEARS_SINCE_CENTURY) / 100 + \
(EPOCH_DIFF_YEARS - 1 + EPOCH_YEARS_SINCE_LEAP_CENTURY) / 400)
#define EPOCH_DIFF_SECS (60ull * 60ull * 24ull * (uint64_t)EPOCH_DIFF_DAYS)
int
__wut_clock_gettime(clockid_t clock_id,
struct timespec *tp)
{
if (clock_id == CLOCK_MONOTONIC) {
OSTime time = OSGetSystemTime();
tp->tv_sec = (time_t)OSTicksToSeconds(time);
time -= OSSecondsToTicks(tp->tv_sec);
tp->tv_nsec = (long)OSTicksToNanoseconds(time);
} else if (clock_id == CLOCK_REALTIME) {
OSTime time = OSGetTime();
tp->tv_sec = (time_t)OSTicksToSeconds(time);
time -= OSSecondsToTicks(tp->tv_sec);
tp->tv_nsec = (long)OSTicksToNanoseconds(time);
tp->tv_sec += EPOCH_DIFF_SECS;
} else {
return EINVAL;
}
return 0;
}
int
__wut_clock_settime(clockid_t clock_id,
const struct timespec *tp)
{
return EPERM;
}
int
__wut_clock_getres(clockid_t clock_id,
struct timespec *res)
{
if (clock_id != CLOCK_MONOTONIC &&
clock_id != CLOCK_REALTIME) {
return EINVAL;
}
res->tv_sec = 0;
res->tv_nsec = (long)((1000000000ull + (uint64_t)OSTimerClockSpeed) / (uint64_t)OSTimerClockSpeed);
return 0;
}